| /* |
| * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/desktop_capture/win/wgc_capture_session.h" |
| |
| #include <DispatcherQueue.h> |
| #include <windows.graphics.capture.interop.h> |
| #include <windows.graphics.directX.direct3d11.interop.h> |
| #include <windows.graphics.h> |
| #include <wrl/client.h> |
| #include <wrl/event.h> |
| |
| #include <algorithm> |
| #include <memory> |
| #include <utility> |
| #include <vector> |
| |
| #include "modules/desktop_capture/win/wgc_desktop_frame.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/time_utils.h" |
| #include "rtc_base/win/create_direct3d_device.h" |
| #include "rtc_base/win/get_activation_factory.h" |
| #include "system_wrappers/include/metrics.h" |
| #include "system_wrappers/include/sleep.h" |
| |
| using Microsoft::WRL::ComPtr; |
| namespace WGC = ABI::Windows::Graphics::Capture; |
| |
| namespace webrtc { |
| namespace { |
| |
| // We must use a BGRA pixel format that has 4 bytes per pixel, as required by |
| // the DesktopFrame interface. |
| constexpr auto kPixelFormat = ABI::Windows::Graphics::DirectX:: |
| DirectXPixelFormat::DirectXPixelFormat_B8G8R8A8UIntNormalized; |
| |
| // These values are persisted to logs. Entries should not be renumbered and |
| // numeric values should never be reused. |
| enum class StartCaptureResult { |
| kSuccess = 0, |
| kSourceClosed = 1, |
| kAddClosedFailed = 2, |
| kDxgiDeviceCastFailed = 3, |
| kD3dDelayLoadFailed = 4, |
| kD3dDeviceCreationFailed = 5, |
| kFramePoolActivationFailed = 6, |
| // kFramePoolCastFailed = 7, (deprecated) |
| // kGetItemSizeFailed = 8, (deprecated) |
| kCreateFramePoolFailed = 9, |
| kCreateCaptureSessionFailed = 10, |
| kStartCaptureFailed = 11, |
| kMaxValue = kStartCaptureFailed |
| }; |
| |
| // These values are persisted to logs. Entries should not be renumbered and |
| // numeric values should never be reused. |
| enum class GetFrameResult { |
| kSuccess = 0, |
| kItemClosed = 1, |
| kTryGetNextFrameFailed = 2, |
| kFrameDropped = 3, |
| kGetSurfaceFailed = 4, |
| kDxgiInterfaceAccessFailed = 5, |
| kTexture2dCastFailed = 6, |
| kCreateMappedTextureFailed = 7, |
| kMapFrameFailed = 8, |
| kGetContentSizeFailed = 9, |
| kResizeMappedTextureFailed = 10, |
| kRecreateFramePoolFailed = 11, |
| kFramePoolEmpty = 12, |
| kMaxValue = kFramePoolEmpty |
| }; |
| |
| void RecordStartCaptureResult(StartCaptureResult error) { |
| RTC_HISTOGRAM_ENUMERATION( |
| "WebRTC.DesktopCapture.Win.WgcCaptureSessionStartResult", |
| static_cast<int>(error), static_cast<int>(StartCaptureResult::kMaxValue)); |
| } |
| |
| void RecordGetFrameResult(GetFrameResult error) { |
| RTC_HISTOGRAM_ENUMERATION( |
| "WebRTC.DesktopCapture.Win.WgcCaptureSessionGetFrameResult", |
| static_cast<int>(error), static_cast<int>(GetFrameResult::kMaxValue)); |
| } |
| |
| bool SizeHasChanged(ABI::Windows::Graphics::SizeInt32 size_new, |
| ABI::Windows::Graphics::SizeInt32 size_old) { |
| return (size_new.Height != size_old.Height || |
| size_new.Width != size_old.Width); |
| } |
| |
| } // namespace |
| |
| WgcCaptureSession::WgcCaptureSession(ComPtr<ID3D11Device> d3d11_device, |
| ComPtr<WGC::IGraphicsCaptureItem> item, |
| ABI::Windows::Graphics::SizeInt32 size) |
| : d3d11_device_(std::move(d3d11_device)), |
| item_(std::move(item)), |
| size_(size) {} |
| |
| WgcCaptureSession::~WgcCaptureSession() { |
| RemoveEventHandler(); |
| } |
| |
| HRESULT WgcCaptureSession::StartCapture(const DesktopCaptureOptions& options) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| RTC_DCHECK(!is_capture_started_); |
| |
| if (item_closed_) { |
| RTC_LOG(LS_ERROR) << "The target source has been closed."; |
| RecordStartCaptureResult(StartCaptureResult::kSourceClosed); |
| return E_ABORT; |
| } |
| |
| RTC_DCHECK(d3d11_device_); |
| RTC_DCHECK(item_); |
| |
| // Listen for the Closed event, to detect if the source we are capturing is |
| // closed (e.g. application window is closed or monitor is disconnected). If |
| // it is, we should abort the capture. |
| item_closed_token_ = std::make_unique<EventRegistrationToken>(); |
| auto closed_handler = |
| Microsoft::WRL::Callback<ABI::Windows::Foundation::ITypedEventHandler< |
| WGC::GraphicsCaptureItem*, IInspectable*>>( |
| this, &WgcCaptureSession::OnItemClosed); |
| HRESULT hr = |
| item_->add_Closed(closed_handler.Get(), item_closed_token_.get()); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kAddClosedFailed); |
| return hr; |
| } |
| |
| ComPtr<IDXGIDevice> dxgi_device; |
| hr = d3d11_device_->QueryInterface(IID_PPV_ARGS(&dxgi_device)); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kDxgiDeviceCastFailed); |
| return hr; |
| } |
| |
| if (!ResolveCoreWinRTDirect3DDelayload()) { |
| RecordStartCaptureResult(StartCaptureResult::kD3dDelayLoadFailed); |
| return E_FAIL; |
| } |
| |
| hr = CreateDirect3DDeviceFromDXGIDevice(dxgi_device.Get(), &direct3d_device_); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kD3dDeviceCreationFailed); |
| return hr; |
| } |
| |
| ComPtr<WGC::IDirect3D11CaptureFramePoolStatics> frame_pool_statics; |
| hr = GetActivationFactory< |
| WGC::IDirect3D11CaptureFramePoolStatics, |
| RuntimeClass_Windows_Graphics_Capture_Direct3D11CaptureFramePool>( |
| &frame_pool_statics); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kFramePoolActivationFailed); |
| return hr; |
| } |
| |
| hr = frame_pool_statics->Create(direct3d_device_.Get(), kPixelFormat, |
| kNumBuffers, size_, &frame_pool_); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kCreateFramePoolFailed); |
| return hr; |
| } |
| |
| hr = frame_pool_->CreateCaptureSession(item_.Get(), &session_); |
| if (FAILED(hr)) { |
| RecordStartCaptureResult(StartCaptureResult::kCreateCaptureSessionFailed); |
| return hr; |
| } |
| |
| if (!options.prefer_cursor_embedded()) { |
| ComPtr<ABI::Windows::Graphics::Capture::IGraphicsCaptureSession2> session2; |
| if (SUCCEEDED(session_->QueryInterface( |
| ABI::Windows::Graphics::Capture::IID_IGraphicsCaptureSession2, |
| &session2))) { |
| session2->put_IsCursorCaptureEnabled(false); |
| } |
| } |
| |
| // By default, the WGC capture API adds a yellow border around the captured |
| // window or display to indicate that a capture is in progress. The section |
| // below is an attempt to remove this yellow border to make the capture |
| // experience more inline with the DXGI capture path. |
| // This requires 10.0.20348.0 or later, which practically means Windows 11. |
| ComPtr<ABI::Windows::Graphics::Capture::IGraphicsCaptureSession3> session3; |
| if (SUCCEEDED(session_->QueryInterface( |
| ABI::Windows::Graphics::Capture::IID_IGraphicsCaptureSession3, |
| &session3))) { |
| session3->put_IsBorderRequired(false); |
| } |
| |
| allow_zero_hertz_ = options.allow_wgc_zero_hertz(); |
| |
| hr = session_->StartCapture(); |
| if (FAILED(hr)) { |
| RTC_LOG(LS_ERROR) << "Failed to start CaptureSession: " << hr; |
| RecordStartCaptureResult(StartCaptureResult::kStartCaptureFailed); |
| return hr; |
| } |
| |
| RecordStartCaptureResult(StartCaptureResult::kSuccess); |
| |
| is_capture_started_ = true; |
| return hr; |
| } |
| |
| void WgcCaptureSession::EnsureFrame() { |
| // Try to process the captured frame and copy it to the `queue_`. |
| HRESULT hr = ProcessFrame(); |
| if (SUCCEEDED(hr)) { |
| RTC_CHECK(queue_.current_frame()); |
| return; |
| } |
| |
| // We failed to process the frame, but we do have a frame so just return that. |
| if (queue_.current_frame()) { |
| RTC_LOG(LS_ERROR) << "ProcessFrame failed, using existing frame: " << hr; |
| return; |
| } |
| |
| // ProcessFrame failed and we don't have a current frame. This could indicate |
| // a startup path where we may need to try/wait a few times to ensure that we |
| // have a frame. We try to get a new frame from the frame pool for a maximum |
| // of 10 times after sleeping for 20ms. We choose 20ms as it's just a bit |
| // longer than 17ms (for 60fps*) and hopefully avoids unlucky timing causing |
| // us to wait two frames when we mostly seem to only need to wait for one. |
| // This approach should ensure that GetFrame() always delivers a valid frame |
| // with a max latency of 200ms and often after sleeping only once. |
| // The scheme is heuristic and based on manual testing. |
| // (*) On a modern system, the FPS / monitor refresh rate is usually larger |
| // than or equal to 60. |
| |
| const int max_sleep_count = 10; |
| const int sleep_time_ms = 20; |
| |
| int sleep_count = 0; |
| while (!queue_.current_frame() && sleep_count < max_sleep_count) { |
| sleep_count++; |
| webrtc::SleepMs(sleep_time_ms); |
| hr = ProcessFrame(); |
| if (FAILED(hr)) { |
| RTC_DLOG(LS_WARNING) << "ProcessFrame failed during startup: " << hr; |
| } |
| } |
| RTC_LOG_IF(LS_ERROR, !queue_.current_frame()) |
| << "Unable to process a valid frame even after trying 10 times."; |
| } |
| |
| bool WgcCaptureSession::GetFrame(std::unique_ptr<DesktopFrame>* output_frame, |
| bool source_should_be_capturable) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| if (item_closed_) { |
| RTC_LOG(LS_ERROR) << "The target source has been closed."; |
| RecordGetFrameResult(GetFrameResult::kItemClosed); |
| return false; |
| } |
| |
| // Try to process the captured frame and wait some if needed. Avoid trying |
| // if we know that the source will not be capturable. This can happen e.g. |
| // when captured window is minimized and if EnsureFrame() was called in this |
| // state a large amount of kFrameDropped errors would be logged. |
| if (source_should_be_capturable) |
| EnsureFrame(); |
| |
| // Return a NULL frame and false as `result` if we still don't have a valid |
| // frame. This will lead to a DesktopCapturer::Result::ERROR_PERMANENT being |
| // posted by the WGC capturer. |
| DesktopFrame* current_frame = queue_.current_frame(); |
| if (!current_frame) { |
| RTC_LOG(LS_ERROR) << "GetFrame failed."; |
| return false; |
| } |
| |
| // Swap in the DesktopRegion in `damage_region_` which is updated in |
| // ProcessFrame(). The updated region is either empty or the full rect being |
| // captured where an empty damage region corresponds to "no change in content |
| // since last frame". |
| current_frame->mutable_updated_region()->Swap(&damage_region_); |
| damage_region_.Clear(); |
| |
| // Emit the current frame. |
| std::unique_ptr<DesktopFrame> new_frame = queue_.current_frame()->Share(); |
| *output_frame = std::move(new_frame); |
| |
| return true; |
| } |
| |
| HRESULT WgcCaptureSession::CreateMappedTexture( |
| ComPtr<ID3D11Texture2D> src_texture, |
| UINT width, |
| UINT height) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| D3D11_TEXTURE2D_DESC src_desc; |
| src_texture->GetDesc(&src_desc); |
| D3D11_TEXTURE2D_DESC map_desc; |
| map_desc.Width = width == 0 ? src_desc.Width : width; |
| map_desc.Height = height == 0 ? src_desc.Height : height; |
| map_desc.MipLevels = src_desc.MipLevels; |
| map_desc.ArraySize = src_desc.ArraySize; |
| map_desc.Format = src_desc.Format; |
| map_desc.SampleDesc = src_desc.SampleDesc; |
| map_desc.Usage = D3D11_USAGE_STAGING; |
| map_desc.BindFlags = 0; |
| map_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; |
| map_desc.MiscFlags = 0; |
| return d3d11_device_->CreateTexture2D(&map_desc, nullptr, &mapped_texture_); |
| } |
| |
| HRESULT WgcCaptureSession::ProcessFrame() { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| RTC_DCHECK(is_capture_started_); |
| |
| ComPtr<WGC::IDirect3D11CaptureFrame> capture_frame; |
| HRESULT hr = frame_pool_->TryGetNextFrame(&capture_frame); |
| if (FAILED(hr)) { |
| RTC_LOG(LS_ERROR) << "TryGetNextFrame failed: " << hr; |
| RecordGetFrameResult(GetFrameResult::kTryGetNextFrameFailed); |
| return hr; |
| } |
| |
| if (!capture_frame) { |
| if (!queue_.current_frame()) { |
| // The frame pool was empty and so is the external queue. |
| RTC_DLOG(LS_ERROR) << "Frame pool was empty => kFrameDropped."; |
| RecordGetFrameResult(GetFrameResult::kFrameDropped); |
| } else { |
| // The frame pool was empty but there is still one old frame available in |
| // external the queue. |
| RTC_DLOG(LS_WARNING) << "Frame pool was empty => kFramePoolEmpty."; |
| RecordGetFrameResult(GetFrameResult::kFramePoolEmpty); |
| } |
| return E_FAIL; |
| } |
| |
| queue_.MoveToNextFrame(); |
| if (queue_.current_frame() && queue_.current_frame()->IsShared()) { |
| RTC_DLOG(LS_VERBOSE) << "Overwriting frame that is still shared."; |
| } |
| |
| // We need to get `capture_frame` as an `ID3D11Texture2D` so that we can get |
| // the raw image data in the format required by the `DesktopFrame` interface. |
| ComPtr<ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DSurface> |
| d3d_surface; |
| hr = capture_frame->get_Surface(&d3d_surface); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kGetSurfaceFailed); |
| return hr; |
| } |
| |
| ComPtr<Windows::Graphics::DirectX::Direct3D11::IDirect3DDxgiInterfaceAccess> |
| direct3DDxgiInterfaceAccess; |
| hr = d3d_surface->QueryInterface(IID_PPV_ARGS(&direct3DDxgiInterfaceAccess)); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kDxgiInterfaceAccessFailed); |
| return hr; |
| } |
| |
| ComPtr<ID3D11Texture2D> texture_2D; |
| hr = direct3DDxgiInterfaceAccess->GetInterface(IID_PPV_ARGS(&texture_2D)); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kTexture2dCastFailed); |
| return hr; |
| } |
| |
| if (!mapped_texture_) { |
| hr = CreateMappedTexture(texture_2D); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kCreateMappedTextureFailed); |
| return hr; |
| } |
| } |
| |
| // We need to copy `texture_2D` into `mapped_texture_` as the latter has the |
| // D3D11_CPU_ACCESS_READ flag set, which lets us access the image data. |
| // Otherwise it would only be readable by the GPU. |
| ComPtr<ID3D11DeviceContext> d3d_context; |
| d3d11_device_->GetImmediateContext(&d3d_context); |
| |
| ABI::Windows::Graphics::SizeInt32 new_size; |
| hr = capture_frame->get_ContentSize(&new_size); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kGetContentSizeFailed); |
| return hr; |
| } |
| |
| // If the size changed, we must resize `mapped_texture_` and `frame_pool_` to |
| // fit the new size. This must be done before `CopySubresourceRegion` so that |
| // the textures are the same size. |
| if (SizeHasChanged(new_size, size_)) { |
| hr = CreateMappedTexture(texture_2D, new_size.Width, new_size.Height); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kResizeMappedTextureFailed); |
| return hr; |
| } |
| |
| hr = frame_pool_->Recreate(direct3d_device_.Get(), kPixelFormat, |
| kNumBuffers, new_size); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kRecreateFramePoolFailed); |
| return hr; |
| } |
| } |
| |
| // If the size has changed since the last capture, we must be sure to use |
| // the smaller dimensions. Otherwise we might overrun our buffer, or |
| // read stale data from the last frame. |
| int image_height = std::min(size_.Height, new_size.Height); |
| int image_width = std::min(size_.Width, new_size.Width); |
| |
| D3D11_BOX copy_region; |
| copy_region.left = 0; |
| copy_region.top = 0; |
| copy_region.right = image_width; |
| copy_region.bottom = image_height; |
| // Our textures are 2D so we just want one "slice" of the box. |
| copy_region.front = 0; |
| copy_region.back = 1; |
| d3d_context->CopySubresourceRegion(mapped_texture_.Get(), |
| /*dst_subresource_index=*/0, /*dst_x=*/0, |
| /*dst_y=*/0, /*dst_z=*/0, texture_2D.Get(), |
| /*src_subresource_index=*/0, ©_region); |
| |
| D3D11_MAPPED_SUBRESOURCE map_info; |
| hr = d3d_context->Map(mapped_texture_.Get(), /*subresource_index=*/0, |
| D3D11_MAP_READ, /*D3D11_MAP_FLAG_DO_NOT_WAIT=*/0, |
| &map_info); |
| if (FAILED(hr)) { |
| RecordGetFrameResult(GetFrameResult::kMapFrameFailed); |
| return hr; |
| } |
| |
| // Allocate the current frame buffer only if it is not already allocated or |
| // if the size has changed. Note that we can't reallocate other buffers at |
| // this point, since the caller may still be reading from them. The queue can |
| // hold up to two frames. |
| DesktopSize image_size(image_width, image_height); |
| if (!queue_.current_frame() || |
| !queue_.current_frame()->size().equals(image_size)) { |
| std::unique_ptr<DesktopFrame> buffer = |
| std::make_unique<BasicDesktopFrame>(image_size); |
| queue_.ReplaceCurrentFrame(SharedDesktopFrame::Wrap(std::move(buffer))); |
| } |
| |
| DesktopFrame* current_frame = queue_.current_frame(); |
| DesktopFrame* previous_frame = queue_.previous_frame(); |
| |
| // Will be set to true while copying the frame data to the `current_frame` if |
| // we can already determine that the content of the new frame differs from the |
| // previous. The idea is to get a low-complexity indication of if the content |
| // is static or not without performing a full/deep memory comparison when |
| // updating the damaged region. |
| bool frame_content_has_changed = false; |
| |
| // Check if the queue contains two frames whose content can be compared. |
| const bool frame_content_can_be_compared = FrameContentCanBeCompared(); |
| |
| // Make a copy of the data pointed to by `map_info.pData` to the preallocated |
| // `current_frame` so we are free to unmap our texture. If possible, also |
| // perform a light-weight scan of the vertical line of pixels in the middle |
| // of the screen. A comparison is performed between two 32-bit pixels (RGBA); |
| // one from the current frame and one from the previous, and as soon as a |
| // difference is detected the scan stops and `frame_content_has_changed` is |
| // set to true. |
| uint8_t* src_data = static_cast<uint8_t*>(map_info.pData); |
| uint8_t* dst_data = current_frame->data(); |
| uint8_t* prev_data = |
| frame_content_can_be_compared ? previous_frame->data() : nullptr; |
| |
| const int width_in_bytes = |
| current_frame->size().width() * DesktopFrame::kBytesPerPixel; |
| RTC_DCHECK_GE(current_frame->stride(), width_in_bytes); |
| RTC_DCHECK_GE(map_info.RowPitch, width_in_bytes); |
| const int middle_pixel_offset = |
| (image_width / 2) * DesktopFrame::kBytesPerPixel; |
| for (int i = 0; i < image_height; i++) { |
| memcpy(dst_data, src_data, width_in_bytes); |
| if (prev_data && !frame_content_has_changed) { |
| uint8_t* previous_pixel = prev_data + middle_pixel_offset; |
| uint8_t* current_pixel = dst_data + middle_pixel_offset; |
| frame_content_has_changed = |
| memcmp(previous_pixel, current_pixel, DesktopFrame::kBytesPerPixel); |
| prev_data += current_frame->stride(); |
| } |
| dst_data += current_frame->stride(); |
| src_data += map_info.RowPitch; |
| } |
| |
| d3d_context->Unmap(mapped_texture_.Get(), 0); |
| |
| if (allow_zero_hertz()) { |
| if (previous_frame) { |
| const int previous_frame_size = |
| previous_frame->stride() * previous_frame->size().height(); |
| const int current_frame_size = |
| current_frame->stride() * current_frame->size().height(); |
| |
| // Compare the latest frame with the previous and check if the frames are |
| // equal (both contain the exact same pixel values). Avoid full memory |
| // comparison if indication of a changed frame already exists from the |
| // stage above. |
| if (current_frame_size == previous_frame_size) { |
| if (frame_content_has_changed) { |
| // Mark frame as damaged based on existing light-weight indicator. |
| // Avoids deep memcmp of complete frame and saves resources. |
| damage_region_.SetRect(DesktopRect::MakeSize(current_frame->size())); |
| } else { |
| // Perform full memory comparison for all bytes between the current |
| // and the previous frames. |
| const bool frames_are_equal = |
| !memcmp(current_frame->data(), previous_frame->data(), |
| current_frame_size); |
| if (!frames_are_equal) { |
| // TODO(https://crbug.com/1421242): If we had an API to report |
| // proper damage regions we should be doing AddRect() with a |
| // SetRect() call on a resize. |
| damage_region_.SetRect( |
| DesktopRect::MakeSize(current_frame->size())); |
| } |
| } |
| } else { |
| // Mark resized frames as damaged. |
| damage_region_.SetRect(DesktopRect::MakeSize(current_frame->size())); |
| } |
| } |
| } |
| |
| size_ = new_size; |
| RecordGetFrameResult(GetFrameResult::kSuccess); |
| return hr; |
| } |
| |
| HRESULT WgcCaptureSession::OnItemClosed(WGC::IGraphicsCaptureItem* sender, |
| IInspectable* event_args) { |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| RTC_LOG(LS_INFO) << "Capture target has been closed."; |
| item_closed_ = true; |
| |
| RemoveEventHandler(); |
| |
| // Do not attempt to free resources in the OnItemClosed handler, as this |
| // causes a race where we try to delete the item that is calling us. Removing |
| // the event handlers and setting `item_closed_` above is sufficient to ensure |
| // that the resources are no longer used, and the next time the capturer tries |
| // to get a frame, we will report a permanent failure and be destroyed. |
| return S_OK; |
| } |
| |
| void WgcCaptureSession::RemoveEventHandler() { |
| HRESULT hr; |
| if (item_ && item_closed_token_) { |
| hr = item_->remove_Closed(*item_closed_token_); |
| item_closed_token_.reset(); |
| if (FAILED(hr)) |
| RTC_LOG(LS_WARNING) << "Failed to remove Closed event handler: " << hr; |
| } |
| } |
| |
| bool WgcCaptureSession::FrameContentCanBeCompared() { |
| DesktopFrame* current_frame = queue_.current_frame(); |
| DesktopFrame* previous_frame = queue_.previous_frame(); |
| if (!current_frame || !previous_frame) { |
| return false; |
| } |
| if (current_frame->stride() != previous_frame->stride()) { |
| return false; |
| } |
| return current_frame->size().equals(previous_frame->size()); |
| } |
| |
| } // namespace webrtc |