| /* | |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef MODULES_AUDIO_PROCESSING_AEC3_REVERB_MODEL_H_ | |
| #define MODULES_AUDIO_PROCESSING_AEC3_REVERB_MODEL_H_ | |
| #include <array> | |
| #include <span> | |
| #include "modules/audio_processing/aec3/aec3_common.h" | |
| namespace webrtc { | |
| // The ReverbModel class describes an exponential reverberant model | |
| // that can be applied over power spectrums. | |
| class ReverbModel { | |
| public: | |
| ReverbModel(); | |
| ~ReverbModel(); | |
| // Resets the state. | |
| void Reset(); | |
| // Returns the reverb. | |
| std::span<const float, kFftLengthBy2Plus1> reverb() const { return reverb_; } | |
| // The methods UpdateReverbNoFreqShaping and UpdateReverb update the | |
| // estimate of the reverberation contribution to an input/output power | |
| // spectrum. Before applying the exponential reverberant model, the input | |
| // power spectrum is pre-scaled. Use the method UpdateReverb when a different | |
| // scaling should be applied per frequency and UpdateReverb_no_freq_shape if | |
| // the same scaling should be used for all the frequencies. | |
| void UpdateReverbNoFreqShaping(std::span<const float> power_spectrum, | |
| float power_spectrum_scaling, | |
| float reverb_decay); | |
| // Update the reverb based on new data. | |
| void UpdateReverb(std::span<const float> power_spectrum, | |
| std::span<const float> power_spectrum_scaling, | |
| float reverb_decay); | |
| private: | |
| std::array<float, kFftLengthBy2Plus1> reverb_; | |
| }; | |
| } // namespace webrtc | |
| #endif // MODULES_AUDIO_PROCESSING_AEC3_REVERB_MODEL_H_ |