| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_BASE_PORT_H_ |
| #define P2P_BASE_PORT_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "absl/types/optional.h" |
| #include "api/candidate.h" |
| #include "api/rtc_error.h" |
| #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair.h" |
| #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h" |
| #include "logging/rtc_event_log/ice_logger.h" |
| #include "p2p/base/candidate_pair_interface.h" |
| #include "p2p/base/p2p_constants.h" |
| #include "p2p/base/packet_loss_estimator.h" |
| #include "p2p/base/packet_socket_factory.h" |
| #include "p2p/base/port_interface.h" |
| #include "p2p/base/stun.h" |
| #include "p2p/base/stun_request.h" |
| #include "rtc_base/async_packet_socket.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/net_helper.h" |
| #include "rtc_base/network.h" |
| #include "rtc_base/proxy_info.h" |
| #include "rtc_base/rate_tracker.h" |
| #include "rtc_base/socket_address.h" |
| #include "rtc_base/system/rtc_export.h" |
| #include "rtc_base/third_party/sigslot/sigslot.h" |
| #include "rtc_base/thread.h" |
| #include "rtc_base/weak_ptr.h" |
| |
| namespace cricket { |
| |
| class Connection; |
| class ConnectionRequest; |
| |
| extern const char LOCAL_PORT_TYPE[]; |
| extern const char STUN_PORT_TYPE[]; |
| extern const char PRFLX_PORT_TYPE[]; |
| RTC_EXPORT extern const char RELAY_PORT_TYPE[]; |
| |
| // RFC 6544, TCP candidate encoding rules. |
| extern const int DISCARD_PORT; |
| extern const char TCPTYPE_ACTIVE_STR[]; |
| extern const char TCPTYPE_PASSIVE_STR[]; |
| extern const char TCPTYPE_SIMOPEN_STR[]; |
| |
| enum RelayType { |
| RELAY_GTURN, // Legacy google relay service. |
| RELAY_TURN // Standard (TURN) relay service. |
| }; |
| |
| enum IcePriorityValue { |
| ICE_TYPE_PREFERENCE_RELAY_TLS = 0, |
| ICE_TYPE_PREFERENCE_RELAY_TCP = 1, |
| ICE_TYPE_PREFERENCE_RELAY_UDP = 2, |
| ICE_TYPE_PREFERENCE_PRFLX_TCP = 80, |
| ICE_TYPE_PREFERENCE_HOST_TCP = 90, |
| ICE_TYPE_PREFERENCE_SRFLX = 100, |
| ICE_TYPE_PREFERENCE_PRFLX = 110, |
| ICE_TYPE_PREFERENCE_HOST = 126 |
| }; |
| |
| // States are from RFC 5245. http://tools.ietf.org/html/rfc5245#section-5.7.4 |
| enum class IceCandidatePairState { |
| WAITING = 0, // Check has not been performed, Waiting pair on CL. |
| IN_PROGRESS, // Check has been sent, transaction is in progress. |
| SUCCEEDED, // Check already done, produced a successful result. |
| FAILED, // Check for this connection failed. |
| // According to spec there should also be a frozen state, but nothing is ever |
| // frozen because we have not implemented ICE freezing logic. |
| }; |
| |
| enum class MdnsNameRegistrationStatus { |
| // IP concealment with mDNS is not enabled or the name registration process is |
| // not started yet. |
| kNotStarted, |
| // A request to create and register an mDNS name for a local IP address of a |
| // host candidate is sent to the mDNS responder. |
| kInProgress, |
| // The name registration is complete and the created name is returned by the |
| // mDNS responder. |
| kCompleted, |
| }; |
| |
| // Stats that we can return about the port of a STUN candidate. |
| class StunStats { |
| public: |
| StunStats() = default; |
| StunStats(const StunStats&) = default; |
| ~StunStats() = default; |
| |
| StunStats& operator=(const StunStats& other) = default; |
| |
| int stun_binding_requests_sent = 0; |
| int stun_binding_responses_received = 0; |
| double stun_binding_rtt_ms_total = 0; |
| double stun_binding_rtt_ms_squared_total = 0; |
| }; |
| |
| // Stats that we can return about a candidate. |
| class CandidateStats { |
| public: |
| CandidateStats(); |
| explicit CandidateStats(Candidate candidate); |
| CandidateStats(const CandidateStats&); |
| ~CandidateStats(); |
| |
| Candidate candidate; |
| // STUN port stats if this candidate is a STUN candidate. |
| absl::optional<StunStats> stun_stats; |
| }; |
| |
| typedef std::vector<CandidateStats> CandidateStatsList; |
| |
| // Stats that we can return about the connections for a transport channel. |
| // TODO(hta): Rename to ConnectionStats |
| struct ConnectionInfo { |
| ConnectionInfo(); |
| ConnectionInfo(const ConnectionInfo&); |
| ~ConnectionInfo(); |
| |
| bool best_connection; // Is this the best connection we have? |
| bool writable; // Has this connection received a STUN response? |
| bool receiving; // Has this connection received anything? |
| bool timeout; // Has this connection timed out? |
| bool new_connection; // Is this a newly created connection? |
| size_t rtt; // The STUN RTT for this connection. |
| size_t sent_total_bytes; // Total bytes sent on this connection. |
| size_t sent_bytes_second; // Bps over the last measurement interval. |
| size_t sent_discarded_packets; // Number of outgoing packets discarded due to |
| // socket errors. |
| size_t sent_total_packets; // Number of total outgoing packets attempted for |
| // sending. |
| size_t sent_ping_requests_total; // Number of STUN ping request sent. |
| size_t sent_ping_requests_before_first_response; // Number of STUN ping |
| // sent before receiving the first response. |
| size_t sent_ping_responses; // Number of STUN ping response sent. |
| |
| size_t recv_total_bytes; // Total bytes received on this connection. |
| size_t recv_bytes_second; // Bps over the last measurement interval. |
| size_t recv_ping_requests; // Number of STUN ping request received. |
| size_t recv_ping_responses; // Number of STUN ping response received. |
| Candidate local_candidate; // The local candidate for this connection. |
| Candidate remote_candidate; // The remote candidate for this connection. |
| void* key; // A static value that identifies this conn. |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-state |
| IceCandidatePairState state; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-priority |
| uint64_t priority; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-nominated |
| bool nominated; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime |
| uint64_t total_round_trip_time_ms; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime |
| absl::optional<uint32_t> current_round_trip_time_ms; |
| }; |
| |
| // Information about all the candidate pairs of a channel. |
| typedef std::vector<ConnectionInfo> ConnectionInfos; |
| |
| const char* ProtoToString(ProtocolType proto); |
| bool StringToProto(const char* value, ProtocolType* proto); |
| |
| struct ProtocolAddress { |
| rtc::SocketAddress address; |
| ProtocolType proto; |
| |
| ProtocolAddress(const rtc::SocketAddress& a, ProtocolType p) |
| : address(a), proto(p) {} |
| |
| bool operator==(const ProtocolAddress& o) const { |
| return address == o.address && proto == o.proto; |
| } |
| bool operator!=(const ProtocolAddress& o) const { return !(*this == o); } |
| }; |
| |
| typedef std::set<rtc::SocketAddress> ServerAddresses; |
| |
| // Represents a local communication mechanism that can be used to create |
| // connections to similar mechanisms of the other client. Subclasses of this |
| // one add support for specific mechanisms like local UDP ports. |
| class Port : public PortInterface, |
| public rtc::MessageHandler, |
| public sigslot::has_slots<> { |
| public: |
| // INIT: The state when a port is just created. |
| // KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no |
| // connection is using it. |
| // PRUNED: It will be destroyed if no connection is using it for a period of |
| // 30 seconds. |
| enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED }; |
| Port(rtc::Thread* thread, |
| const std::string& type, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const std::string& username_fragment, |
| const std::string& password); |
| Port(rtc::Thread* thread, |
| const std::string& type, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| uint16_t min_port, |
| uint16_t max_port, |
| const std::string& username_fragment, |
| const std::string& password); |
| ~Port() override; |
| |
| // Note that the port type does NOT uniquely identify different subclasses of |
| // Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to |
| // uniquely identify subclasses. Whenever a new subclass of Port introduces a |
| // conflit in the value of the 2-tuple, make sure that the implementation that |
| // relies on this 2-tuple for RTTI is properly changed. |
| const std::string& Type() const override; |
| rtc::Network* Network() const override; |
| |
| // Methods to set/get ICE role and tiebreaker values. |
| IceRole GetIceRole() const override; |
| void SetIceRole(IceRole role) override; |
| |
| void SetIceTiebreaker(uint64_t tiebreaker) override; |
| uint64_t IceTiebreaker() const override; |
| |
| bool SharedSocket() const override; |
| void ResetSharedSocket() { shared_socket_ = false; } |
| |
| // Should not destroy the port even if no connection is using it. Called when |
| // a port is ready to use. |
| void KeepAliveUntilPruned(); |
| // Allows a port to be destroyed if no connection is using it. |
| void Prune(); |
| |
| // The thread on which this port performs its I/O. |
| rtc::Thread* thread() { return thread_; } |
| |
| // The factory used to create the sockets of this port. |
| rtc::PacketSocketFactory* socket_factory() const { return factory_; } |
| void set_socket_factory(rtc::PacketSocketFactory* factory) { |
| factory_ = factory; |
| } |
| |
| // For debugging purposes. |
| const std::string& content_name() const { return content_name_; } |
| void set_content_name(const std::string& content_name) { |
| content_name_ = content_name; |
| } |
| |
| int component() const { return component_; } |
| void set_component(int component) { component_ = component; } |
| |
| bool send_retransmit_count_attribute() const { |
| return send_retransmit_count_attribute_; |
| } |
| void set_send_retransmit_count_attribute(bool enable) { |
| send_retransmit_count_attribute_ = enable; |
| } |
| |
| // Identifies the generation that this port was created in. |
| uint32_t generation() const { return generation_; } |
| void set_generation(uint32_t generation) { generation_ = generation; } |
| |
| const std::string username_fragment() const; |
| const std::string& password() const { return password_; } |
| |
| // May be called when this port was initially created by a pooled |
| // PortAllocatorSession, and is now being assigned to an ICE transport. |
| // Updates the information for candidates as well. |
| void SetIceParameters(int component, |
| const std::string& username_fragment, |
| const std::string& password); |
| |
| // Fired when candidates are discovered by the port. When all candidates |
| // are discovered that belong to port SignalAddressReady is fired. |
| sigslot::signal2<Port*, const Candidate&> SignalCandidateReady; |
| |
| // Provides all of the above information in one handy object. |
| const std::vector<Candidate>& Candidates() const override; |
| |
| // SignalPortComplete is sent when port completes the task of candidates |
| // allocation. |
| sigslot::signal1<Port*> SignalPortComplete; |
| // This signal sent when port fails to allocate candidates and this port |
| // can't be used in establishing the connections. When port is in shared mode |
| // and port fails to allocate one of the candidates, port shouldn't send |
| // this signal as other candidates might be usefull in establishing the |
| // connection. |
| sigslot::signal1<Port*> SignalPortError; |
| |
| // Returns a map containing all of the connections of this port, keyed by the |
| // remote address. |
| typedef std::map<rtc::SocketAddress, Connection*> AddressMap; |
| const AddressMap& connections() { return connections_; } |
| |
| // Returns the connection to the given address or NULL if none exists. |
| Connection* GetConnection(const rtc::SocketAddress& remote_addr) override; |
| |
| // Called each time a connection is created. |
| sigslot::signal2<Port*, Connection*> SignalConnectionCreated; |
| |
| // In a shared socket mode each port which shares the socket will decide |
| // to accept the packet based on the |remote_addr|. Currently only UDP |
| // port implemented this method. |
| // TODO(mallinath) - Make it pure virtual. |
| virtual bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket, |
| const char* data, |
| size_t size, |
| const rtc::SocketAddress& remote_addr, |
| int64_t packet_time_us); |
| |
| // Shall the port handle packet from this |remote_addr|. |
| // This method is overridden by TurnPort. |
| virtual bool CanHandleIncomingPacketsFrom( |
| const rtc::SocketAddress& remote_addr) const; |
| |
| // Sends a response message (normal or error) to the given request. One of |
| // these methods should be called as a response to SignalUnknownAddress. |
| // NOTE: You MUST call CreateConnection BEFORE SendBindingResponse. |
| void SendBindingResponse(StunMessage* request, |
| const rtc::SocketAddress& addr) override; |
| void SendBindingErrorResponse(StunMessage* request, |
| const rtc::SocketAddress& addr, |
| int error_code, |
| const std::string& reason) override; |
| |
| void set_proxy(const std::string& user_agent, const rtc::ProxyInfo& proxy) { |
| user_agent_ = user_agent; |
| proxy_ = proxy; |
| } |
| const std::string& user_agent() { return user_agent_; } |
| const rtc::ProxyInfo& proxy() { return proxy_; } |
| |
| void EnablePortPackets() override; |
| |
| // Called if the port has no connections and is no longer useful. |
| void Destroy(); |
| |
| void OnMessage(rtc::Message* pmsg) override; |
| |
| // Debugging description of this port |
| std::string ToString() const override; |
| uint16_t min_port() { return min_port_; } |
| uint16_t max_port() { return max_port_; } |
| |
| // Timeout shortening function to speed up unit tests. |
| void set_timeout_delay(int delay) { timeout_delay_ = delay; } |
| |
| // This method will return local and remote username fragements from the |
| // stun username attribute if present. |
| bool ParseStunUsername(const StunMessage* stun_msg, |
| std::string* local_username, |
| std::string* remote_username) const; |
| void CreateStunUsername(const std::string& remote_username, |
| std::string* stun_username_attr_str) const; |
| |
| bool MaybeIceRoleConflict(const rtc::SocketAddress& addr, |
| IceMessage* stun_msg, |
| const std::string& remote_ufrag); |
| |
| // Called when a packet has been sent to the socket. |
| // This is made pure virtual to notify subclasses of Port that they MUST |
| // listen to AsyncPacketSocket::SignalSentPacket and then call |
| // PortInterface::OnSentPacket. |
| virtual void OnSentPacket(rtc::AsyncPacketSocket* socket, |
| const rtc::SentPacket& sent_packet) = 0; |
| |
| // Called when the socket is currently able to send. |
| void OnReadyToSend(); |
| |
| // Called when the Connection discovers a local peer reflexive candidate. |
| // Returns the index of the new local candidate. |
| size_t AddPrflxCandidate(const Candidate& local); |
| |
| int16_t network_cost() const { return network_cost_; } |
| |
| void GetStunStats(absl::optional<StunStats>* stats) override{}; |
| |
| protected: |
| enum { MSG_DESTROY_IF_DEAD = 0, MSG_FIRST_AVAILABLE }; |
| |
| virtual void UpdateNetworkCost(); |
| |
| void set_type(const std::string& type) { type_ = type; } |
| |
| // Deprecated. Use the AddAddress() method below with "url" instead. |
| // TODO(zhihuang): Remove this after downstream applications stop using it. |
| void AddAddress(const rtc::SocketAddress& address, |
| const rtc::SocketAddress& base_address, |
| const rtc::SocketAddress& related_address, |
| const std::string& protocol, |
| const std::string& relay_protocol, |
| const std::string& tcptype, |
| const std::string& type, |
| uint32_t type_preference, |
| uint32_t relay_preference, |
| bool is_final); |
| |
| void AddAddress(const rtc::SocketAddress& address, |
| const rtc::SocketAddress& base_address, |
| const rtc::SocketAddress& related_address, |
| const std::string& protocol, |
| const std::string& relay_protocol, |
| const std::string& tcptype, |
| const std::string& type, |
| uint32_t type_preference, |
| uint32_t relay_preference, |
| const std::string& url, |
| bool is_final); |
| |
| void FinishAddingAddress(const Candidate& c, bool is_final); |
| |
| virtual void PostAddAddress(bool is_final); |
| |
| // Adds the given connection to the map keyed by the remote candidate address. |
| // If an existing connection has the same address, the existing one will be |
| // replaced and destroyed. |
| void AddOrReplaceConnection(Connection* conn); |
| |
| // Called when a packet is received from an unknown address that is not |
| // currently a connection. If this is an authenticated STUN binding request, |
| // then we will signal the client. |
| void OnReadPacket(const char* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| ProtocolType proto); |
| |
| // If the given data comprises a complete and correct STUN message then the |
| // return value is true, otherwise false. If the message username corresponds |
| // with this port's username fragment, msg will contain the parsed STUN |
| // message. Otherwise, the function may send a STUN response internally. |
| // remote_username contains the remote fragment of the STUN username. |
| bool GetStunMessage(const char* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| std::unique_ptr<IceMessage>* out_msg, |
| std::string* out_username); |
| |
| // Checks if the address in addr is compatible with the port's ip. |
| bool IsCompatibleAddress(const rtc::SocketAddress& addr); |
| |
| // Returns DSCP value packets generated by the port itself should use. |
| virtual rtc::DiffServCodePoint StunDscpValue() const; |
| |
| // Extra work to be done in subclasses when a connection is destroyed. |
| virtual void HandleConnectionDestroyed(Connection* conn) {} |
| |
| void CopyPortInformationToPacketInfo(rtc::PacketInfo* info) const; |
| |
| MdnsNameRegistrationStatus mdns_name_registration_status() const { |
| return mdns_name_registration_status_; |
| } |
| void set_mdns_name_registration_status(MdnsNameRegistrationStatus status) { |
| mdns_name_registration_status_ = status; |
| } |
| |
| private: |
| void Construct(); |
| // Called when one of our connections deletes itself. |
| void OnConnectionDestroyed(Connection* conn); |
| |
| void OnNetworkTypeChanged(const rtc::Network* network); |
| |
| rtc::Thread* thread_; |
| rtc::PacketSocketFactory* factory_; |
| std::string type_; |
| bool send_retransmit_count_attribute_; |
| rtc::Network* network_; |
| uint16_t min_port_; |
| uint16_t max_port_; |
| std::string content_name_; |
| int component_; |
| uint32_t generation_; |
| // In order to establish a connection to this Port (so that real data can be |
| // sent through), the other side must send us a STUN binding request that is |
| // authenticated with this username_fragment and password. |
| // PortAllocatorSession will provide these username_fragment and password. |
| // |
| // Note: we should always use username_fragment() instead of using |
| // |ice_username_fragment_| directly. For the details see the comment on |
| // username_fragment(). |
| std::string ice_username_fragment_; |
| std::string password_; |
| std::vector<Candidate> candidates_; |
| AddressMap connections_; |
| int timeout_delay_; |
| bool enable_port_packets_; |
| IceRole ice_role_; |
| uint64_t tiebreaker_; |
| bool shared_socket_; |
| // Information to use when going through a proxy. |
| std::string user_agent_; |
| rtc::ProxyInfo proxy_; |
| |
| // A virtual cost perceived by the user, usually based on the network type |
| // (WiFi. vs. Cellular). It takes precedence over the priority when |
| // comparing two connections. |
| int16_t network_cost_; |
| State state_ = State::INIT; |
| int64_t last_time_all_connections_removed_ = 0; |
| MdnsNameRegistrationStatus mdns_name_registration_status_ = |
| MdnsNameRegistrationStatus::kNotStarted; |
| |
| rtc::WeakPtrFactory<Port> weak_factory_; |
| |
| bool MaybeObfuscateAddress(Candidate* c, |
| const std::string& type, |
| bool is_final); |
| |
| friend class Connection; |
| }; |
| |
| // Represents a communication link between a port on the local client and a |
| // port on the remote client. |
| class Connection : public CandidatePairInterface, |
| public rtc::MessageHandler, |
| public sigslot::has_slots<> { |
| public: |
| struct SentPing { |
| SentPing(const std::string id, int64_t sent_time, uint32_t nomination) |
| : id(id), sent_time(sent_time), nomination(nomination) {} |
| |
| std::string id; |
| int64_t sent_time; |
| uint32_t nomination; |
| }; |
| |
| ~Connection() override; |
| |
| // A unique ID assigned when the connection is created. |
| uint32_t id() { return id_; } |
| |
| // The local port where this connection sends and receives packets. |
| Port* port() { return port_; } |
| const Port* port() const { return port_; } |
| |
| // Implementation of virtual methods in CandidatePairInterface. |
| // Returns the description of the local port |
| const Candidate& local_candidate() const override; |
| // Returns the description of the remote port to which we communicate. |
| const Candidate& remote_candidate() const override; |
| |
| // Returns the pair priority. |
| uint64_t priority() const; |
| |
| enum WriteState { |
| STATE_WRITABLE = 0, // we have received ping responses recently |
| STATE_WRITE_UNRELIABLE = 1, // we have had a few ping failures |
| STATE_WRITE_INIT = 2, // we have yet to receive a ping response |
| STATE_WRITE_TIMEOUT = 3, // we have had a large number of ping failures |
| }; |
| |
| WriteState write_state() const { return write_state_; } |
| bool writable() const { return write_state_ == STATE_WRITABLE; } |
| bool receiving() const { return receiving_; } |
| |
| // Determines whether the connection has finished connecting. This can only |
| // be false for TCP connections. |
| bool connected() const { return connected_; } |
| bool weak() const { return !(writable() && receiving() && connected()); } |
| bool active() const { return write_state_ != STATE_WRITE_TIMEOUT; } |
| |
| // A connection is dead if it can be safely deleted. |
| bool dead(int64_t now) const; |
| |
| // Estimate of the round-trip time over this connection. |
| int rtt() const { return rtt_; } |
| |
| int unwritable_timeout() const; |
| void set_unwritable_timeout(const absl::optional<int>& value_ms) { |
| unwritable_timeout_ = value_ms; |
| } |
| int unwritable_min_checks() const; |
| void set_unwritable_min_checks(const absl::optional<int>& value) { |
| unwritable_min_checks_ = value; |
| } |
| int inactive_timeout() const; |
| void set_inactive_timeout(const absl::optional<int>& value) { |
| inactive_timeout_ = value; |
| } |
| |
| // Gets the |ConnectionInfo| stats, where |best_connection| has not been |
| // populated (default value false). |
| ConnectionInfo stats(); |
| |
| sigslot::signal1<Connection*> SignalStateChange; |
| |
| // Sent when the connection has decided that it is no longer of value. It |
| // will delete itself immediately after this call. |
| sigslot::signal1<Connection*> SignalDestroyed; |
| |
| // The connection can send and receive packets asynchronously. This matches |
| // the interface of AsyncPacketSocket, which may use UDP or TCP under the |
| // covers. |
| virtual int Send(const void* data, |
| size_t size, |
| const rtc::PacketOptions& options) = 0; |
| |
| // Error if Send() returns < 0 |
| virtual int GetError() = 0; |
| |
| sigslot::signal4<Connection*, const char*, size_t, int64_t> SignalReadPacket; |
| |
| sigslot::signal1<Connection*> SignalReadyToSend; |
| |
| // Called when a packet is received on this connection. |
| void OnReadPacket(const char* data, size_t size, int64_t packet_time_us); |
| |
| // Called when the socket is currently able to send. |
| void OnReadyToSend(); |
| |
| // Called when a connection is determined to be no longer useful to us. We |
| // still keep it around in case the other side wants to use it. But we can |
| // safely stop pinging on it and we can allow it to time out if the other |
| // side stops using it as well. |
| bool pruned() const { return pruned_; } |
| void Prune(); |
| |
| bool use_candidate_attr() const { return use_candidate_attr_; } |
| void set_use_candidate_attr(bool enable); |
| |
| void set_nomination(uint32_t value) { nomination_ = value; } |
| |
| uint32_t remote_nomination() const { return remote_nomination_; } |
| // One or several pairs may be nominated based on if Regular or Aggressive |
| // Nomination is used. https://tools.ietf.org/html/rfc5245#section-8 |
| // |nominated| is defined both for the controlling or controlled agent based |
| // on if a nomination has been pinged or acknowledged. The controlled agent |
| // gets its |remote_nomination_| set when pinged by the controlling agent with |
| // a nomination value. The controlling agent gets its |acked_nomination_| set |
| // when receiving a response to a nominating ping. |
| bool nominated() const { return acked_nomination_ || remote_nomination_; } |
| // Public for unit tests. |
| void set_remote_nomination(uint32_t remote_nomination) { |
| remote_nomination_ = remote_nomination; |
| } |
| // Public for unit tests. |
| uint32_t acked_nomination() const { return acked_nomination_; } |
| |
| void set_remote_ice_mode(IceMode mode) { remote_ice_mode_ = mode; } |
| |
| int receiving_timeout() const; |
| void set_receiving_timeout(absl::optional<int> receiving_timeout_ms) { |
| receiving_timeout_ = receiving_timeout_ms; |
| } |
| |
| // Makes the connection go away. |
| void Destroy(); |
| |
| // Makes the connection go away, in a failed state. |
| void FailAndDestroy(); |
| |
| // Prunes the connection and sets its state to STATE_FAILED, |
| // It will not be used or send pings although it can still receive packets. |
| void FailAndPrune(); |
| |
| // Checks that the state of this connection is up-to-date. The argument is |
| // the current time, which is compared against various timeouts. |
| void UpdateState(int64_t now); |
| |
| // Called when this connection should try checking writability again. |
| int64_t last_ping_sent() const { return last_ping_sent_; } |
| void Ping(int64_t now); |
| void ReceivedPingResponse(int rtt, const std::string& request_id); |
| int64_t last_ping_response_received() const { |
| return last_ping_response_received_; |
| } |
| // Used to check if any STUN ping response has been received. |
| int rtt_samples() const { return rtt_samples_; } |
| |
| // Called whenever a valid ping is received on this connection. This is |
| // public because the connection intercepts the first ping for us. |
| int64_t last_ping_received() const { return last_ping_received_; } |
| void ReceivedPing(); |
| // Handles the binding request; sends a response if this is a valid request. |
| void HandleBindingRequest(IceMessage* msg); |
| |
| int64_t last_data_received() const { return last_data_received_; } |
| |
| // Debugging description of this connection |
| std::string ToDebugId() const; |
| std::string ToString() const; |
| std::string ToSensitiveString() const; |
| // Structured description of this candidate pair. |
| const webrtc::IceCandidatePairDescription& ToLogDescription(); |
| void set_ice_event_log(webrtc::IceEventLog* ice_event_log) { |
| ice_event_log_ = ice_event_log; |
| } |
| // Prints pings_since_last_response_ into a string. |
| void PrintPingsSinceLastResponse(std::string* pings, size_t max); |
| |
| bool reported() const { return reported_; } |
| void set_reported(bool reported) { reported_ = reported; } |
| // The following two methods are only used for logging in ToString above, and |
| // this flag is set true by P2PTransportChannel for its selected candidate |
| // pair. |
| bool selected() const { return selected_; } |
| void set_selected(bool selected) { selected_ = selected; } |
| |
| // This signal will be fired if this connection is nominated by the |
| // controlling side. |
| sigslot::signal1<Connection*> SignalNominated; |
| |
| // Invoked when Connection receives STUN error response with 487 code. |
| void HandleRoleConflictFromPeer(); |
| |
| IceCandidatePairState state() const { return state_; } |
| |
| int num_pings_sent() const { return num_pings_sent_; } |
| |
| IceMode remote_ice_mode() const { return remote_ice_mode_; } |
| |
| uint32_t ComputeNetworkCost() const; |
| |
| // Update the ICE password and/or generation of the remote candidate if the |
| // ufrag in |params| matches the candidate's ufrag, and the |
| // candidate's password and/or ufrag has not been set. |
| void MaybeSetRemoteIceParametersAndGeneration(const IceParameters& params, |
| int generation); |
| |
| // If |remote_candidate_| is peer reflexive and is equivalent to |
| // |new_candidate| except the type, update |remote_candidate_| to |
| // |new_candidate|. |
| void MaybeUpdatePeerReflexiveCandidate(const Candidate& new_candidate); |
| |
| // Returns the last received time of any data, stun request, or stun |
| // response in milliseconds |
| int64_t last_received() const; |
| // Returns the last time when the connection changed its receiving state. |
| int64_t receiving_unchanged_since() const { |
| return receiving_unchanged_since_; |
| } |
| |
| bool stable(int64_t now) const; |
| |
| protected: |
| enum { MSG_DELETE = 0, MSG_FIRST_AVAILABLE }; |
| |
| // Constructs a new connection to the given remote port. |
| Connection(Port* port, size_t index, const Candidate& candidate); |
| |
| // Called back when StunRequestManager has a stun packet to send |
| void OnSendStunPacket(const void* data, size_t size, StunRequest* req); |
| |
| // Callbacks from ConnectionRequest |
| virtual void OnConnectionRequestResponse(ConnectionRequest* req, |
| StunMessage* response); |
| void OnConnectionRequestErrorResponse(ConnectionRequest* req, |
| StunMessage* response); |
| void OnConnectionRequestTimeout(ConnectionRequest* req); |
| void OnConnectionRequestSent(ConnectionRequest* req); |
| |
| bool rtt_converged() const; |
| |
| // If the response is not received within 2 * RTT, the response is assumed to |
| // be missing. |
| bool missing_responses(int64_t now) const; |
| |
| // Changes the state and signals if necessary. |
| void set_write_state(WriteState value); |
| void UpdateReceiving(int64_t now); |
| void set_state(IceCandidatePairState state); |
| void set_connected(bool value); |
| |
| uint32_t nomination() const { return nomination_; } |
| |
| void OnMessage(rtc::Message* pmsg) override; |
| |
| uint32_t id_; |
| Port* port_; |
| size_t local_candidate_index_; |
| Candidate remote_candidate_; |
| |
| ConnectionInfo stats_; |
| rtc::RateTracker recv_rate_tracker_; |
| rtc::RateTracker send_rate_tracker_; |
| |
| private: |
| // Update the local candidate based on the mapped address attribute. |
| // If the local candidate changed, fires SignalStateChange. |
| void MaybeUpdateLocalCandidate(ConnectionRequest* request, |
| StunMessage* response); |
| |
| void CopyCandidatesToStatsAndSanitizeIfNecessary(); |
| |
| void LogCandidatePairConfig(webrtc::IceCandidatePairConfigType type); |
| void LogCandidatePairEvent(webrtc::IceCandidatePairEventType type, |
| uint32_t transaction_id); |
| |
| WriteState write_state_; |
| bool receiving_; |
| bool connected_; |
| bool pruned_; |
| bool selected_ = false; |
| // By default |use_candidate_attr_| flag will be true, |
| // as we will be using aggressive nomination. |
| // But when peer is ice-lite, this flag "must" be initialized to false and |
| // turn on when connection becomes "best connection". |
| bool use_candidate_attr_; |
| // Used by the controlling side to indicate that this connection will be |
| // selected for transmission if the peer supports ICE-renomination when this |
| // value is positive. A larger-value indicates that a connection is nominated |
| // later and should be selected by the controlled side with higher precedence. |
| // A zero-value indicates not nominating this connection. |
| uint32_t nomination_ = 0; |
| // The last nomination that has been acknowledged. |
| uint32_t acked_nomination_ = 0; |
| // Used by the controlled side to remember the nomination value received from |
| // the controlling side. When the peer does not support ICE re-nomination, |
| // its value will be 1 if the connection has been nominated. |
| uint32_t remote_nomination_ = 0; |
| |
| IceMode remote_ice_mode_; |
| StunRequestManager requests_; |
| int rtt_; |
| int rtt_samples_ = 0; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime |
| uint64_t total_round_trip_time_ms_ = 0; |
| // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime |
| absl::optional<uint32_t> current_round_trip_time_ms_; |
| int64_t last_ping_sent_; // last time we sent a ping to the other side |
| int64_t last_ping_received_; // last time we received a ping from the other |
| // side |
| int64_t last_data_received_; |
| int64_t last_ping_response_received_; |
| int64_t receiving_unchanged_since_ = 0; |
| std::vector<SentPing> pings_since_last_response_; |
| |
| PacketLossEstimator packet_loss_estimator_; |
| |
| absl::optional<int> unwritable_timeout_; |
| absl::optional<int> unwritable_min_checks_; |
| absl::optional<int> inactive_timeout_; |
| |
| bool reported_; |
| IceCandidatePairState state_; |
| // Time duration to switch from receiving to not receiving. |
| absl::optional<int> receiving_timeout_; |
| int64_t time_created_ms_; |
| int num_pings_sent_ = 0; |
| |
| absl::optional<webrtc::IceCandidatePairDescription> log_description_; |
| webrtc::IceEventLog* ice_event_log_ = nullptr; |
| |
| friend class Port; |
| friend class ConnectionRequest; |
| }; |
| |
| // ProxyConnection defers all the interesting work to the port. |
| class ProxyConnection : public Connection { |
| public: |
| ProxyConnection(Port* port, size_t index, const Candidate& remote_candidate); |
| |
| int Send(const void* data, |
| size_t size, |
| const rtc::PacketOptions& options) override; |
| int GetError() override; |
| |
| private: |
| int error_ = 0; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_BASE_PORT_H_ |