| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef API_TEST_AUDIOPROC_FLOAT_H_ |
| #define API_TEST_AUDIOPROC_FLOAT_H_ |
| |
| #include <memory> |
| |
| #include "modules/audio_processing/include/audio_processing.h" |
| |
| namespace webrtc { |
| namespace test { |
| |
| // This is an interface for the audio processing simulation utility. This |
| // utility can be used to simulate the audioprocessing module using a recording |
| // (either an AEC dump or wav files), and generate the output as a wav file. |
| // The |ap_builder| object will be used to create the AudioProcessing instance |
| // that is used during the simulation. The |ap_builder| supports setting of |
| // injectable components, which will be passed on to the created AudioProcessing |
| // instance. It is needed to pass the command line flags as |argc| and |argv|, |
| // so these can be interpreted properly by the utility. |
| // To get a fully-working audioproc_f utility, all that is needed is to write a |
| // main function, create an AudioProcessingBuilder, optionally set custom |
| // processing components on it, and pass the builder together with the command |
| // line arguments into this function. |
| // To see a list of all supported command line flags, run the executable with |
| // the '--help' flag. |
| int AudioprocFloat(std::unique_ptr<AudioProcessingBuilder> ap_builder, |
| int argc, |
| char* argv[]); |
| |
| } // namespace test |
| } // namespace webrtc |
| |
| #endif // API_TEST_AUDIOPROC_FLOAT_H_ |