|  | // sigslot.h: Signal/Slot classes | 
|  | // | 
|  | // Written by Sarah Thompson (sarah@telergy.com) 2002. | 
|  | // | 
|  | // License: Public domain. You are free to use this code however you like, with | 
|  | // the proviso that the author takes on no responsibility or liability for any | 
|  | // use. | 
|  | // | 
|  | // QUICK DOCUMENTATION | 
|  | // | 
|  | //        (see also the full documentation at http://sigslot.sourceforge.net/) | 
|  | // | 
|  | //    #define switches | 
|  | //      SIGSLOT_PURE_ISO: | 
|  | //        Define this to force ISO C++ compliance. This also disables all of | 
|  | //        the thread safety support on platforms where it is available. | 
|  | // | 
|  | //      SIGSLOT_USE_POSIX_THREADS: | 
|  | //        Force use of Posix threads when using a C++ compiler other than gcc | 
|  | //        on a platform that supports Posix threads. (When using gcc, this is | 
|  | //        the default - use SIGSLOT_PURE_ISO to disable this if necessary) | 
|  | // | 
|  | //      SIGSLOT_DEFAULT_MT_POLICY: | 
|  | //        Where thread support is enabled, this defaults to | 
|  | //        multi_threaded_global. Otherwise, the default is single_threaded. | 
|  | //        #define this yourself to override the default. In pure ISO mode, | 
|  | //        anything other than single_threaded will cause a compiler error. | 
|  | // | 
|  | //    PLATFORM NOTES | 
|  | // | 
|  | //      Win32: | 
|  | //        On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream | 
|  | //        compilers do this by default, but you may need to define it yourself | 
|  | //        if your build environment is less standard. This causes the Win32 | 
|  | //        thread support to be compiled in and used automatically. | 
|  | // | 
|  | //      Unix/Linux/BSD, etc.: | 
|  | //        If you're using gcc, it is assumed that you have Posix threads | 
|  | //        available, so they are used automatically. You can override this (as | 
|  | //        under Windows) with the SIGSLOT_PURE_ISO switch. If you're using | 
|  | //        something other than gcc but still want to use Posix threads, you | 
|  | //        need to #define SIGSLOT_USE_POSIX_THREADS. | 
|  | // | 
|  | //      ISO C++: | 
|  | //        If none of the supported platforms are detected, or if | 
|  | //        SIGSLOT_PURE_ISO is defined, all multithreading support is turned | 
|  | //        off, along with any code that might cause a pure ISO C++ environment | 
|  | //        to complain. Before you ask, gcc -ansi -pedantic won't compile this | 
|  | //        library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of | 
|  | //        errors that aren't really there. If you feel like investigating this, | 
|  | //        please contact the author. | 
|  | // | 
|  | // | 
|  | //    THREADING MODES | 
|  | // | 
|  | //      single_threaded: | 
|  | //        Your program is assumed to be single threaded from the point of view | 
|  | //        of signal/slot usage (i.e. all objects using signals and slots are | 
|  | //        created and destroyed from a single thread). Behaviour if objects are | 
|  | //        destroyed concurrently is undefined (i.e. you'll get the occasional | 
|  | //        segmentation fault/memory exception). | 
|  | // | 
|  | //      multi_threaded_global: | 
|  | //        Your program is assumed to be multi threaded. Objects using signals | 
|  | //        and slots can be safely created and destroyed from any thread, even | 
|  | //        when connections exist. In multi_threaded_global mode, this is | 
|  | //        achieved by a single global mutex (actually a critical section on | 
|  | //        Windows because they are faster). This option uses less OS resources, | 
|  | //        but results in more opportunities for contention, possibly resulting | 
|  | //        in more context switches than are strictly necessary. | 
|  | // | 
|  | //      multi_threaded_local: | 
|  | //        Behaviour in this mode is essentially the same as | 
|  | //        multi_threaded_global, except that each signal, and each object that | 
|  | //        inherits has_slots, all have their own mutex/critical section. In | 
|  | //        practice, this means that mutex collisions (and hence context | 
|  | //        switches) only happen if they are absolutely essential. However, on | 
|  | //        some platforms, creating a lot of mutexes can slow down the whole OS, | 
|  | //        so use this option with care. | 
|  | // | 
|  | //    USING THE LIBRARY | 
|  | // | 
|  | //      See the full documentation at http://sigslot.sourceforge.net/ | 
|  | // | 
|  | // Libjingle specific: | 
|  | // | 
|  | // This file has been modified such that has_slots and signalx do not have to be | 
|  | // using the same threading requirements. E.g. it is possible to connect a | 
|  | // has_slots<single_threaded> and signal0<multi_threaded_local> or | 
|  | // has_slots<multi_threaded_local> and signal0<single_threaded>. | 
|  | // If has_slots is single threaded the user must ensure that it is not trying | 
|  | // to connect or disconnect to signalx concurrently or data race may occur. | 
|  | // If signalx is single threaded the user must ensure that disconnect, connect | 
|  | // or signal is not happening concurrently or data race may occur. | 
|  |  | 
|  | #ifndef RTC_BASE_SIGSLOT_H_ | 
|  | #define RTC_BASE_SIGSLOT_H_ | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <cstring> | 
|  | #include <list> | 
|  | #include <set> | 
|  |  | 
|  | // On our copy of sigslot.h, we set single threading as default. | 
|  | #define SIGSLOT_DEFAULT_MT_POLICY single_threaded | 
|  |  | 
|  | #if defined(SIGSLOT_PURE_ISO) ||                   \ | 
|  | (!defined(WEBRTC_WIN) && !defined(__GNUG__) && \ | 
|  | !defined(SIGSLOT_USE_POSIX_THREADS)) | 
|  | #define _SIGSLOT_SINGLE_THREADED | 
|  | #elif defined(WEBRTC_WIN) | 
|  | #define _SIGSLOT_HAS_WIN32_THREADS | 
|  | #if !defined(WIN32_LEAN_AND_MEAN) | 
|  | #define WIN32_LEAN_AND_MEAN | 
|  | #endif | 
|  | #include "rtc_base/win32.h" | 
|  | #elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS) | 
|  | #define _SIGSLOT_HAS_POSIX_THREADS | 
|  | #include <pthread.h> | 
|  | #else | 
|  | #define _SIGSLOT_SINGLE_THREADED | 
|  | #endif | 
|  |  | 
|  | #ifndef SIGSLOT_DEFAULT_MT_POLICY | 
|  | #ifdef _SIGSLOT_SINGLE_THREADED | 
|  | #define SIGSLOT_DEFAULT_MT_POLICY single_threaded | 
|  | #else | 
|  | #define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | // TODO: change this namespace to rtc? | 
|  | namespace sigslot { | 
|  |  | 
|  | class single_threaded { | 
|  | public: | 
|  | void lock() {} | 
|  | void unlock() {} | 
|  | }; | 
|  |  | 
|  | #ifdef _SIGSLOT_HAS_WIN32_THREADS | 
|  | // The multi threading policies only get compiled in if they are enabled. | 
|  | class multi_threaded_global { | 
|  | public: | 
|  | multi_threaded_global() { | 
|  | static bool isinitialised = false; | 
|  |  | 
|  | if (!isinitialised) { | 
|  | InitializeCriticalSection(get_critsec()); | 
|  | isinitialised = true; | 
|  | } | 
|  | } | 
|  |  | 
|  | void lock() { EnterCriticalSection(get_critsec()); } | 
|  |  | 
|  | void unlock() { LeaveCriticalSection(get_critsec()); } | 
|  |  | 
|  | private: | 
|  | CRITICAL_SECTION* get_critsec() { | 
|  | static CRITICAL_SECTION g_critsec; | 
|  | return &g_critsec; | 
|  | } | 
|  | }; | 
|  |  | 
|  | class multi_threaded_local { | 
|  | public: | 
|  | multi_threaded_local() { InitializeCriticalSection(&m_critsec); } | 
|  |  | 
|  | multi_threaded_local(const multi_threaded_local&) { | 
|  | InitializeCriticalSection(&m_critsec); | 
|  | } | 
|  |  | 
|  | ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); } | 
|  |  | 
|  | void lock() { EnterCriticalSection(&m_critsec); } | 
|  |  | 
|  | void unlock() { LeaveCriticalSection(&m_critsec); } | 
|  |  | 
|  | private: | 
|  | CRITICAL_SECTION m_critsec; | 
|  | }; | 
|  | #endif  // _SIGSLOT_HAS_WIN32_THREADS | 
|  |  | 
|  | #ifdef _SIGSLOT_HAS_POSIX_THREADS | 
|  | // The multi threading policies only get compiled in if they are enabled. | 
|  | class multi_threaded_global { | 
|  | public: | 
|  | void lock() { pthread_mutex_lock(get_mutex()); } | 
|  | void unlock() { pthread_mutex_unlock(get_mutex()); } | 
|  |  | 
|  | private: | 
|  | static pthread_mutex_t* get_mutex(); | 
|  | }; | 
|  |  | 
|  | class multi_threaded_local { | 
|  | public: | 
|  | multi_threaded_local() { pthread_mutex_init(&m_mutex, nullptr); } | 
|  | multi_threaded_local(const multi_threaded_local&) { | 
|  | pthread_mutex_init(&m_mutex, nullptr); | 
|  | } | 
|  | ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); } | 
|  | void lock() { pthread_mutex_lock(&m_mutex); } | 
|  | void unlock() { pthread_mutex_unlock(&m_mutex); } | 
|  |  | 
|  | private: | 
|  | pthread_mutex_t m_mutex; | 
|  | }; | 
|  | #endif  // _SIGSLOT_HAS_POSIX_THREADS | 
|  |  | 
|  | template <class mt_policy> | 
|  | class lock_block { | 
|  | public: | 
|  | mt_policy* m_mutex; | 
|  |  | 
|  | lock_block(mt_policy* mtx) : m_mutex(mtx) { m_mutex->lock(); } | 
|  |  | 
|  | ~lock_block() { m_mutex->unlock(); } | 
|  | }; | 
|  |  | 
|  | class _signal_base_interface; | 
|  |  | 
|  | class has_slots_interface { | 
|  | private: | 
|  | typedef void (*signal_connect_t)(has_slots_interface* self, | 
|  | _signal_base_interface* sender); | 
|  | typedef void (*signal_disconnect_t)(has_slots_interface* self, | 
|  | _signal_base_interface* sender); | 
|  | typedef void (*disconnect_all_t)(has_slots_interface* self); | 
|  |  | 
|  | const signal_connect_t m_signal_connect; | 
|  | const signal_disconnect_t m_signal_disconnect; | 
|  | const disconnect_all_t m_disconnect_all; | 
|  |  | 
|  | protected: | 
|  | has_slots_interface(signal_connect_t conn, | 
|  | signal_disconnect_t disc, | 
|  | disconnect_all_t disc_all) | 
|  | : m_signal_connect(conn), | 
|  | m_signal_disconnect(disc), | 
|  | m_disconnect_all(disc_all) {} | 
|  |  | 
|  | // Doesn't really need to be virtual, but is for backwards compatibility | 
|  | // (it was virtual in a previous version of sigslot). | 
|  | virtual ~has_slots_interface() {} | 
|  |  | 
|  | public: | 
|  | void signal_connect(_signal_base_interface* sender) { | 
|  | m_signal_connect(this, sender); | 
|  | } | 
|  |  | 
|  | void signal_disconnect(_signal_base_interface* sender) { | 
|  | m_signal_disconnect(this, sender); | 
|  | } | 
|  |  | 
|  | void disconnect_all() { m_disconnect_all(this); } | 
|  | }; | 
|  |  | 
|  | class _signal_base_interface { | 
|  | private: | 
|  | typedef void (*slot_disconnect_t)(_signal_base_interface* self, | 
|  | has_slots_interface* pslot); | 
|  | typedef void (*slot_duplicate_t)(_signal_base_interface* self, | 
|  | const has_slots_interface* poldslot, | 
|  | has_slots_interface* pnewslot); | 
|  |  | 
|  | const slot_disconnect_t m_slot_disconnect; | 
|  | const slot_duplicate_t m_slot_duplicate; | 
|  |  | 
|  | protected: | 
|  | _signal_base_interface(slot_disconnect_t disc, slot_duplicate_t dupl) | 
|  | : m_slot_disconnect(disc), m_slot_duplicate(dupl) {} | 
|  |  | 
|  | ~_signal_base_interface() {} | 
|  |  | 
|  | public: | 
|  | void slot_disconnect(has_slots_interface* pslot) { | 
|  | m_slot_disconnect(this, pslot); | 
|  | } | 
|  |  | 
|  | void slot_duplicate(const has_slots_interface* poldslot, | 
|  | has_slots_interface* pnewslot) { | 
|  | m_slot_duplicate(this, poldslot, pnewslot); | 
|  | } | 
|  | }; | 
|  |  | 
|  | class _opaque_connection { | 
|  | private: | 
|  | typedef void (*emit_t)(const _opaque_connection*); | 
|  | template <typename FromT, typename ToT> | 
|  | union union_caster { | 
|  | FromT from; | 
|  | ToT to; | 
|  | }; | 
|  |  | 
|  | emit_t pemit; | 
|  | has_slots_interface* pdest; | 
|  | // Pointers to member functions may be up to 16 bytes for virtual classes, | 
|  | // so make sure we have enough space to store it. | 
|  | unsigned char pmethod[16]; | 
|  |  | 
|  | public: | 
|  | template <typename DestT, typename... Args> | 
|  | _opaque_connection(DestT* pd, void (DestT::*pm)(Args...)) : pdest(pd) { | 
|  | typedef void (DestT::*pm_t)(Args...); | 
|  | static_assert(sizeof(pm_t) <= sizeof(pmethod), | 
|  | "Size of slot function pointer too large."); | 
|  |  | 
|  | std::memcpy(pmethod, &pm, sizeof(pm_t)); | 
|  |  | 
|  | typedef void (*em_t)(const _opaque_connection* self, Args...); | 
|  | union_caster<em_t, emit_t> caster2; | 
|  | caster2.from = &_opaque_connection::emitter<DestT, Args...>; | 
|  | pemit = caster2.to; | 
|  | } | 
|  |  | 
|  | has_slots_interface* getdest() const { return pdest; } | 
|  |  | 
|  | _opaque_connection duplicate(has_slots_interface* newtarget) const { | 
|  | _opaque_connection res = *this; | 
|  | res.pdest = newtarget; | 
|  | return res; | 
|  | } | 
|  |  | 
|  | // Just calls the stored "emitter" function pointer stored at construction | 
|  | // time. | 
|  | template <typename... Args> | 
|  | void emit(Args... args) const { | 
|  | typedef void (*em_t)(const _opaque_connection*, Args...); | 
|  | union_caster<emit_t, em_t> caster; | 
|  | caster.from = pemit; | 
|  | (caster.to)(this, args...); | 
|  | } | 
|  |  | 
|  | private: | 
|  | template <typename DestT, typename... Args> | 
|  | static void emitter(const _opaque_connection* self, Args... args) { | 
|  | typedef void (DestT::*pm_t)(Args...); | 
|  | pm_t pm; | 
|  | std::memcpy(&pm, self->pmethod, sizeof(pm_t)); | 
|  | (static_cast<DestT*>(self->pdest)->*(pm))(args...); | 
|  | } | 
|  | }; | 
|  |  | 
|  | template <class mt_policy> | 
|  | class _signal_base : public _signal_base_interface, public mt_policy { | 
|  | protected: | 
|  | typedef std::list<_opaque_connection> connections_list; | 
|  |  | 
|  | _signal_base() | 
|  | : _signal_base_interface(&_signal_base::do_slot_disconnect, | 
|  | &_signal_base::do_slot_duplicate), | 
|  | m_current_iterator(m_connected_slots.end()) {} | 
|  |  | 
|  | ~_signal_base() { disconnect_all(); } | 
|  |  | 
|  | private: | 
|  | _signal_base& operator=(_signal_base const& that); | 
|  |  | 
|  | public: | 
|  | _signal_base(const _signal_base& o) | 
|  | : _signal_base_interface(&_signal_base::do_slot_disconnect, | 
|  | &_signal_base::do_slot_duplicate), | 
|  | m_current_iterator(m_connected_slots.end()) { | 
|  | lock_block<mt_policy> lock(this); | 
|  | for (const auto& connection : o.m_connected_slots) { | 
|  | connection.getdest()->signal_connect(this); | 
|  | m_connected_slots.push_back(connection); | 
|  | } | 
|  | } | 
|  |  | 
|  | bool is_empty() { | 
|  | lock_block<mt_policy> lock(this); | 
|  | return m_connected_slots.empty(); | 
|  | } | 
|  |  | 
|  | void disconnect_all() { | 
|  | lock_block<mt_policy> lock(this); | 
|  |  | 
|  | while (!m_connected_slots.empty()) { | 
|  | has_slots_interface* pdest = m_connected_slots.front().getdest(); | 
|  | m_connected_slots.pop_front(); | 
|  | pdest->signal_disconnect(static_cast<_signal_base_interface*>(this)); | 
|  | } | 
|  | // If disconnect_all is called while the signal is firing, advance the | 
|  | // current slot iterator to the end to avoid an invalidated iterator from | 
|  | // being dereferenced. | 
|  | m_current_iterator = m_connected_slots.end(); | 
|  | } | 
|  |  | 
|  | #if !defined(NDEBUG) | 
|  | bool connected(has_slots_interface* pclass) { | 
|  | lock_block<mt_policy> lock(this); | 
|  | connections_list::const_iterator it = m_connected_slots.begin(); | 
|  | connections_list::const_iterator itEnd = m_connected_slots.end(); | 
|  | while (it != itEnd) { | 
|  | if (it->getdest() == pclass) | 
|  | return true; | 
|  | ++it; | 
|  | } | 
|  | return false; | 
|  | } | 
|  | #endif | 
|  |  | 
|  | void disconnect(has_slots_interface* pclass) { | 
|  | lock_block<mt_policy> lock(this); | 
|  | connections_list::iterator it = m_connected_slots.begin(); | 
|  | connections_list::iterator itEnd = m_connected_slots.end(); | 
|  |  | 
|  | while (it != itEnd) { | 
|  | if (it->getdest() == pclass) { | 
|  | // If we're currently using this iterator because the signal is firing, | 
|  | // advance it to avoid it being invalidated. | 
|  | if (m_current_iterator == it) { | 
|  | m_current_iterator = m_connected_slots.erase(it); | 
|  | } else { | 
|  | m_connected_slots.erase(it); | 
|  | } | 
|  | pclass->signal_disconnect(static_cast<_signal_base_interface*>(this)); | 
|  | return; | 
|  | } | 
|  | ++it; | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | static void do_slot_disconnect(_signal_base_interface* p, | 
|  | has_slots_interface* pslot) { | 
|  | _signal_base* const self = static_cast<_signal_base*>(p); | 
|  | lock_block<mt_policy> lock(self); | 
|  | connections_list::iterator it = self->m_connected_slots.begin(); | 
|  | connections_list::iterator itEnd = self->m_connected_slots.end(); | 
|  |  | 
|  | while (it != itEnd) { | 
|  | connections_list::iterator itNext = it; | 
|  | ++itNext; | 
|  |  | 
|  | if (it->getdest() == pslot) { | 
|  | // If we're currently using this iterator because the signal is firing, | 
|  | // advance it to avoid it being invalidated. | 
|  | if (self->m_current_iterator == it) { | 
|  | self->m_current_iterator = self->m_connected_slots.erase(it); | 
|  | } else { | 
|  | self->m_connected_slots.erase(it); | 
|  | } | 
|  | } | 
|  |  | 
|  | it = itNext; | 
|  | } | 
|  | } | 
|  |  | 
|  | static void do_slot_duplicate(_signal_base_interface* p, | 
|  | const has_slots_interface* oldtarget, | 
|  | has_slots_interface* newtarget) { | 
|  | _signal_base* const self = static_cast<_signal_base*>(p); | 
|  | lock_block<mt_policy> lock(self); | 
|  | connections_list::iterator it = self->m_connected_slots.begin(); | 
|  | connections_list::iterator itEnd = self->m_connected_slots.end(); | 
|  |  | 
|  | while (it != itEnd) { | 
|  | if (it->getdest() == oldtarget) { | 
|  | self->m_connected_slots.push_back(it->duplicate(newtarget)); | 
|  | } | 
|  |  | 
|  | ++it; | 
|  | } | 
|  | } | 
|  |  | 
|  | protected: | 
|  | connections_list m_connected_slots; | 
|  |  | 
|  | // Used to handle a slot being disconnected while a signal is | 
|  | // firing (iterating m_connected_slots). | 
|  | connections_list::iterator m_current_iterator; | 
|  | bool m_erase_current_iterator = false; | 
|  | }; | 
|  |  | 
|  | template <class mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | class has_slots : public has_slots_interface, public mt_policy { | 
|  | private: | 
|  | typedef std::set<_signal_base_interface*> sender_set; | 
|  | typedef sender_set::const_iterator const_iterator; | 
|  |  | 
|  | public: | 
|  | has_slots() | 
|  | : has_slots_interface(&has_slots::do_signal_connect, | 
|  | &has_slots::do_signal_disconnect, | 
|  | &has_slots::do_disconnect_all) {} | 
|  |  | 
|  | has_slots(has_slots const& o) | 
|  | : has_slots_interface(&has_slots::do_signal_connect, | 
|  | &has_slots::do_signal_disconnect, | 
|  | &has_slots::do_disconnect_all) { | 
|  | lock_block<mt_policy> lock(this); | 
|  | for (auto* sender : o.m_senders) { | 
|  | sender->slot_duplicate(&o, this); | 
|  | m_senders.insert(sender); | 
|  | } | 
|  | } | 
|  |  | 
|  | ~has_slots() { this->disconnect_all(); } | 
|  |  | 
|  | private: | 
|  | has_slots& operator=(has_slots const&); | 
|  |  | 
|  | static void do_signal_connect(has_slots_interface* p, | 
|  | _signal_base_interface* sender) { | 
|  | has_slots* const self = static_cast<has_slots*>(p); | 
|  | lock_block<mt_policy> lock(self); | 
|  | self->m_senders.insert(sender); | 
|  | } | 
|  |  | 
|  | static void do_signal_disconnect(has_slots_interface* p, | 
|  | _signal_base_interface* sender) { | 
|  | has_slots* const self = static_cast<has_slots*>(p); | 
|  | lock_block<mt_policy> lock(self); | 
|  | self->m_senders.erase(sender); | 
|  | } | 
|  |  | 
|  | static void do_disconnect_all(has_slots_interface* p) { | 
|  | has_slots* const self = static_cast<has_slots*>(p); | 
|  | lock_block<mt_policy> lock(self); | 
|  | while (!self->m_senders.empty()) { | 
|  | std::set<_signal_base_interface*> senders; | 
|  | senders.swap(self->m_senders); | 
|  | const_iterator it = senders.begin(); | 
|  | const_iterator itEnd = senders.end(); | 
|  |  | 
|  | while (it != itEnd) { | 
|  | _signal_base_interface* s = *it; | 
|  | ++it; | 
|  | s->slot_disconnect(p); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | sender_set m_senders; | 
|  | }; | 
|  |  | 
|  | template <class mt_policy, typename... Args> | 
|  | class signal_with_thread_policy : public _signal_base<mt_policy> { | 
|  | private: | 
|  | typedef _signal_base<mt_policy> base; | 
|  |  | 
|  | protected: | 
|  | typedef typename base::connections_list connections_list; | 
|  |  | 
|  | public: | 
|  | signal_with_thread_policy() {} | 
|  |  | 
|  | template <class desttype> | 
|  | void connect(desttype* pclass, void (desttype::*pmemfun)(Args...)) { | 
|  | lock_block<mt_policy> lock(this); | 
|  | this->m_connected_slots.push_back(_opaque_connection(pclass, pmemfun)); | 
|  | pclass->signal_connect(static_cast<_signal_base_interface*>(this)); | 
|  | } | 
|  |  | 
|  | void emit(Args... args) { | 
|  | lock_block<mt_policy> lock(this); | 
|  | this->m_current_iterator = this->m_connected_slots.begin(); | 
|  | while (this->m_current_iterator != this->m_connected_slots.end()) { | 
|  | _opaque_connection const& conn = *this->m_current_iterator; | 
|  | ++(this->m_current_iterator); | 
|  | conn.emit<Args...>(args...); | 
|  | } | 
|  | } | 
|  |  | 
|  | void operator()(Args... args) { emit(args...); } | 
|  | }; | 
|  |  | 
|  | // Alias with default thread policy. Needed because both default arguments | 
|  | // and variadic template arguments must go at the end of the list, so we | 
|  | // can't have both at once. | 
|  | template <typename... Args> | 
|  | using signal = signal_with_thread_policy<SIGSLOT_DEFAULT_MT_POLICY, Args...>; | 
|  |  | 
|  | // The previous verion of sigslot didn't use variadic templates, so you would | 
|  | // need to write "sigslot::signal2<Arg1, Arg2>", for example. | 
|  | // Now you can just write "sigslot::signal<Arg1, Arg2>", but these aliases | 
|  | // exist for backwards compatibility. | 
|  | template <typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal0 = signal_with_thread_policy<mt_policy>; | 
|  |  | 
|  | template <typename A1, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal1 = signal_with_thread_policy<mt_policy, A1>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal2 = signal_with_thread_policy<mt_policy, A1, A2>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename A3, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal3 = signal_with_thread_policy<mt_policy, A1, A2, A3>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename A3, | 
|  | typename A4, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal4 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename A3, | 
|  | typename A4, | 
|  | typename A5, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal5 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename A3, | 
|  | typename A4, | 
|  | typename A5, | 
|  | typename A6, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal6 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename A3, | 
|  | typename A4, | 
|  | typename A5, | 
|  | typename A6, | 
|  | typename A7, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal7 = | 
|  | signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7>; | 
|  |  | 
|  | template <typename A1, | 
|  | typename A2, | 
|  | typename A3, | 
|  | typename A4, | 
|  | typename A5, | 
|  | typename A6, | 
|  | typename A7, | 
|  | typename A8, | 
|  | typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY> | 
|  | using signal8 = | 
|  | signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7, A8>; | 
|  |  | 
|  | }  // namespace sigslot | 
|  |  | 
|  | #endif  // RTC_BASE_SIGSLOT_H_ |