| /* |
| * Copyright 2015 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| package org.webrtc; |
| |
| import android.graphics.Canvas; |
| import android.graphics.Rect; |
| import android.graphics.SurfaceTexture; |
| import android.view.Surface; |
| import android.view.SurfaceHolder; |
| import javax.microedition.khronos.egl.EGL10; |
| import javax.microedition.khronos.egl.EGLConfig; |
| import javax.microedition.khronos.egl.EGLContext; |
| import javax.microedition.khronos.egl.EGLDisplay; |
| import javax.microedition.khronos.egl.EGLSurface; |
| |
| /** |
| * Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay, |
| * and an EGLSurface. |
| */ |
| class EglBase10 extends EglBase { |
| // This constant is taken from EGL14.EGL_CONTEXT_CLIENT_VERSION. |
| private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098; |
| |
| private final EGL10 egl; |
| private EGLContext eglContext; |
| private EGLConfig eglConfig; |
| private EGLDisplay eglDisplay; |
| private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE; |
| |
| // EGL wrapper for an actual EGLContext. |
| public static class Context implements EglBase.Context { |
| private final EGLContext eglContext; |
| |
| @Override |
| public long getNativeEglContext() { |
| // TODO(magjed): Implement. There is no easy way of getting the native context for EGL 1.0. We |
| // need to make sure to have an EglSurface, then make the context current using that surface, |
| // and then call into JNI and call the native version of eglGetCurrentContext. Then we need to |
| // restore the state and return the native context. |
| return 0 /* EGL_NO_CONTEXT */; |
| } |
| |
| public Context(EGLContext eglContext) { |
| this.eglContext = eglContext; |
| } |
| } |
| |
| // Create a new context with the specified config type, sharing data with sharedContext. |
| public EglBase10(Context sharedContext, int[] configAttributes) { |
| this.egl = (EGL10) EGLContext.getEGL(); |
| eglDisplay = getEglDisplay(); |
| eglConfig = getEglConfig(eglDisplay, configAttributes); |
| eglContext = createEglContext(sharedContext, eglDisplay, eglConfig); |
| } |
| |
| @Override |
| public void createSurface(Surface surface) { |
| /** |
| * We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface |
| * couldn't actually take a Surface object until API 17. Older versions fortunately just call |
| * SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant. |
| */ |
| class FakeSurfaceHolder implements SurfaceHolder { |
| private final Surface surface; |
| |
| FakeSurfaceHolder(Surface surface) { |
| this.surface = surface; |
| } |
| |
| @Override |
| public void addCallback(Callback callback) {} |
| |
| @Override |
| public void removeCallback(Callback callback) {} |
| |
| @Override |
| public boolean isCreating() { |
| return false; |
| } |
| |
| @Deprecated |
| @Override |
| public void setType(int i) {} |
| |
| @Override |
| public void setFixedSize(int i, int i2) {} |
| |
| @Override |
| public void setSizeFromLayout() {} |
| |
| @Override |
| public void setFormat(int i) {} |
| |
| @Override |
| public void setKeepScreenOn(boolean b) {} |
| |
| @Override |
| public Canvas lockCanvas() { |
| return null; |
| } |
| |
| @Override |
| public Canvas lockCanvas(Rect rect) { |
| return null; |
| } |
| |
| @Override |
| public void unlockCanvasAndPost(Canvas canvas) {} |
| |
| @Override |
| public Rect getSurfaceFrame() { |
| return null; |
| } |
| |
| @Override |
| public Surface getSurface() { |
| return surface; |
| } |
| } |
| |
| createSurfaceInternal(new FakeSurfaceHolder(surface)); |
| } |
| |
| // Create EGLSurface from the Android SurfaceTexture. |
| @Override |
| public void createSurface(SurfaceTexture surfaceTexture) { |
| createSurfaceInternal(surfaceTexture); |
| } |
| |
| // Create EGLSurface from either a SurfaceHolder or a SurfaceTexture. |
| private void createSurfaceInternal(Object nativeWindow) { |
| if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) { |
| throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture"); |
| } |
| checkIsNotReleased(); |
| if (eglSurface != EGL10.EGL_NO_SURFACE) { |
| throw new RuntimeException("Already has an EGLSurface"); |
| } |
| int[] surfaceAttribs = {EGL10.EGL_NONE}; |
| eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs); |
| if (eglSurface == EGL10.EGL_NO_SURFACE) { |
| throw new RuntimeException( |
| "Failed to create window surface: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| } |
| |
| // Create dummy 1x1 pixel buffer surface so the context can be made current. |
| @Override |
| public void createDummyPbufferSurface() { |
| createPbufferSurface(1, 1); |
| } |
| |
| @Override |
| public void createPbufferSurface(int width, int height) { |
| checkIsNotReleased(); |
| if (eglSurface != EGL10.EGL_NO_SURFACE) { |
| throw new RuntimeException("Already has an EGLSurface"); |
| } |
| int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE}; |
| eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs); |
| if (eglSurface == EGL10.EGL_NO_SURFACE) { |
| throw new RuntimeException("Failed to create pixel buffer surface with size " + width + "x" |
| + height + ": 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| } |
| |
| @Override |
| public org.webrtc.EglBase.Context getEglBaseContext() { |
| return new EglBase10.Context(eglContext); |
| } |
| |
| @Override |
| public boolean hasSurface() { |
| return eglSurface != EGL10.EGL_NO_SURFACE; |
| } |
| |
| @Override |
| public int surfaceWidth() { |
| final int widthArray[] = new int[1]; |
| egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray); |
| return widthArray[0]; |
| } |
| |
| @Override |
| public int surfaceHeight() { |
| final int heightArray[] = new int[1]; |
| egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray); |
| return heightArray[0]; |
| } |
| |
| @Override |
| public void releaseSurface() { |
| if (eglSurface != EGL10.EGL_NO_SURFACE) { |
| egl.eglDestroySurface(eglDisplay, eglSurface); |
| eglSurface = EGL10.EGL_NO_SURFACE; |
| } |
| } |
| |
| private void checkIsNotReleased() { |
| if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT |
| || eglConfig == null) { |
| throw new RuntimeException("This object has been released"); |
| } |
| } |
| |
| @Override |
| public void release() { |
| checkIsNotReleased(); |
| releaseSurface(); |
| detachCurrent(); |
| egl.eglDestroyContext(eglDisplay, eglContext); |
| egl.eglTerminate(eglDisplay); |
| eglContext = EGL10.EGL_NO_CONTEXT; |
| eglDisplay = EGL10.EGL_NO_DISPLAY; |
| eglConfig = null; |
| } |
| |
| @Override |
| public void makeCurrent() { |
| checkIsNotReleased(); |
| if (eglSurface == EGL10.EGL_NO_SURFACE) { |
| throw new RuntimeException("No EGLSurface - can't make current"); |
| } |
| synchronized (EglBase.lock) { |
| if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) { |
| throw new RuntimeException( |
| "eglMakeCurrent failed: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| } |
| } |
| |
| // Detach the current EGL context, so that it can be made current on another thread. |
| @Override |
| public void detachCurrent() { |
| synchronized (EglBase.lock) { |
| if (!egl.eglMakeCurrent( |
| eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) { |
| throw new RuntimeException( |
| "eglDetachCurrent failed: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| } |
| } |
| |
| @Override |
| public void swapBuffers() { |
| checkIsNotReleased(); |
| if (eglSurface == EGL10.EGL_NO_SURFACE) { |
| throw new RuntimeException("No EGLSurface - can't swap buffers"); |
| } |
| synchronized (EglBase.lock) { |
| egl.eglSwapBuffers(eglDisplay, eglSurface); |
| } |
| } |
| |
| @Override |
| public void swapBuffers(long timeStampNs) { |
| // Setting presentation time is not supported for EGL 1.0. |
| swapBuffers(); |
| } |
| |
| // Return an EGLDisplay, or die trying. |
| private EGLDisplay getEglDisplay() { |
| EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); |
| if (eglDisplay == EGL10.EGL_NO_DISPLAY) { |
| throw new RuntimeException( |
| "Unable to get EGL10 display: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| int[] version = new int[2]; |
| if (!egl.eglInitialize(eglDisplay, version)) { |
| throw new RuntimeException( |
| "Unable to initialize EGL10: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| return eglDisplay; |
| } |
| |
| // Return an EGLConfig, or die trying. |
| private EGLConfig getEglConfig(EGLDisplay eglDisplay, int[] configAttributes) { |
| EGLConfig[] configs = new EGLConfig[1]; |
| int[] numConfigs = new int[1]; |
| if (!egl.eglChooseConfig(eglDisplay, configAttributes, configs, configs.length, numConfigs)) { |
| throw new RuntimeException( |
| "eglChooseConfig failed: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| if (numConfigs[0] <= 0) { |
| throw new RuntimeException("Unable to find any matching EGL config"); |
| } |
| final EGLConfig eglConfig = configs[0]; |
| if (eglConfig == null) { |
| throw new RuntimeException("eglChooseConfig returned null"); |
| } |
| return eglConfig; |
| } |
| |
| // Return an EGLConfig, or die trying. |
| private EGLContext createEglContext( |
| Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) { |
| if (sharedContext != null && sharedContext.eglContext == EGL10.EGL_NO_CONTEXT) { |
| throw new RuntimeException("Invalid sharedContext"); |
| } |
| int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE}; |
| EGLContext rootContext = |
| sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext.eglContext; |
| final EGLContext eglContext; |
| synchronized (EglBase.lock) { |
| eglContext = egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes); |
| } |
| if (eglContext == EGL10.EGL_NO_CONTEXT) { |
| throw new RuntimeException( |
| "Failed to create EGL context: 0x" + Integer.toHexString(egl.eglGetError())); |
| } |
| return eglContext; |
| } |
| } |