| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |
| #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |
| |
| #include <aaudio/AAudio.h> |
| |
| #include "modules/audio_device/include/audio_device_defines.h" |
| #include "rtc_base/thread_checker.h" |
| |
| namespace webrtc { |
| |
| class AudioManager; |
| |
| // AAudio callback interface for audio transport to/from the AAudio stream. |
| // The interface also contains an error callback method for notifications of |
| // e.g. device changes. |
| class AAudioObserverInterface { |
| public: |
| // Audio data will be passed in our out of this function dependning on the |
| // direction of the audio stream. This callback function will be called on a |
| // real-time thread owned by AAudio. |
| virtual aaudio_data_callback_result_t OnDataCallback(void* audio_data, |
| int32_t num_frames) = 0; |
| // AAudio will call this functions if any error occurs on a callback thread. |
| // In response, this function could signal or launch another thread to reopen |
| // a stream on another device. Do not reopen the stream in this callback. |
| virtual void OnErrorCallback(aaudio_result_t error) = 0; |
| |
| protected: |
| virtual ~AAudioObserverInterface() {} |
| }; |
| |
| // Utility class which wraps the C-based AAudio API into a more handy C++ class |
| // where the underlying resources (AAudioStreamBuilder and AAudioStream) are |
| // encapsulated. User must set the direction (in or out) at construction since |
| // it defines the stream type and the direction of the data flow in the |
| // AAudioObserverInterface. |
| // |
| // AAudio is a new Android C API introduced in the Android O (26) release. |
| // It is designed for high-performance audio applications that require low |
| // latency. Applications communicate with AAudio by reading and writing data |
| // to streams. |
| // |
| // Each stream is attached to a single audio device, where each audio device |
| // has a unique ID. The ID can be used to bind an audio stream to a specific |
| // audio device but this implementation lets AAudio choose the default primary |
| // device instead (device selection takes place in Java). A stream can only |
| // move data in one direction. When a stream is opened, Android checks to |
| // ensure that the audio device and stream direction agree. |
| class AAudioWrapper { |
| public: |
| AAudioWrapper(AudioManager* audio_manager, |
| aaudio_direction_t direction, |
| AAudioObserverInterface* observer); |
| ~AAudioWrapper(); |
| |
| bool Init(); |
| bool Start(); |
| bool Stop(); |
| |
| // For output streams: estimates latency between writing an audio frame to |
| // the output stream and the time that same frame is played out on the output |
| // audio device. |
| // For input streams: estimates latency between reading an audio frame from |
| // the input stream and the time that same frame was recorded on the input |
| // audio device. |
| double EstimateLatencyMillis() const; |
| |
| // Increases the internal buffer size for output streams by one burst size to |
| // reduce the risk of underruns. Can be used while a stream is active. |
| bool IncreaseOutputBufferSize(); |
| |
| // Drains the recording stream of any existing data by reading from it until |
| // it's empty. Can be used to clear out old data before starting a new audio |
| // session. |
| void ClearInputStream(void* audio_data, int32_t num_frames); |
| |
| AAudioObserverInterface* observer() const; |
| AudioParameters audio_parameters() const; |
| int32_t samples_per_frame() const; |
| int32_t buffer_size_in_frames() const; |
| int32_t buffer_capacity_in_frames() const; |
| int32_t device_id() const; |
| int32_t xrun_count() const; |
| int32_t format() const; |
| int32_t sample_rate() const; |
| int32_t channel_count() const; |
| int32_t frames_per_callback() const; |
| aaudio_sharing_mode_t sharing_mode() const; |
| aaudio_performance_mode_t performance_mode() const; |
| aaudio_stream_state_t stream_state() const; |
| int64_t frames_written() const; |
| int64_t frames_read() const; |
| aaudio_direction_t direction() const { return direction_; } |
| AAudioStream* stream() const { return stream_; } |
| int32_t frames_per_burst() const { return frames_per_burst_; } |
| |
| private: |
| void SetStreamConfiguration(AAudioStreamBuilder* builder); |
| bool OpenStream(AAudioStreamBuilder* builder); |
| void CloseStream(); |
| void LogStreamConfiguration(); |
| void LogStreamState(); |
| bool VerifyStreamConfiguration(); |
| bool OptimizeBuffers(); |
| |
| rtc::ThreadChecker thread_checker_; |
| rtc::ThreadChecker aaudio_thread_checker_; |
| AudioParameters audio_parameters_; |
| const aaudio_direction_t direction_; |
| AAudioObserverInterface* observer_ = nullptr; |
| AAudioStream* stream_ = nullptr; |
| int32_t frames_per_burst_ = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |