|  | *  Copyright 2016 The WebRTC Project Authors. All rights reserved. | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | #include "rtc_base/null_socket_server.h" | 
|  | #include "rtc_base/checks.h" | 
|  | NullSocketServer::NullSocketServer() = default; | 
|  | NullSocketServer::~NullSocketServer() {} | 
|  | bool NullSocketServer::Wait(int cms, bool process_io) { | 
|  | // Wait with the given timeout. Do not log a warning if we end up waiting for | 
|  | // a long time; that just means no one has any work for us, which is perfectly | 
|  | event_.Wait(/*give_up_after_ms=*/cms, /*warn_after_ms=*/Event::kForever); | 
|  | void NullSocketServer::WakeUp() { | 
|  | rtc::Socket* NullSocketServer::CreateSocket(int /* family */, int /* type */) { | 
|  | rtc::AsyncSocket* NullSocketServer::CreateAsyncSocket(int /* family */, |