| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_BYTEBUFFER_H_ |
| #define RTC_BASE_BYTEBUFFER_H_ |
| |
| #include <string> |
| |
| #include "rtc_base/basictypes.h" |
| #include "rtc_base/buffer.h" |
| #include "rtc_base/byteorder.h" |
| #include "rtc_base/constructormagic.h" |
| |
| namespace rtc { |
| |
| class ByteBuffer { |
| public: |
| enum ByteOrder { |
| ORDER_NETWORK = 0, // Default, use network byte order (big endian). |
| ORDER_HOST, // Use the native order of the host. |
| }; |
| |
| explicit ByteBuffer(ByteOrder byte_order) : byte_order_(byte_order) {} |
| |
| ByteOrder Order() const { return byte_order_; } |
| |
| private: |
| ByteOrder byte_order_; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(ByteBuffer); |
| }; |
| |
| template <class BufferClassT> |
| class ByteBufferWriterT : public ByteBuffer { |
| public: |
| // |byte_order| defines order of bytes in the buffer. |
| ByteBufferWriterT() : ByteBuffer(ORDER_NETWORK) { |
| Construct(nullptr, kDefaultCapacity); |
| } |
| explicit ByteBufferWriterT(ByteOrder byte_order) : ByteBuffer(byte_order) { |
| Construct(nullptr, kDefaultCapacity); |
| } |
| ByteBufferWriterT(const char* bytes, size_t len) : ByteBuffer(ORDER_NETWORK) { |
| Construct(bytes, len); |
| } |
| ByteBufferWriterT(const char* bytes, size_t len, ByteOrder byte_order) |
| : ByteBuffer(byte_order) { |
| Construct(bytes, len); |
| } |
| |
| const char* Data() const { return buffer_.data(); } |
| size_t Length() const { return buffer_.size(); } |
| size_t Capacity() const { return buffer_.capacity(); } |
| |
| // Write value to the buffer. Resizes the buffer when it is |
| // neccessary. |
| void WriteUInt8(uint8_t val) { |
| WriteBytes(reinterpret_cast<const char*>(&val), 1); |
| } |
| void WriteUInt16(uint16_t val) { |
| uint16_t v = (Order() == ORDER_NETWORK) ? HostToNetwork16(val) : val; |
| WriteBytes(reinterpret_cast<const char*>(&v), 2); |
| } |
| void WriteUInt24(uint32_t val) { |
| uint32_t v = (Order() == ORDER_NETWORK) ? HostToNetwork32(val) : val; |
| char* start = reinterpret_cast<char*>(&v); |
| if (Order() == ORDER_NETWORK || IsHostBigEndian()) { |
| ++start; |
| } |
| WriteBytes(start, 3); |
| } |
| void WriteUInt32(uint32_t val) { |
| uint32_t v = (Order() == ORDER_NETWORK) ? HostToNetwork32(val) : val; |
| WriteBytes(reinterpret_cast<const char*>(&v), 4); |
| } |
| void WriteUInt64(uint64_t val) { |
| uint64_t v = (Order() == ORDER_NETWORK) ? HostToNetwork64(val) : val; |
| WriteBytes(reinterpret_cast<const char*>(&v), 8); |
| } |
| // Serializes an unsigned varint in the format described by |
| // https://developers.google.com/protocol-buffers/docs/encoding#varints |
| // with the caveat that integers are 64-bit, not 128-bit. |
| void WriteUVarint(uint64_t val) { |
| while (val >= 0x80) { |
| // Write 7 bits at a time, then set the msb to a continuation byte |
| // (msb=1). |
| char byte = static_cast<char>(val) | 0x80; |
| WriteBytes(&byte, 1); |
| val >>= 7; |
| } |
| char last_byte = static_cast<char>(val); |
| WriteBytes(&last_byte, 1); |
| } |
| void WriteString(const std::string& val) { |
| WriteBytes(val.c_str(), val.size()); |
| } |
| void WriteBytes(const char* val, size_t len) { buffer_.AppendData(val, len); } |
| |
| // Reserves the given number of bytes and returns a char* that can be written |
| // into. Useful for functions that require a char* buffer and not a |
| // ByteBufferWriter. |
| char* ReserveWriteBuffer(size_t len) { |
| buffer_.SetSize(buffer_.size() + len); |
| return buffer_.data(); |
| } |
| |
| // Resize the buffer to the specified |size|. |
| void Resize(size_t size) { buffer_.SetSize(size); } |
| |
| // Clears the contents of the buffer. After this, Length() will be 0. |
| void Clear() { buffer_.Clear(); } |
| |
| private: |
| static constexpr size_t kDefaultCapacity = 4096; |
| |
| void Construct(const char* bytes, size_t size) { |
| if (bytes) { |
| buffer_.AppendData(bytes, size); |
| } else { |
| buffer_.EnsureCapacity(size); |
| } |
| } |
| |
| BufferClassT buffer_; |
| |
| // There are sensible ways to define these, but they aren't needed in our code |
| // base. |
| RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferWriterT); |
| }; |
| |
| class ByteBufferWriter : public ByteBufferWriterT<BufferT<char>> { |
| public: |
| // |byte_order| defines order of bytes in the buffer. |
| ByteBufferWriter(); |
| explicit ByteBufferWriter(ByteOrder byte_order); |
| ByteBufferWriter(const char* bytes, size_t len); |
| ByteBufferWriter(const char* bytes, size_t len, ByteOrder byte_order); |
| |
| private: |
| RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferWriter); |
| }; |
| |
| // The ByteBufferReader references the passed data, i.e. the pointer must be |
| // valid during the lifetime of the reader. |
| class ByteBufferReader : public ByteBuffer { |
| public: |
| ByteBufferReader(const char* bytes, size_t len); |
| ByteBufferReader(const char* bytes, size_t len, ByteOrder byte_order); |
| |
| // Initializes buffer from a zero-terminated string. |
| explicit ByteBufferReader(const char* bytes); |
| |
| explicit ByteBufferReader(const Buffer& buf); |
| |
| explicit ByteBufferReader(const ByteBufferWriter& buf); |
| |
| // Returns start of unprocessed data. |
| const char* Data() const { return bytes_ + start_; } |
| // Returns number of unprocessed bytes. |
| size_t Length() const { return end_ - start_; } |
| |
| // Read a next value from the buffer. Return false if there isn't |
| // enough data left for the specified type. |
| bool ReadUInt8(uint8_t* val); |
| bool ReadUInt16(uint16_t* val); |
| bool ReadUInt24(uint32_t* val); |
| bool ReadUInt32(uint32_t* val); |
| bool ReadUInt64(uint64_t* val); |
| bool ReadUVarint(uint64_t* val); |
| bool ReadBytes(char* val, size_t len); |
| |
| // Appends next |len| bytes from the buffer to |val|. Returns false |
| // if there is less than |len| bytes left. |
| bool ReadString(std::string* val, size_t len); |
| |
| // Moves current position |size| bytes forward. Returns false if |
| // there is less than |size| bytes left in the buffer. Consume doesn't |
| // permanently remove data, so remembered read positions are still valid |
| // after this call. |
| bool Consume(size_t size); |
| |
| private: |
| void Construct(const char* bytes, size_t size); |
| |
| const char* bytes_; |
| size_t size_; |
| size_t start_; |
| size_t end_; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferReader); |
| }; |
| |
| } // namespace rtc |
| |
| #endif // RTC_BASE_BYTEBUFFER_H_ |