| /* |
| * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ |
| #define MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ |
| |
| #include <D3DCommon.h> |
| |
| #include <atomic> |
| #include <string> |
| #include <vector> |
| |
| #include "api/scoped_refptr.h" |
| #include "modules/desktop_capture/desktop_geometry.h" |
| #include "modules/desktop_capture/shared_desktop_frame.h" |
| #include "modules/desktop_capture/win/d3d_device.h" |
| #include "modules/desktop_capture/win/display_configuration_monitor.h" |
| #include "modules/desktop_capture/win/dxgi_adapter_duplicator.h" |
| #include "modules/desktop_capture/win/dxgi_context.h" |
| #include "modules/desktop_capture/win/dxgi_frame.h" |
| #include "rtc_base/critical_section.h" |
| |
| namespace webrtc { |
| |
| // A controller for all the objects we need to call Windows DirectX capture APIs |
| // It's a singleton because only one IDXGIOutputDuplication instance per monitor |
| // is allowed per application. |
| // |
| // Consumers should create a DxgiDuplicatorController::Context and keep it |
| // throughout their lifetime, and pass it when calling Duplicate(). Consumers |
| // can also call IsSupported() to determine whether the system supports DXGI |
| // duplicator or not. If a previous IsSupported() function call returns true, |
| // but a later Duplicate() returns false, this usually means the display mode is |
| // changing. Consumers should retry after a while. (Typically 50 milliseconds, |
| // but according to hardware performance, this time may vary.) |
| class DxgiDuplicatorController { |
| public: |
| using Context = DxgiFrameContext; |
| |
| // A collection of D3d information we are interested on, which may impact |
| // capturer performance or reliability. |
| struct D3dInfo { |
| // Each video adapter has its own D3D_FEATURE_LEVEL, so this structure |
| // contains the minimum and maximium D3D_FEATURE_LEVELs current system |
| // supports. |
| // Both fields can be 0, which is the default value to indicate no valid |
| // D3D_FEATURE_LEVEL has been retrieved from underlying OS APIs. |
| D3D_FEATURE_LEVEL min_feature_level; |
| D3D_FEATURE_LEVEL max_feature_level; |
| |
| // TODO(zijiehe): Add more fields, such as manufacturer name, mode, driver |
| // version. |
| }; |
| |
| enum class Result { |
| SUCCEEDED, |
| UNSUPPORTED_SESSION, |
| FRAME_PREPARE_FAILED, |
| INITIALIZATION_FAILED, |
| DUPLICATION_FAILED, |
| INVALID_MONITOR_ID, |
| }; |
| |
| // Converts |result| into user-friendly string representation. The return |
| // value should not be used to identify error types. |
| static std::string ResultName(Result result); |
| |
| // Returns the singleton instance of DxgiDuplicatorController. |
| static rtc::scoped_refptr<DxgiDuplicatorController> Instance(); |
| |
| // See ScreenCapturerWinDirectx::IsCurrentSessionSupported(). |
| static bool IsCurrentSessionSupported(); |
| |
| // All the following public functions implicitly call Initialize() function. |
| |
| // Detects whether the system supports DXGI based capturer. |
| bool IsSupported(); |
| |
| // Returns a copy of D3dInfo composed by last Initialize() function call. This |
| // function always copies the latest information into |info|. But once the |
| // function returns false, the information in |info| may not accurate. |
| bool RetrieveD3dInfo(D3dInfo* info); |
| |
| // Captures current screen and writes into |frame|. |
| // TODO(zijiehe): Windows cannot guarantee the frames returned by each |
| // IDXGIOutputDuplication are synchronized. But we are using a totally |
| // different threading model than the way Windows suggested, it's hard to |
| // synchronize them manually. We should find a way to do it. |
| Result Duplicate(DxgiFrame* frame); |
| |
| // Captures one monitor and writes into target. |monitor_id| should >= 0. If |
| // |monitor_id| is greater than the total screen count of all the Duplicators, |
| // this function returns false. |
| Result DuplicateMonitor(DxgiFrame* frame, int monitor_id); |
| |
| // Returns dpi of current system. Returns an empty DesktopVector if system |
| // does not support DXGI based capturer. |
| DesktopVector dpi(); |
| |
| // Returns the count of screens on the system. These screens can be retrieved |
| // by an integer in the range of [0, ScreenCount()). If system does not |
| // support DXGI based capturer, this function returns 0. |
| int ScreenCount(); |
| |
| // Returns the device names of all screens on the system in utf8 encoding. |
| // These screens can be retrieved by an integer in the range of |
| // [0, output->size()). If system does not support DXGI based capturer, this |
| // function returns false. |
| bool GetDeviceNames(std::vector<std::string>* output); |
| |
| private: |
| // DxgiFrameContext calls private Unregister(Context*) function in Reset(). |
| friend void DxgiFrameContext::Reset(); |
| |
| // scoped_refptr<DxgiDuplicatorController> accesses private AddRef() and |
| // Release() functions. |
| friend class rtc::scoped_refptr<DxgiDuplicatorController>; |
| |
| // A private constructor to ensure consumers to use |
| // DxgiDuplicatorController::Instance(). |
| DxgiDuplicatorController(); |
| |
| // Not implemented: The singleton DxgiDuplicatorController instance should not |
| // be deleted. |
| ~DxgiDuplicatorController(); |
| |
| // RefCountedInterface implementations. |
| void AddRef(); |
| void Release(); |
| |
| // Does the real duplication work. Setting |monitor_id| < 0 to capture entire |
| // screen. This function calls Initialize(). And if the duplication failed, |
| // this function calls Deinitialize() to ensure the Dxgi components can be |
| // reinitialized next time. |
| Result DoDuplicate(DxgiFrame* frame, int monitor_id); |
| |
| // Unload all the DXGI components and releases the resources. This function |
| // wraps Deinitialize() with |lock_|. |
| void Unload(); |
| |
| // Unregisters Context from this instance and all DxgiAdapterDuplicator(s) |
| // it owns. |
| void Unregister(const Context* const context); |
| |
| // All functions below should be called in |lock_| locked scope and should be |
| // after a successful Initialize(). |
| |
| // If current instance has not been initialized, executes DoInitialize() |
| // function, and returns initialize result. Otherwise directly returns true. |
| // This function may calls Deinitialize() if initialization failed. |
| bool Initialize(); |
| |
| // Does the real initialization work, this function should only be called in |
| // Initialize(). |
| bool DoInitialize(); |
| |
| // Clears all COM components referred by this instance. So next Duplicate() |
| // call will eventually initialize this instance again. |
| void Deinitialize(); |
| |
| // A helper function to check whether a Context has been expired. |
| bool ContextExpired(const Context* const context) const; |
| |
| // Updates Context if needed. |
| void Setup(Context* context); |
| |
| bool DoDuplicateUnlocked(Context* context, |
| int monitor_id, |
| SharedDesktopFrame* target); |
| |
| // Captures all monitors. |
| bool DoDuplicateAll(Context* context, SharedDesktopFrame* target); |
| |
| // Captures one monitor. |
| bool DoDuplicateOne(Context* context, |
| int monitor_id, |
| SharedDesktopFrame* target); |
| |
| // The minimum GetNumFramesCaptured() returned by |duplicators_|. |
| int64_t GetNumFramesCaptured() const; |
| |
| // Returns a DesktopSize to cover entire |desktop_rect_|. |
| DesktopSize desktop_size() const; |
| |
| // Returns the size of one screen. |id| should be >= 0. If system does not |
| // support DXGI based capturer, or |id| is greater than the total screen count |
| // of all the Duplicators, this function returns an empty DesktopRect. |
| DesktopRect ScreenRect(int id) const; |
| |
| int ScreenCountUnlocked() const; |
| |
| void GetDeviceNamesUnlocked(std::vector<std::string>* output) const; |
| |
| // Returns the desktop size of the selected screen |monitor_id|. Setting |
| // |monitor_id| < 0 to return the entire screen size. |
| DesktopSize SelectedDesktopSize(int monitor_id) const; |
| |
| // Retries DoDuplicateAll() for several times until GetNumFramesCaptured() is |
| // large enough. Returns false if DoDuplicateAll() returns false, or |
| // GetNumFramesCaptured() has never reached the requirement. |
| // According to http://crbug.com/682112, dxgi capturer returns a black frame |
| // during first several capture attempts. |
| bool EnsureFrameCaptured(Context* context, SharedDesktopFrame* target); |
| |
| // Moves |desktop_rect_| and all underlying |duplicators_|, putting top left |
| // corner of the desktop at (0, 0). This is necessary because DXGI_OUTPUT_DESC |
| // may return negative coordinates. Called from DoInitialize() after all |
| // DxgiAdapterDuplicator and DxgiOutputDuplicator instances are initialized. |
| void TranslateRect(); |
| |
| // The count of references which are now "living". |
| std::atomic_int refcount_; |
| |
| // This lock must be locked whenever accessing any of the following objects. |
| rtc::CriticalSection lock_; |
| |
| // A self-incremented integer to compare with the one in Context. It ensures |
| // a Context instance is always initialized after DxgiDuplicatorController. |
| int identity_ = 0; |
| DesktopRect desktop_rect_; |
| DesktopVector dpi_; |
| std::vector<DxgiAdapterDuplicator> duplicators_; |
| D3dInfo d3d_info_; |
| DisplayConfigurationMonitor display_configuration_monitor_; |
| // A number to indicate how many succeeded duplications have been performed. |
| uint32_t succeeded_duplications_ = 0; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_DESKTOP_CAPTURE_WIN_DXGI_DUPLICATOR_CONTROLLER_H_ |