|  | /* | 
|  | *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef AUDIO_AUDIO_LEVEL_H_ | 
|  | #define AUDIO_AUDIO_LEVEL_H_ | 
|  |  | 
|  | #include "rtc_base/synchronization/mutex.h" | 
|  | #include "rtc_base/thread_annotations.h" | 
|  |  | 
|  | namespace webrtc { | 
|  |  | 
|  | class AudioFrame; | 
|  | namespace voe { | 
|  |  | 
|  | // This class is thread-safe. However, TotalEnergy() and TotalDuration() are | 
|  | // related, so if you call ComputeLevel() on a different thread than you read | 
|  | // these values, you still need to use lock to read them as a pair. | 
|  | class AudioLevel { | 
|  | public: | 
|  | AudioLevel(); | 
|  | ~AudioLevel(); | 
|  | void Reset(); | 
|  |  | 
|  | // Returns the current audio level linearly [0,32767], which gets updated | 
|  | // every "kUpdateFrequency+1" call to ComputeLevel() based on the maximum | 
|  | // audio level of any audio frame, decaying by a factor of 1/4 each time | 
|  | // LevelFullRange() gets updated. | 
|  | // Called on "API thread(s)" from APIs like VoEBase::CreateChannel(), | 
|  | // VoEBase::StopSend(). | 
|  | int16_t LevelFullRange() const; | 
|  | void ResetLevelFullRange(); | 
|  | // See the description for "totalAudioEnergy" in the WebRTC stats spec | 
|  | // (https://w3c.github.io/webrtc-stats/#dom-rtcaudiohandlerstats-totalaudioenergy) | 
|  | // In our implementation, the total audio energy increases by the | 
|  | // energy-equivalent of LevelFullRange() at the time of ComputeLevel(), rather | 
|  | // than the energy of the samples in that specific audio frame. As a result, | 
|  | // we may report a higher audio energy and audio level than the spec mandates. | 
|  | // TODO(https://crbug.com/webrtc/10784): We should either do what the spec | 
|  | // says or update the spec to match our implementation. If we want to have a | 
|  | // decaying audio level we should probably update both the spec and the | 
|  | // implementation to reduce the complexity of the definition. If we want to | 
|  | // continue to have decaying audio we should have unittests covering the | 
|  | // behavior of the decay. | 
|  | double TotalEnergy() const; | 
|  | double TotalDuration() const; | 
|  |  | 
|  | // Called on a native capture audio thread (platform dependent) from the | 
|  | // AudioTransport::RecordedDataIsAvailable() callback. | 
|  | // In Chrome, this method is called on the AudioInputDevice thread. | 
|  | void ComputeLevel(const AudioFrame& audioFrame, double duration); | 
|  |  | 
|  | private: | 
|  | enum { kUpdateFrequency = 10 }; | 
|  |  | 
|  | mutable Mutex mutex_; | 
|  |  | 
|  | int16_t abs_max_ RTC_GUARDED_BY(mutex_); | 
|  | int16_t count_ RTC_GUARDED_BY(mutex_); | 
|  | int16_t current_level_full_range_ RTC_GUARDED_BY(mutex_); | 
|  |  | 
|  | double total_energy_ RTC_GUARDED_BY(mutex_) = 0.0; | 
|  | double total_duration_ RTC_GUARDED_BY(mutex_) = 0.0; | 
|  | }; | 
|  |  | 
|  | }  // namespace voe | 
|  | }  // namespace webrtc | 
|  |  | 
|  | #endif  // AUDIO_AUDIO_LEVEL_H_ |