|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef P2P_BASE_PORT_H_ | 
|  | #define P2P_BASE_PORT_H_ | 
|  |  | 
|  | #include <map> | 
|  | #include <memory> | 
|  | #include <set> | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | #include "absl/types/optional.h" | 
|  | #include "api/candidate.h" | 
|  | #include "api/rtcerror.h" | 
|  | #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair.h" | 
|  | #include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h" | 
|  | #include "logging/rtc_event_log/icelogger.h" | 
|  | #include "p2p/base/candidatepairinterface.h" | 
|  | #include "p2p/base/p2pconstants.h" | 
|  | #include "p2p/base/packetlossestimator.h" | 
|  | #include "p2p/base/packetsocketfactory.h" | 
|  | #include "p2p/base/portinterface.h" | 
|  | #include "p2p/base/stun.h" | 
|  | #include "p2p/base/stunrequest.h" | 
|  | #include "rtc_base/asyncpacketsocket.h" | 
|  | #include "rtc_base/checks.h" | 
|  | #include "rtc_base/nethelper.h" | 
|  | #include "rtc_base/network.h" | 
|  | #include "rtc_base/proxyinfo.h" | 
|  | #include "rtc_base/ratetracker.h" | 
|  | #include "rtc_base/sigslot.h" | 
|  | #include "rtc_base/socketaddress.h" | 
|  | #include "rtc_base/thread.h" | 
|  |  | 
|  | namespace cricket { | 
|  |  | 
|  | class Connection; | 
|  | class ConnectionRequest; | 
|  |  | 
|  | extern const char LOCAL_PORT_TYPE[]; | 
|  | extern const char STUN_PORT_TYPE[]; | 
|  | extern const char PRFLX_PORT_TYPE[]; | 
|  | extern const char RELAY_PORT_TYPE[]; | 
|  |  | 
|  | // RFC 6544, TCP candidate encoding rules. | 
|  | extern const int DISCARD_PORT; | 
|  | extern const char TCPTYPE_ACTIVE_STR[]; | 
|  | extern const char TCPTYPE_PASSIVE_STR[]; | 
|  | extern const char TCPTYPE_SIMOPEN_STR[]; | 
|  |  | 
|  | enum RelayType { | 
|  | RELAY_GTURN,  // Legacy google relay service. | 
|  | RELAY_TURN    // Standard (TURN) relay service. | 
|  | }; | 
|  |  | 
|  | enum IcePriorityValue { | 
|  | ICE_TYPE_PREFERENCE_RELAY_TLS = 0, | 
|  | ICE_TYPE_PREFERENCE_RELAY_TCP = 1, | 
|  | ICE_TYPE_PREFERENCE_RELAY_UDP = 2, | 
|  | ICE_TYPE_PREFERENCE_PRFLX_TCP = 80, | 
|  | ICE_TYPE_PREFERENCE_HOST_TCP = 90, | 
|  | ICE_TYPE_PREFERENCE_SRFLX = 100, | 
|  | ICE_TYPE_PREFERENCE_PRFLX = 110, | 
|  | ICE_TYPE_PREFERENCE_HOST = 126 | 
|  | }; | 
|  |  | 
|  | // States are from RFC 5245. http://tools.ietf.org/html/rfc5245#section-5.7.4 | 
|  | enum class IceCandidatePairState { | 
|  | WAITING = 0,  // Check has not been performed, Waiting pair on CL. | 
|  | IN_PROGRESS,  // Check has been sent, transaction is in progress. | 
|  | SUCCEEDED,    // Check already done, produced a successful result. | 
|  | FAILED,       // Check for this connection failed. | 
|  | // According to spec there should also be a frozen state, but nothing is ever | 
|  | // frozen because we have not implemented ICE freezing logic. | 
|  | }; | 
|  |  | 
|  | // Stats that we can return about the port of a STUN candidate. | 
|  | class StunStats { | 
|  | public: | 
|  | StunStats() = default; | 
|  | StunStats(const StunStats&) = default; | 
|  | ~StunStats() = default; | 
|  |  | 
|  | StunStats& operator=(const StunStats& other) = default; | 
|  |  | 
|  | int stun_binding_requests_sent = 0; | 
|  | int stun_binding_responses_received = 0; | 
|  | double stun_binding_rtt_ms_total = 0; | 
|  | double stun_binding_rtt_ms_squared_total = 0; | 
|  | }; | 
|  |  | 
|  | // Stats that we can return about a candidate. | 
|  | class CandidateStats { | 
|  | public: | 
|  | CandidateStats(); | 
|  | explicit CandidateStats(Candidate candidate); | 
|  | CandidateStats(const CandidateStats&); | 
|  | ~CandidateStats(); | 
|  |  | 
|  | Candidate candidate; | 
|  | // STUN port stats if this candidate is a STUN candidate. | 
|  | absl::optional<StunStats> stun_stats; | 
|  | }; | 
|  |  | 
|  | typedef std::vector<CandidateStats> CandidateStatsList; | 
|  |  | 
|  | // Stats that we can return about the connections for a transport channel. | 
|  | // TODO(hta): Rename to ConnectionStats | 
|  | struct ConnectionInfo { | 
|  | ConnectionInfo(); | 
|  | ConnectionInfo(const ConnectionInfo&); | 
|  | ~ConnectionInfo(); | 
|  |  | 
|  | bool best_connection;      // Is this the best connection we have? | 
|  | bool writable;             // Has this connection received a STUN response? | 
|  | bool receiving;            // Has this connection received anything? | 
|  | bool timeout;              // Has this connection timed out? | 
|  | bool new_connection;       // Is this a newly created connection? | 
|  | size_t rtt;                // The STUN RTT for this connection. | 
|  | size_t sent_total_bytes;   // Total bytes sent on this connection. | 
|  | size_t sent_bytes_second;  // Bps over the last measurement interval. | 
|  | size_t sent_discarded_packets;  // Number of outgoing packets discarded due to | 
|  | // socket errors. | 
|  | size_t sent_total_packets;  // Number of total outgoing packets attempted for | 
|  | // sending. | 
|  | size_t sent_ping_requests_total;  // Number of STUN ping request sent. | 
|  | size_t sent_ping_requests_before_first_response;  // Number of STUN ping | 
|  | // sent before receiving the first response. | 
|  | size_t sent_ping_responses;  // Number of STUN ping response sent. | 
|  |  | 
|  | size_t recv_total_bytes;     // Total bytes received on this connection. | 
|  | size_t recv_bytes_second;    // Bps over the last measurement interval. | 
|  | size_t recv_ping_requests;   // Number of STUN ping request received. | 
|  | size_t recv_ping_responses;  // Number of STUN ping response received. | 
|  | Candidate local_candidate;   // The local candidate for this connection. | 
|  | Candidate remote_candidate;  // The remote candidate for this connection. | 
|  | void* key;                   // A static value that identifies this conn. | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-state | 
|  | IceCandidatePairState state; | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-priority | 
|  | uint64_t priority; | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-nominated | 
|  | bool nominated; | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime | 
|  | uint64_t total_round_trip_time_ms; | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime | 
|  | absl::optional<uint32_t> current_round_trip_time_ms; | 
|  | }; | 
|  |  | 
|  | // Information about all the candidate pairs of a channel. | 
|  | typedef std::vector<ConnectionInfo> ConnectionInfos; | 
|  |  | 
|  | const char* ProtoToString(ProtocolType proto); | 
|  | bool StringToProto(const char* value, ProtocolType* proto); | 
|  |  | 
|  | struct ProtocolAddress { | 
|  | rtc::SocketAddress address; | 
|  | ProtocolType proto; | 
|  |  | 
|  | ProtocolAddress(const rtc::SocketAddress& a, ProtocolType p) | 
|  | : address(a), proto(p) {} | 
|  |  | 
|  | bool operator==(const ProtocolAddress& o) const { | 
|  | return address == o.address && proto == o.proto; | 
|  | } | 
|  | bool operator!=(const ProtocolAddress& o) const { return !(*this == o); } | 
|  | }; | 
|  |  | 
|  | typedef std::set<rtc::SocketAddress> ServerAddresses; | 
|  |  | 
|  | // Represents a local communication mechanism that can be used to create | 
|  | // connections to similar mechanisms of the other client.  Subclasses of this | 
|  | // one add support for specific mechanisms like local UDP ports. | 
|  | class Port : public PortInterface, | 
|  | public rtc::MessageHandler, | 
|  | public sigslot::has_slots<> { | 
|  | public: | 
|  | // INIT: The state when a port is just created. | 
|  | // KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no | 
|  | // connection is using it. | 
|  | // PRUNED: It will be destroyed if no connection is using it for a period of | 
|  | // 30 seconds. | 
|  | enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED }; | 
|  | Port(rtc::Thread* thread, | 
|  | const std::string& type, | 
|  | rtc::PacketSocketFactory* factory, | 
|  | rtc::Network* network, | 
|  | const std::string& username_fragment, | 
|  | const std::string& password); | 
|  | Port(rtc::Thread* thread, | 
|  | const std::string& type, | 
|  | rtc::PacketSocketFactory* factory, | 
|  | rtc::Network* network, | 
|  | uint16_t min_port, | 
|  | uint16_t max_port, | 
|  | const std::string& username_fragment, | 
|  | const std::string& password); | 
|  | ~Port() override; | 
|  |  | 
|  | // Note that the port type does NOT uniquely identify different subclasses of | 
|  | // Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to | 
|  | // uniquely identify subclasses. Whenever a new subclass of Port introduces a | 
|  | // conflit in the value of the 2-tuple, make sure that the implementation that | 
|  | // relies on this 2-tuple for RTTI is properly changed. | 
|  | const std::string& Type() const override; | 
|  | rtc::Network* Network() const override; | 
|  |  | 
|  | // Methods to set/get ICE role and tiebreaker values. | 
|  | IceRole GetIceRole() const override; | 
|  | void SetIceRole(IceRole role) override; | 
|  |  | 
|  | void SetIceTiebreaker(uint64_t tiebreaker) override; | 
|  | uint64_t IceTiebreaker() const override; | 
|  |  | 
|  | bool SharedSocket() const override; | 
|  | void ResetSharedSocket() { shared_socket_ = false; } | 
|  |  | 
|  | // Should not destroy the port even if no connection is using it. Called when | 
|  | // a port is ready to use. | 
|  | void KeepAliveUntilPruned(); | 
|  | // Allows a port to be destroyed if no connection is using it. | 
|  | void Prune(); | 
|  |  | 
|  | // The thread on which this port performs its I/O. | 
|  | rtc::Thread* thread() { return thread_; } | 
|  |  | 
|  | // The factory used to create the sockets of this port. | 
|  | rtc::PacketSocketFactory* socket_factory() const { return factory_; } | 
|  | void set_socket_factory(rtc::PacketSocketFactory* factory) { | 
|  | factory_ = factory; | 
|  | } | 
|  |  | 
|  | // For debugging purposes. | 
|  | const std::string& content_name() const { return content_name_; } | 
|  | void set_content_name(const std::string& content_name) { | 
|  | content_name_ = content_name; | 
|  | } | 
|  |  | 
|  | int component() const { return component_; } | 
|  | void set_component(int component) { component_ = component; } | 
|  |  | 
|  | bool send_retransmit_count_attribute() const { | 
|  | return send_retransmit_count_attribute_; | 
|  | } | 
|  | void set_send_retransmit_count_attribute(bool enable) { | 
|  | send_retransmit_count_attribute_ = enable; | 
|  | } | 
|  |  | 
|  | // Identifies the generation that this port was created in. | 
|  | uint32_t generation() const { return generation_; } | 
|  | void set_generation(uint32_t generation) { generation_ = generation; } | 
|  |  | 
|  | const std::string username_fragment() const; | 
|  | const std::string& password() const { return password_; } | 
|  |  | 
|  | // May be called when this port was initially created by a pooled | 
|  | // PortAllocatorSession, and is now being assigned to an ICE transport. | 
|  | // Updates the information for candidates as well. | 
|  | void SetIceParameters(int component, | 
|  | const std::string& username_fragment, | 
|  | const std::string& password); | 
|  |  | 
|  | // Fired when candidates are discovered by the port. When all candidates | 
|  | // are discovered that belong to port SignalAddressReady is fired. | 
|  | sigslot::signal2<Port*, const Candidate&> SignalCandidateReady; | 
|  |  | 
|  | // Provides all of the above information in one handy object. | 
|  | const std::vector<Candidate>& Candidates() const override; | 
|  |  | 
|  | // SignalPortComplete is sent when port completes the task of candidates | 
|  | // allocation. | 
|  | sigslot::signal1<Port*> SignalPortComplete; | 
|  | // This signal sent when port fails to allocate candidates and this port | 
|  | // can't be used in establishing the connections. When port is in shared mode | 
|  | // and port fails to allocate one of the candidates, port shouldn't send | 
|  | // this signal as other candidates might be usefull in establishing the | 
|  | // connection. | 
|  | sigslot::signal1<Port*> SignalPortError; | 
|  |  | 
|  | // Returns a map containing all of the connections of this port, keyed by the | 
|  | // remote address. | 
|  | typedef std::map<rtc::SocketAddress, Connection*> AddressMap; | 
|  | const AddressMap& connections() { return connections_; } | 
|  |  | 
|  | // Returns the connection to the given address or NULL if none exists. | 
|  | Connection* GetConnection(const rtc::SocketAddress& remote_addr) override; | 
|  |  | 
|  | // Called each time a connection is created. | 
|  | sigslot::signal2<Port*, Connection*> SignalConnectionCreated; | 
|  |  | 
|  | // In a shared socket mode each port which shares the socket will decide | 
|  | // to accept the packet based on the |remote_addr|. Currently only UDP | 
|  | // port implemented this method. | 
|  | // TODO(mallinath) - Make it pure virtual. | 
|  | virtual bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket, | 
|  | const char* data, | 
|  | size_t size, | 
|  | const rtc::SocketAddress& remote_addr, | 
|  | const rtc::PacketTime& packet_time); | 
|  |  | 
|  | // Shall the port handle packet from this |remote_addr|. | 
|  | // This method is overridden by TurnPort. | 
|  | virtual bool CanHandleIncomingPacketsFrom( | 
|  | const rtc::SocketAddress& remote_addr) const; | 
|  |  | 
|  | // Sends a response message (normal or error) to the given request.  One of | 
|  | // these methods should be called as a response to SignalUnknownAddress. | 
|  | // NOTE: You MUST call CreateConnection BEFORE SendBindingResponse. | 
|  | void SendBindingResponse(StunMessage* request, | 
|  | const rtc::SocketAddress& addr) override; | 
|  | void SendBindingErrorResponse(StunMessage* request, | 
|  | const rtc::SocketAddress& addr, | 
|  | int error_code, | 
|  | const std::string& reason) override; | 
|  |  | 
|  | void set_proxy(const std::string& user_agent, const rtc::ProxyInfo& proxy) { | 
|  | user_agent_ = user_agent; | 
|  | proxy_ = proxy; | 
|  | } | 
|  | const std::string& user_agent() { return user_agent_; } | 
|  | const rtc::ProxyInfo& proxy() { return proxy_; } | 
|  |  | 
|  | void EnablePortPackets() override; | 
|  |  | 
|  | // Called if the port has no connections and is no longer useful. | 
|  | void Destroy(); | 
|  |  | 
|  | void OnMessage(rtc::Message* pmsg) override; | 
|  |  | 
|  | // Debugging description of this port | 
|  | std::string ToString() const override; | 
|  | uint16_t min_port() { return min_port_; } | 
|  | uint16_t max_port() { return max_port_; } | 
|  |  | 
|  | // Timeout shortening function to speed up unit tests. | 
|  | void set_timeout_delay(int delay) { timeout_delay_ = delay; } | 
|  |  | 
|  | // This method will return local and remote username fragements from the | 
|  | // stun username attribute if present. | 
|  | bool ParseStunUsername(const StunMessage* stun_msg, | 
|  | std::string* local_username, | 
|  | std::string* remote_username) const; | 
|  | void CreateStunUsername(const std::string& remote_username, | 
|  | std::string* stun_username_attr_str) const; | 
|  |  | 
|  | bool MaybeIceRoleConflict(const rtc::SocketAddress& addr, | 
|  | IceMessage* stun_msg, | 
|  | const std::string& remote_ufrag); | 
|  |  | 
|  | // Called when a packet has been sent to the socket. | 
|  | // This is made pure virtual to notify subclasses of Port that they MUST | 
|  | // listen to AsyncPacketSocket::SignalSentPacket and then call | 
|  | // PortInterface::OnSentPacket. | 
|  | virtual void OnSentPacket(rtc::AsyncPacketSocket* socket, | 
|  | const rtc::SentPacket& sent_packet) = 0; | 
|  |  | 
|  | // Called when the socket is currently able to send. | 
|  | void OnReadyToSend(); | 
|  |  | 
|  | // Called when the Connection discovers a local peer reflexive candidate. | 
|  | // Returns the index of the new local candidate. | 
|  | size_t AddPrflxCandidate(const Candidate& local); | 
|  |  | 
|  | int16_t network_cost() const { return network_cost_; } | 
|  |  | 
|  | void GetStunStats(absl::optional<StunStats>* stats) override{}; | 
|  |  | 
|  | protected: | 
|  | enum { MSG_DESTROY_IF_DEAD = 0, MSG_FIRST_AVAILABLE }; | 
|  |  | 
|  | virtual void UpdateNetworkCost(); | 
|  |  | 
|  | void set_type(const std::string& type) { type_ = type; } | 
|  |  | 
|  | // Deprecated. Use the AddAddress() method below with "url" instead. | 
|  | // TODO(zhihuang): Remove this after downstream applications stop using it. | 
|  | void AddAddress(const rtc::SocketAddress& address, | 
|  | const rtc::SocketAddress& base_address, | 
|  | const rtc::SocketAddress& related_address, | 
|  | const std::string& protocol, | 
|  | const std::string& relay_protocol, | 
|  | const std::string& tcptype, | 
|  | const std::string& type, | 
|  | uint32_t type_preference, | 
|  | uint32_t relay_preference, | 
|  | bool final); | 
|  |  | 
|  | void AddAddress(const rtc::SocketAddress& address, | 
|  | const rtc::SocketAddress& base_address, | 
|  | const rtc::SocketAddress& related_address, | 
|  | const std::string& protocol, | 
|  | const std::string& relay_protocol, | 
|  | const std::string& tcptype, | 
|  | const std::string& type, | 
|  | uint32_t type_preference, | 
|  | uint32_t relay_preference, | 
|  | const std::string& url, | 
|  | bool final); | 
|  |  | 
|  | // Adds the given connection to the map keyed by the remote candidate address. | 
|  | // If an existing connection has the same address, the existing one will be | 
|  | // replaced and destroyed. | 
|  | void AddOrReplaceConnection(Connection* conn); | 
|  |  | 
|  | // Called when a packet is received from an unknown address that is not | 
|  | // currently a connection.  If this is an authenticated STUN binding request, | 
|  | // then we will signal the client. | 
|  | void OnReadPacket(const char* data, | 
|  | size_t size, | 
|  | const rtc::SocketAddress& addr, | 
|  | ProtocolType proto); | 
|  |  | 
|  | // If the given data comprises a complete and correct STUN message then the | 
|  | // return value is true, otherwise false. If the message username corresponds | 
|  | // with this port's username fragment, msg will contain the parsed STUN | 
|  | // message.  Otherwise, the function may send a STUN response internally. | 
|  | // remote_username contains the remote fragment of the STUN username. | 
|  | bool GetStunMessage(const char* data, | 
|  | size_t size, | 
|  | const rtc::SocketAddress& addr, | 
|  | std::unique_ptr<IceMessage>* out_msg, | 
|  | std::string* out_username); | 
|  |  | 
|  | // Checks if the address in addr is compatible with the port's ip. | 
|  | bool IsCompatibleAddress(const rtc::SocketAddress& addr); | 
|  |  | 
|  | // Returns default DSCP value. | 
|  | rtc::DiffServCodePoint DefaultDscpValue() const { | 
|  | // No change from what MediaChannel set. | 
|  | return rtc::DSCP_NO_CHANGE; | 
|  | } | 
|  |  | 
|  | // Extra work to be done in subclasses when a connection is destroyed. | 
|  | virtual void HandleConnectionDestroyed(Connection* conn) {} | 
|  |  | 
|  | void CopyPortInformationToPacketInfo(rtc::PacketInfo* info) const; | 
|  |  | 
|  | private: | 
|  | void Construct(); | 
|  | // Called when one of our connections deletes itself. | 
|  | void OnConnectionDestroyed(Connection* conn); | 
|  |  | 
|  | void OnNetworkTypeChanged(const rtc::Network* network); | 
|  |  | 
|  | rtc::Thread* thread_; | 
|  | rtc::PacketSocketFactory* factory_; | 
|  | std::string type_; | 
|  | bool send_retransmit_count_attribute_; | 
|  | rtc::Network* network_; | 
|  | uint16_t min_port_; | 
|  | uint16_t max_port_; | 
|  | std::string content_name_; | 
|  | int component_; | 
|  | uint32_t generation_; | 
|  | // In order to establish a connection to this Port (so that real data can be | 
|  | // sent through), the other side must send us a STUN binding request that is | 
|  | // authenticated with this username_fragment and password. | 
|  | // PortAllocatorSession will provide these username_fragment and password. | 
|  | // | 
|  | // Note: we should always use username_fragment() instead of using | 
|  | // |ice_username_fragment_| directly. For the details see the comment on | 
|  | // username_fragment(). | 
|  | std::string ice_username_fragment_; | 
|  | std::string password_; | 
|  | std::vector<Candidate> candidates_; | 
|  | AddressMap connections_; | 
|  | int timeout_delay_; | 
|  | bool enable_port_packets_; | 
|  | IceRole ice_role_; | 
|  | uint64_t tiebreaker_; | 
|  | bool shared_socket_; | 
|  | // Information to use when going through a proxy. | 
|  | std::string user_agent_; | 
|  | rtc::ProxyInfo proxy_; | 
|  |  | 
|  | // A virtual cost perceived by the user, usually based on the network type | 
|  | // (WiFi. vs. Cellular). It takes precedence over the priority when | 
|  | // comparing two connections. | 
|  | int16_t network_cost_; | 
|  | State state_ = State::INIT; | 
|  | int64_t last_time_all_connections_removed_ = 0; | 
|  |  | 
|  | friend class Connection; | 
|  | }; | 
|  |  | 
|  | // Represents a communication link between a port on the local client and a | 
|  | // port on the remote client. | 
|  | class Connection : public CandidatePairInterface, | 
|  | public rtc::MessageHandler, | 
|  | public sigslot::has_slots<> { | 
|  | public: | 
|  | struct SentPing { | 
|  | SentPing(const std::string id, int64_t sent_time, uint32_t nomination) | 
|  | : id(id), sent_time(sent_time), nomination(nomination) {} | 
|  |  | 
|  | std::string id; | 
|  | int64_t sent_time; | 
|  | uint32_t nomination; | 
|  | }; | 
|  |  | 
|  | ~Connection() override; | 
|  |  | 
|  | // The local port where this connection sends and receives packets. | 
|  | Port* port() { return port_; } | 
|  | const Port* port() const { return port_; } | 
|  |  | 
|  | // Implementation of virtual methods in CandidatePairInterface. | 
|  | // Returns the description of the local port | 
|  | const Candidate& local_candidate() const override; | 
|  | // Returns the description of the remote port to which we communicate. | 
|  | const Candidate& remote_candidate() const override; | 
|  |  | 
|  | // Returns the pair priority. | 
|  | uint64_t priority() const; | 
|  |  | 
|  | enum WriteState { | 
|  | STATE_WRITABLE = 0,          // we have received ping responses recently | 
|  | STATE_WRITE_UNRELIABLE = 1,  // we have had a few ping failures | 
|  | STATE_WRITE_INIT = 2,        // we have yet to receive a ping response | 
|  | STATE_WRITE_TIMEOUT = 3,     // we have had a large number of ping failures | 
|  | }; | 
|  |  | 
|  | WriteState write_state() const { return write_state_; } | 
|  | bool writable() const { return write_state_ == STATE_WRITABLE; } | 
|  | bool receiving() const { return receiving_; } | 
|  |  | 
|  | // Determines whether the connection has finished connecting.  This can only | 
|  | // be false for TCP connections. | 
|  | bool connected() const { return connected_; } | 
|  | bool weak() const { return !(writable() && receiving() && connected()); } | 
|  | bool active() const { return write_state_ != STATE_WRITE_TIMEOUT; } | 
|  |  | 
|  | // A connection is dead if it can be safely deleted. | 
|  | bool dead(int64_t now) const; | 
|  |  | 
|  | // Estimate of the round-trip time over this connection. | 
|  | int rtt() const { return rtt_; } | 
|  |  | 
|  | int unwritable_timeout() const; | 
|  | void set_unwritable_timeout(const absl::optional<int>& value_ms) { | 
|  | unwritable_timeout_ = value_ms; | 
|  | } | 
|  | int unwritable_min_checks() const; | 
|  | void set_unwritable_min_checks(const absl::optional<int>& value) { | 
|  | unwritable_min_checks_ = value; | 
|  | } | 
|  |  | 
|  | // Gets the |ConnectionInfo| stats, where |best_connection| has not been | 
|  | // populated (default value false). | 
|  | ConnectionInfo stats(); | 
|  |  | 
|  | sigslot::signal1<Connection*> SignalStateChange; | 
|  |  | 
|  | // Sent when the connection has decided that it is no longer of value.  It | 
|  | // will delete itself immediately after this call. | 
|  | sigslot::signal1<Connection*> SignalDestroyed; | 
|  |  | 
|  | // The connection can send and receive packets asynchronously.  This matches | 
|  | // the interface of AsyncPacketSocket, which may use UDP or TCP under the | 
|  | // covers. | 
|  | virtual int Send(const void* data, | 
|  | size_t size, | 
|  | const rtc::PacketOptions& options) = 0; | 
|  |  | 
|  | // Error if Send() returns < 0 | 
|  | virtual int GetError() = 0; | 
|  |  | 
|  | sigslot::signal4<Connection*, const char*, size_t, const rtc::PacketTime&> | 
|  | SignalReadPacket; | 
|  |  | 
|  | sigslot::signal1<Connection*> SignalReadyToSend; | 
|  |  | 
|  | // Called when a packet is received on this connection. | 
|  | void OnReadPacket(const char* data, | 
|  | size_t size, | 
|  | const rtc::PacketTime& packet_time); | 
|  |  | 
|  | // Called when the socket is currently able to send. | 
|  | void OnReadyToSend(); | 
|  |  | 
|  | // Called when a connection is determined to be no longer useful to us.  We | 
|  | // still keep it around in case the other side wants to use it.  But we can | 
|  | // safely stop pinging on it and we can allow it to time out if the other | 
|  | // side stops using it as well. | 
|  | bool pruned() const { return pruned_; } | 
|  | void Prune(); | 
|  |  | 
|  | bool use_candidate_attr() const { return use_candidate_attr_; } | 
|  | void set_use_candidate_attr(bool enable); | 
|  |  | 
|  | void set_nomination(uint32_t value) { nomination_ = value; } | 
|  |  | 
|  | uint32_t remote_nomination() const { return remote_nomination_; } | 
|  | // One or several pairs may be nominated based on if Regular or Aggressive | 
|  | // Nomination is used. https://tools.ietf.org/html/rfc5245#section-8 | 
|  | // |nominated| is defined both for the controlling or controlled agent based | 
|  | // on if a nomination has been pinged or acknowledged. The controlled agent | 
|  | // gets its |remote_nomination_| set when pinged by the controlling agent with | 
|  | // a nomination value. The controlling agent gets its |acked_nomination_| set | 
|  | // when receiving a response to a nominating ping. | 
|  | bool nominated() const { return acked_nomination_ || remote_nomination_; } | 
|  | // Public for unit tests. | 
|  | void set_remote_nomination(uint32_t remote_nomination) { | 
|  | remote_nomination_ = remote_nomination; | 
|  | } | 
|  | // Public for unit tests. | 
|  | uint32_t acked_nomination() const { return acked_nomination_; } | 
|  |  | 
|  | void set_remote_ice_mode(IceMode mode) { remote_ice_mode_ = mode; } | 
|  |  | 
|  | int receiving_timeout() const; | 
|  | void set_receiving_timeout(absl::optional<int> receiving_timeout_ms) { | 
|  | receiving_timeout_ = receiving_timeout_ms; | 
|  | } | 
|  |  | 
|  | // Makes the connection go away. | 
|  | void Destroy(); | 
|  |  | 
|  | // Makes the connection go away, in a failed state. | 
|  | void FailAndDestroy(); | 
|  |  | 
|  | // Prunes the connection and sets its state to STATE_FAILED, | 
|  | // It will not be used or send pings although it can still receive packets. | 
|  | void FailAndPrune(); | 
|  |  | 
|  | // Checks that the state of this connection is up-to-date.  The argument is | 
|  | // the current time, which is compared against various timeouts. | 
|  | void UpdateState(int64_t now); | 
|  |  | 
|  | // Called when this connection should try checking writability again. | 
|  | int64_t last_ping_sent() const { return last_ping_sent_; } | 
|  | void Ping(int64_t now); | 
|  | void ReceivedPingResponse(int rtt, const std::string& request_id); | 
|  | int64_t last_ping_response_received() const { | 
|  | return last_ping_response_received_; | 
|  | } | 
|  | // Used to check if any STUN ping response has been received. | 
|  | int rtt_samples() const { return rtt_samples_; } | 
|  |  | 
|  | // Called whenever a valid ping is received on this connection.  This is | 
|  | // public because the connection intercepts the first ping for us. | 
|  | int64_t last_ping_received() const { return last_ping_received_; } | 
|  | void ReceivedPing(); | 
|  | // Handles the binding request; sends a response if this is a valid request. | 
|  | void HandleBindingRequest(IceMessage* msg); | 
|  |  | 
|  | int64_t last_data_received() const { return last_data_received_; } | 
|  |  | 
|  | // Debugging description of this connection | 
|  | std::string ToDebugId() const; | 
|  | std::string ToString() const; | 
|  | std::string ToSensitiveString() const; | 
|  | // Structured description of this candidate pair. | 
|  | const webrtc::IceCandidatePairDescription& ToLogDescription(); | 
|  | // Integer typed hash value of this candidate pair. | 
|  | uint32_t hash() { return hash_; } | 
|  | void set_ice_event_log(webrtc::IceEventLog* ice_event_log) { | 
|  | ice_event_log_ = ice_event_log; | 
|  | } | 
|  | // Prints pings_since_last_response_ into a string. | 
|  | void PrintPingsSinceLastResponse(std::string* pings, size_t max); | 
|  |  | 
|  | bool reported() const { return reported_; } | 
|  | void set_reported(bool reported) { reported_ = reported; } | 
|  | // The following two methods are only used for logging in ToString above, and | 
|  | // this flag is set true by P2PTransportChannel for its selected candidate | 
|  | // pair. | 
|  | bool selected() const { return selected_; } | 
|  | void set_selected(bool selected) { selected_ = selected; } | 
|  |  | 
|  | // This signal will be fired if this connection is nominated by the | 
|  | // controlling side. | 
|  | sigslot::signal1<Connection*> SignalNominated; | 
|  |  | 
|  | // Invoked when Connection receives STUN error response with 487 code. | 
|  | void HandleRoleConflictFromPeer(); | 
|  |  | 
|  | IceCandidatePairState state() const { return state_; } | 
|  |  | 
|  | int num_pings_sent() const { return num_pings_sent_; } | 
|  |  | 
|  | IceMode remote_ice_mode() const { return remote_ice_mode_; } | 
|  |  | 
|  | uint32_t ComputeNetworkCost() const; | 
|  |  | 
|  | // Update the ICE password and/or generation of the remote candidate if the | 
|  | // ufrag in |params| matches the candidate's ufrag, and the | 
|  | // candidate's password and/or ufrag has not been set. | 
|  | void MaybeSetRemoteIceParametersAndGeneration(const IceParameters& params, | 
|  | int generation); | 
|  |  | 
|  | // If |remote_candidate_| is peer reflexive and is equivalent to | 
|  | // |new_candidate| except the type, update |remote_candidate_| to | 
|  | // |new_candidate|. | 
|  | void MaybeUpdatePeerReflexiveCandidate(const Candidate& new_candidate); | 
|  |  | 
|  | // Returns the last received time of any data, stun request, or stun | 
|  | // response in milliseconds | 
|  | int64_t last_received() const; | 
|  | // Returns the last time when the connection changed its receiving state. | 
|  | int64_t receiving_unchanged_since() const { | 
|  | return receiving_unchanged_since_; | 
|  | } | 
|  |  | 
|  | bool stable(int64_t now) const; | 
|  |  | 
|  | protected: | 
|  | enum { MSG_DELETE = 0, MSG_FIRST_AVAILABLE }; | 
|  |  | 
|  | // Constructs a new connection to the given remote port. | 
|  | Connection(Port* port, size_t index, const Candidate& candidate); | 
|  |  | 
|  | // Called back when StunRequestManager has a stun packet to send | 
|  | void OnSendStunPacket(const void* data, size_t size, StunRequest* req); | 
|  |  | 
|  | // Callbacks from ConnectionRequest | 
|  | virtual void OnConnectionRequestResponse(ConnectionRequest* req, | 
|  | StunMessage* response); | 
|  | void OnConnectionRequestErrorResponse(ConnectionRequest* req, | 
|  | StunMessage* response); | 
|  | void OnConnectionRequestTimeout(ConnectionRequest* req); | 
|  | void OnConnectionRequestSent(ConnectionRequest* req); | 
|  |  | 
|  | bool rtt_converged() const; | 
|  |  | 
|  | // If the response is not received within 2 * RTT, the response is assumed to | 
|  | // be missing. | 
|  | bool missing_responses(int64_t now) const; | 
|  |  | 
|  | // Changes the state and signals if necessary. | 
|  | void set_write_state(WriteState value); | 
|  | void UpdateReceiving(int64_t now); | 
|  | void set_state(IceCandidatePairState state); | 
|  | void set_connected(bool value); | 
|  |  | 
|  | uint32_t nomination() const { return nomination_; } | 
|  |  | 
|  | void OnMessage(rtc::Message* pmsg) override; | 
|  |  | 
|  | Port* port_; | 
|  | size_t local_candidate_index_; | 
|  | Candidate remote_candidate_; | 
|  |  | 
|  | ConnectionInfo stats_; | 
|  | rtc::RateTracker recv_rate_tracker_; | 
|  | rtc::RateTracker send_rate_tracker_; | 
|  |  | 
|  | private: | 
|  | // Update the local candidate based on the mapped address attribute. | 
|  | // If the local candidate changed, fires SignalStateChange. | 
|  | void MaybeUpdateLocalCandidate(ConnectionRequest* request, | 
|  | StunMessage* response); | 
|  |  | 
|  | void LogCandidatePairConfig(webrtc::IceCandidatePairConfigType type); | 
|  | void LogCandidatePairEvent(webrtc::IceCandidatePairEventType type); | 
|  |  | 
|  | WriteState write_state_; | 
|  | bool receiving_; | 
|  | bool connected_; | 
|  | bool pruned_; | 
|  | bool selected_ = false; | 
|  | // By default |use_candidate_attr_| flag will be true, | 
|  | // as we will be using aggressive nomination. | 
|  | // But when peer is ice-lite, this flag "must" be initialized to false and | 
|  | // turn on when connection becomes "best connection". | 
|  | bool use_candidate_attr_; | 
|  | // Used by the controlling side to indicate that this connection will be | 
|  | // selected for transmission if the peer supports ICE-renomination when this | 
|  | // value is positive. A larger-value indicates that a connection is nominated | 
|  | // later and should be selected by the controlled side with higher precedence. | 
|  | // A zero-value indicates not nominating this connection. | 
|  | uint32_t nomination_ = 0; | 
|  | // The last nomination that has been acknowledged. | 
|  | uint32_t acked_nomination_ = 0; | 
|  | // Used by the controlled side to remember the nomination value received from | 
|  | // the controlling side. When the peer does not support ICE re-nomination, | 
|  | // its value will be 1 if the connection has been nominated. | 
|  | uint32_t remote_nomination_ = 0; | 
|  |  | 
|  | IceMode remote_ice_mode_; | 
|  | StunRequestManager requests_; | 
|  | int rtt_; | 
|  | int rtt_samples_ = 0; | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime | 
|  | uint64_t total_round_trip_time_ms_ = 0; | 
|  | // https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime | 
|  | absl::optional<uint32_t> current_round_trip_time_ms_; | 
|  | int64_t last_ping_sent_;      // last time we sent a ping to the other side | 
|  | int64_t last_ping_received_;  // last time we received a ping from the other | 
|  | // side | 
|  | int64_t last_data_received_; | 
|  | int64_t last_ping_response_received_; | 
|  | int64_t receiving_unchanged_since_ = 0; | 
|  | std::vector<SentPing> pings_since_last_response_; | 
|  |  | 
|  | PacketLossEstimator packet_loss_estimator_; | 
|  |  | 
|  | absl::optional<int> unwritable_timeout_; | 
|  | absl::optional<int> unwritable_min_checks_; | 
|  |  | 
|  | bool reported_; | 
|  | IceCandidatePairState state_; | 
|  | // Time duration to switch from receiving to not receiving. | 
|  | absl::optional<int> receiving_timeout_; | 
|  | int64_t time_created_ms_; | 
|  | int num_pings_sent_ = 0; | 
|  |  | 
|  | absl::optional<webrtc::IceCandidatePairDescription> log_description_; | 
|  | uint32_t hash_; | 
|  | webrtc::IceEventLog* ice_event_log_ = nullptr; | 
|  |  | 
|  | friend class Port; | 
|  | friend class ConnectionRequest; | 
|  | }; | 
|  |  | 
|  | // ProxyConnection defers all the interesting work to the port. | 
|  | class ProxyConnection : public Connection { | 
|  | public: | 
|  | ProxyConnection(Port* port, size_t index, const Candidate& remote_candidate); | 
|  |  | 
|  | int Send(const void* data, | 
|  | size_t size, | 
|  | const rtc::PacketOptions& options) override; | 
|  | int GetError() override; | 
|  |  | 
|  | private: | 
|  | int error_ = 0; | 
|  | }; | 
|  |  | 
|  | }  // namespace cricket | 
|  |  | 
|  | #endif  // P2P_BASE_PORT_H_ |