| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_TESTUTILS_H_ |
| #define RTC_BASE_TESTUTILS_H_ |
| |
| // Utilities for testing rtc infrastructure in unittests |
| |
| #include <algorithm> |
| #include <map> |
| #include <memory> |
| #include <vector> |
| #include "rtc_base/asyncsocket.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/gunit.h" |
| #include "rtc_base/stream.h" |
| #include "rtc_base/stringutils.h" |
| |
| namespace webrtc { |
| namespace testing { |
| |
| using namespace rtc; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // StreamSink - Monitor asynchronously signalled events from StreamInterface |
| // or AsyncSocket (which should probably be a StreamInterface. |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| // Note: Any event that is an error is treaded as SSE_ERROR instead of that |
| // event. |
| |
| enum StreamSinkEvent { |
| SSE_OPEN = SE_OPEN, |
| SSE_READ = SE_READ, |
| SSE_WRITE = SE_WRITE, |
| SSE_CLOSE = SE_CLOSE, |
| SSE_ERROR = 16 |
| }; |
| |
| class StreamSink : public sigslot::has_slots<> { |
| public: |
| StreamSink(); |
| ~StreamSink() override; |
| |
| void Monitor(StreamInterface* stream) { |
| stream->SignalEvent.connect(this, &StreamSink::OnEvent); |
| events_.erase(stream); |
| } |
| void Unmonitor(StreamInterface* stream) { |
| stream->SignalEvent.disconnect(this); |
| // In case you forgot to unmonitor a previous object with this address |
| events_.erase(stream); |
| } |
| bool Check(StreamInterface* stream, |
| StreamSinkEvent event, |
| bool reset = true) { |
| return DoCheck(stream, event, reset); |
| } |
| int Events(StreamInterface* stream, bool reset = true) { |
| return DoEvents(stream, reset); |
| } |
| |
| void Monitor(AsyncSocket* socket) { |
| socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent); |
| socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent); |
| socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent); |
| socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent); |
| // In case you forgot to unmonitor a previous object with this address |
| events_.erase(socket); |
| } |
| void Unmonitor(AsyncSocket* socket) { |
| socket->SignalConnectEvent.disconnect(this); |
| socket->SignalReadEvent.disconnect(this); |
| socket->SignalWriteEvent.disconnect(this); |
| socket->SignalCloseEvent.disconnect(this); |
| events_.erase(socket); |
| } |
| bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) { |
| return DoCheck(socket, event, reset); |
| } |
| int Events(AsyncSocket* socket, bool reset = true) { |
| return DoEvents(socket, reset); |
| } |
| |
| private: |
| typedef std::map<void*, int> EventMap; |
| |
| void OnEvent(StreamInterface* stream, int events, int error) { |
| if (error) { |
| events = SSE_ERROR; |
| } |
| AddEvents(stream, events); |
| } |
| void OnConnectEvent(AsyncSocket* socket) { AddEvents(socket, SSE_OPEN); } |
| void OnReadEvent(AsyncSocket* socket) { AddEvents(socket, SSE_READ); } |
| void OnWriteEvent(AsyncSocket* socket) { AddEvents(socket, SSE_WRITE); } |
| void OnCloseEvent(AsyncSocket* socket, int error) { |
| AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR); |
| } |
| |
| void AddEvents(void* obj, int events) { |
| EventMap::iterator it = events_.find(obj); |
| if (events_.end() == it) { |
| events_.insert(EventMap::value_type(obj, events)); |
| } else { |
| it->second |= events; |
| } |
| } |
| bool DoCheck(void* obj, StreamSinkEvent event, bool reset) { |
| EventMap::iterator it = events_.find(obj); |
| if ((events_.end() == it) || (0 == (it->second & event))) { |
| return false; |
| } |
| if (reset) { |
| it->second &= ~event; |
| } |
| return true; |
| } |
| int DoEvents(void* obj, bool reset) { |
| EventMap::iterator it = events_.find(obj); |
| if (events_.end() == it) |
| return 0; |
| int events = it->second; |
| if (reset) { |
| it->second = 0; |
| } |
| return events; |
| } |
| |
| EventMap events_; |
| }; |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // StreamSource - Implements stream interface and simulates asynchronous |
| // events on the stream, without a network. Also buffers written data. |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| class StreamSource : public StreamInterface { |
| public: |
| StreamSource(); |
| ~StreamSource() override; |
| |
| void Clear() { |
| readable_data_.clear(); |
| written_data_.clear(); |
| state_ = SS_CLOSED; |
| read_block_ = 0; |
| write_block_ = SIZE_UNKNOWN; |
| } |
| void QueueString(const char* data) { QueueData(data, strlen(data)); } |
| #if defined(__GNUC__) |
| // Note: Implicit |this| argument counts as the first argument. |
| __attribute__((__format__(__printf__, 2, 3))) |
| #endif |
| void |
| QueueStringF(const char* format, ...) { |
| va_list args; |
| va_start(args, format); |
| char buffer[1024]; |
| size_t len = vsprintfn(buffer, sizeof(buffer), format, args); |
| RTC_CHECK(len < sizeof(buffer) - 1); |
| va_end(args); |
| QueueData(buffer, len); |
| } |
| void QueueData(const char* data, size_t len) { |
| readable_data_.insert(readable_data_.end(), data, data + len); |
| if ((SS_OPEN == state_) && (readable_data_.size() == len)) { |
| SignalEvent(this, SE_READ, 0); |
| } |
| } |
| std::string ReadData() { |
| std::string data; |
| // avoid accessing written_data_[0] if it is undefined |
| if (written_data_.size() > 0) { |
| data.insert(0, &written_data_[0], written_data_.size()); |
| } |
| written_data_.clear(); |
| return data; |
| } |
| void SetState(StreamState state) { |
| int events = 0; |
| if ((SS_OPENING == state_) && (SS_OPEN == state)) { |
| events |= SE_OPEN; |
| if (!readable_data_.empty()) { |
| events |= SE_READ; |
| } |
| } else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) { |
| events |= SE_CLOSE; |
| } |
| state_ = state; |
| if (events) { |
| SignalEvent(this, events, 0); |
| } |
| } |
| // Will cause Read to block when there are pos bytes in the read queue. |
| void SetReadBlock(size_t pos) { read_block_ = pos; } |
| // Will cause Write to block when there are pos bytes in the write queue. |
| void SetWriteBlock(size_t pos) { write_block_ = pos; } |
| |
| StreamState GetState() const override; |
| StreamResult Read(void* buffer, |
| size_t buffer_len, |
| size_t* read, |
| int* error) override; |
| StreamResult Write(const void* data, |
| size_t data_len, |
| size_t* written, |
| int* error) override; |
| void Close() override; |
| |
| private: |
| typedef std::vector<char> Buffer; |
| Buffer readable_data_, written_data_; |
| StreamState state_; |
| size_t read_block_, write_block_; |
| }; |
| |
| } // namespace testing |
| } // namespace webrtc |
| |
| #endif // RTC_BASE_TESTUTILS_H_ |