| /* |
| * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/video_coding/codecs/vp9/svc_rate_allocator.h" |
| |
| #include <algorithm> |
| #include <cmath> |
| #include <numeric> |
| |
| #include "rtc_base/checks.h" |
| |
| namespace webrtc { |
| |
| const float kSpatialLayeringRateScalingFactor = 0.55f; |
| const float kTemporalLayeringRateScalingFactor = 0.55f; |
| |
| SvcRateAllocator::SvcRateAllocator(const VideoCodec& codec) : codec_(codec) { |
| RTC_DCHECK_EQ(codec.codecType, kVideoCodecVP9); |
| } |
| |
| VideoBitrateAllocation SvcRateAllocator::GetAllocation( |
| uint32_t total_bitrate_bps, |
| uint32_t framerate_fps) { |
| if (codec_.maxBitrate != 0) { |
| total_bitrate_bps = std::min(total_bitrate_bps, codec_.maxBitrate * 1000); |
| } |
| |
| if (codec_.spatialLayers[0].targetBitrate == 0) { |
| // Delegate rate distribution to VP9 encoder wrapper if bitrate thresholds |
| // are not initialized. |
| VideoBitrateAllocation bitrate_allocation; |
| bitrate_allocation.SetBitrate(0, 0, total_bitrate_bps); |
| return bitrate_allocation; |
| } else if (codec_.mode == VideoCodecMode::kRealtimeVideo) { |
| return GetAllocationNormalVideo(total_bitrate_bps); |
| } else { |
| return GetAllocationScreenSharing(total_bitrate_bps); |
| } |
| } |
| |
| VideoBitrateAllocation SvcRateAllocator::GetAllocationNormalVideo( |
| uint32_t total_bitrate_bps) const { |
| size_t num_spatial_layers = codec_.VP9().numberOfSpatialLayers; |
| RTC_CHECK(num_spatial_layers > 0); |
| size_t num_temporal_layers = codec_.VP9().numberOfTemporalLayers; |
| RTC_CHECK(num_temporal_layers > 0); |
| |
| std::vector<size_t> spatial_layer_bitrate_bps; |
| |
| // Distribute total bitrate across spatial layers. If there is not enough |
| // bitrate to provide all layers with at least minimum required bitrate |
| // then number of layers is reduced by one and distribution is repeated |
| // until that condition is met or if number of layers is reduced to one. |
| for (;; --num_spatial_layers) { |
| spatial_layer_bitrate_bps = |
| SplitBitrate(num_spatial_layers, total_bitrate_bps, |
| kSpatialLayeringRateScalingFactor); |
| |
| const bool enough_bitrate = AdjustAndVerify(&spatial_layer_bitrate_bps); |
| if (enough_bitrate || num_spatial_layers == 1) { |
| break; |
| } |
| } |
| |
| VideoBitrateAllocation bitrate_allocation; |
| |
| for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { |
| std::vector<size_t> temporal_layer_bitrate_bps = |
| SplitBitrate(num_temporal_layers, spatial_layer_bitrate_bps[sl_idx], |
| kTemporalLayeringRateScalingFactor); |
| |
| // Distribute rate across temporal layers. Allocate more bits to lower |
| // layers since they are used for prediction of higher layers and their |
| // references are far apart. |
| if (num_temporal_layers == 1) { |
| bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[0]); |
| } else if (num_temporal_layers == 2) { |
| bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[1]); |
| bitrate_allocation.SetBitrate(sl_idx, 1, temporal_layer_bitrate_bps[0]); |
| } else { |
| RTC_CHECK_EQ(num_temporal_layers, 3); |
| // In case of three temporal layers the high layer has two frames and the |
| // middle layer has one frame within GOP (in between two consecutive low |
| // layer frames). Thus high layer requires more bits (comparing pure |
| // bitrate of layer, excluding bitrate of base layers) to keep quality on |
| // par with lower layers. |
| bitrate_allocation.SetBitrate(sl_idx, 0, temporal_layer_bitrate_bps[2]); |
| bitrate_allocation.SetBitrate(sl_idx, 1, temporal_layer_bitrate_bps[0]); |
| bitrate_allocation.SetBitrate(sl_idx, 2, temporal_layer_bitrate_bps[1]); |
| } |
| } |
| |
| return bitrate_allocation; |
| } |
| |
| bool SvcRateAllocator::AdjustAndVerify( |
| std::vector<size_t>* spatial_layer_bitrate_bps) const { |
| bool enough_bitrate = true; |
| size_t excess_rate = 0; |
| for (size_t sl_idx = 0; |
| sl_idx < spatial_layer_bitrate_bps->size() && enough_bitrate; ++sl_idx) { |
| RTC_DCHECK_GT(codec_.spatialLayers[sl_idx].maxBitrate, 0); |
| RTC_DCHECK_GE(codec_.spatialLayers[sl_idx].maxBitrate, |
| codec_.spatialLayers[sl_idx].minBitrate); |
| |
| const size_t min_bitrate_bps = |
| codec_.spatialLayers[sl_idx].minBitrate * 1000; |
| const size_t max_bitrate_bps = |
| codec_.spatialLayers[sl_idx].maxBitrate * 1000; |
| |
| spatial_layer_bitrate_bps->at(sl_idx) += excess_rate; |
| if (spatial_layer_bitrate_bps->at(sl_idx) < max_bitrate_bps) { |
| excess_rate = 0; |
| } else { |
| excess_rate = spatial_layer_bitrate_bps->at(sl_idx) - max_bitrate_bps; |
| spatial_layer_bitrate_bps->at(sl_idx) = max_bitrate_bps; |
| } |
| |
| enough_bitrate = (spatial_layer_bitrate_bps->at(sl_idx) >= min_bitrate_bps); |
| } |
| |
| return enough_bitrate; |
| } |
| |
| VideoBitrateAllocation SvcRateAllocator::GetAllocationScreenSharing( |
| uint32_t total_bitrate_bps) const { |
| const size_t num_spatial_layers = codec_.VP9().numberOfSpatialLayers; |
| RTC_CHECK(num_spatial_layers > 0); |
| RTC_CHECK_EQ(codec_.VP9().numberOfTemporalLayers, 1U); |
| |
| VideoBitrateAllocation bitrate_allocation; |
| |
| // Add next layer after bitrate of previous layer has reached its maximum. |
| size_t left_bitrate_bps = total_bitrate_bps; |
| for (size_t sl_idx = 0; sl_idx < num_spatial_layers; ++sl_idx) { |
| const size_t min_bitrate_bps = |
| codec_.spatialLayers[sl_idx].minBitrate * 1000; |
| const size_t max_bitrate_bps = |
| codec_.spatialLayers[sl_idx].maxBitrate * 1000; |
| |
| const size_t bitrate_bps = std::min(left_bitrate_bps, max_bitrate_bps); |
| if (bitrate_bps >= min_bitrate_bps) { |
| bitrate_allocation.SetBitrate(sl_idx, 0, bitrate_bps); |
| } else { |
| break; |
| } |
| |
| left_bitrate_bps -= bitrate_bps; |
| } |
| |
| return bitrate_allocation; |
| } |
| |
| std::vector<size_t> SvcRateAllocator::SplitBitrate( |
| size_t num_layers, |
| size_t total_bitrate, |
| float rate_scaling_factor) const { |
| std::vector<size_t> bitrates; |
| |
| double denominator = 0.0; |
| for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) { |
| denominator += std::pow(rate_scaling_factor, layer_idx); |
| } |
| |
| double numerator = std::pow(rate_scaling_factor, num_layers - 1); |
| for (size_t layer_idx = 0; layer_idx < num_layers; ++layer_idx) { |
| bitrates.push_back(numerator * total_bitrate / denominator); |
| numerator /= rate_scaling_factor; |
| } |
| |
| const size_t sum = std::accumulate(bitrates.begin(), bitrates.end(), 0); |
| // Ensure the sum of split bitrates doesn't exceed the total bitrate. |
| RTC_DCHECK_LE(sum, total_bitrate); |
| |
| // Keep the sum of split bitrates equal to the total bitrate by adding bits, |
| // which were lost due to rounding, to the latest layer. |
| bitrates.back() += total_bitrate - sum; |
| |
| return bitrates; |
| } |
| |
| } // namespace webrtc |