blob: 1decd5af3dc27135092fab0a3598f7e7f2ab33bf [file] [log] [blame]
/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_AUDIO_CODECS_ISAC_AUDIO_DECODER_ISAC_FLOAT_H_
#define API_AUDIO_CODECS_ISAC_AUDIO_DECODER_ISAC_FLOAT_H_
#include <memory>
#include <vector>
#include "api/audio_codecs/audio_decoder.h"
#include "api/audio_codecs/audio_format.h"
#include "api/optional.h"
namespace webrtc {
// iSAC decoder API (floating-point implementation) for use as a template
// parameter to CreateAudioDecoderFactory<...>().
//
// NOTE: This struct is still under development and may change without notice.
struct AudioDecoderIsacFloat {
struct Config {
bool IsOk() const {
return sample_rate_hz == 16000 || sample_rate_hz == 32000;
}
int sample_rate_hz = 16000;
};
static rtc::Optional<Config> SdpToConfig(const SdpAudioFormat& audio_format);
static void AppendSupportedDecoders(std::vector<AudioCodecSpec>* specs);
static std::unique_ptr<AudioDecoder> MakeAudioDecoder(Config config);
};
} // namespace webrtc
#endif // API_AUDIO_CODECS_ISAC_AUDIO_DECODER_ISAC_FLOAT_H_