blob: 15951e0bf7dfe02d9800ec1d7507c5157f148007 [file] [log] [blame]
/*
* Copyright 2018 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_STRINGS_STRING_BUILDER_H_
#define RTC_BASE_STRINGS_STRING_BUILDER_H_
#include <cstdio>
#include <string>
#include "rtc_base/checks.h"
#include "rtc_base/stringutils.h"
namespace rtc {
// This is a minimalistic string builder class meant to cover the most cases
// of when you might otherwise be tempted to use a stringstream (discouraged
// for anything except logging).
// This class allocates a fixed size buffer on the stack and concatenates
// strings and numbers into it, allowing the results to be read via |str()|.
template <size_t buffer_size>
class SimpleStringBuilder {
public:
SimpleStringBuilder() { buffer_[0] = '\0'; }
SimpleStringBuilder(const SimpleStringBuilder&) = delete;
SimpleStringBuilder& operator=(const SimpleStringBuilder&) = delete;
SimpleStringBuilder& operator<<(const char* str) { return Append(str); }
SimpleStringBuilder& operator<<(char ch) { return Append(&ch, 1); }
SimpleStringBuilder& operator<<(const std::string& str) {
return Append(str.c_str(), str.length());
}
// Numeric conversion routines.
//
// We use std::[v]snprintf instead of std::to_string because:
// * std::to_string relies on the current locale for formatting purposes,
// and therefore concurrent calls to std::to_string from multiple threads
// may result in partial serialization of calls
// * snprintf allows us to print the number directly into our buffer.
// * avoid allocating a std::string (potential heap alloc).
// TODO(tommi): Switch to std::to_chars in C++17.
SimpleStringBuilder& operator<<(int i) { return AppendFormat("%d", i); }
SimpleStringBuilder& operator<<(unsigned i) { return AppendFormat("%u", i); }
SimpleStringBuilder& operator<<(long i) { // NOLINT
return AppendFormat("%ld", i);
}
SimpleStringBuilder& operator<<(long long i) { // NOLINT
return AppendFormat("%lld", i);
}
SimpleStringBuilder& operator<<(unsigned long i) { // NOLINT
return AppendFormat("%lu", i);
}
SimpleStringBuilder& operator<<(unsigned long long i) { // NOLINT
return AppendFormat("%llu", i);
}
SimpleStringBuilder& operator<<(float f) { return AppendFormat("%f", f); }
SimpleStringBuilder& operator<<(double f) { return AppendFormat("%f", f); }
SimpleStringBuilder& operator<<(long double f) {
return AppendFormat("%Lf", f);
}
// Returns a pointer to the built string. The name |str()| is borrowed for
// compatibility reasons as we replace usage of stringstream throughout the
// code base.
const char* str() const { return &buffer_[0]; }
// Returns the length of the string. The name |size()| is picked for STL
// compatibility reasons.
size_t size() const { return size_; }
// Allows appending a printf style formatted string.
SimpleStringBuilder& AppendFormat(const char* fmt, ...) {
va_list args;
va_start(args, fmt);
int len = std::vsnprintf(&buffer_[size_], buffer_size - size_, fmt, args);
RTC_DCHECK_GE(len, 0);
// Negative values are likely programmer error, but let's not update the
// length if so.
if (len > 0)
AddToLength(len);
va_end(args);
return *this;
}
// An alternate way from operator<<() to append a string. This variant is
// slightly more efficient when the length of the string to append, is known.
SimpleStringBuilder& Append(const char* str, size_t length = SIZE_UNKNOWN) {
AddToLength(
rtc::strcpyn(&buffer_[size_], buffer_size - size_, str, length));
return *this;
}
private:
void AddToLength(size_t chars_added) {
size_ += chars_added;
RTC_DCHECK_EQ('\0', buffer_[size_]);
RTC_DCHECK_LE(size_, buffer_size - 1)
<< "Buffer size limit reached (" << buffer_size << ")";
}
// An always-zero-terminated fixed buffer that we write to.
// Assuming the SimpleStringBuilder instance lives on the stack, this
// buffer will be stack allocated, which is done for performance reasons.
// Having a fixed size is furthermore useful to avoid unnecessary resizing
// while building it.
char buffer_[buffer_size]; // NOLINT
// Represents the number of characters written to the buffer.
// This does not include the terminating '\0'.
size_t size_ = 0;
};
} // namespace rtc
#endif // RTC_BASE_STRINGS_STRING_BUILDER_H_