|  | /* | 
|  | *  Copyright 2004 The WebRTC Project Authors. All rights reserved. | 
|  | * | 
|  | *  Use of this source code is governed by a BSD-style license | 
|  | *  that can be found in the LICENSE file in the root of the source | 
|  | *  tree. An additional intellectual property rights grant can be found | 
|  | *  in the file PATENTS.  All contributing project authors may | 
|  | *  be found in the AUTHORS file in the root of the source tree. | 
|  | */ | 
|  |  | 
|  | #ifndef WEBRTC_SOUND_LINUXSOUNDSYSTEM_H_ | 
|  | #define WEBRTC_SOUND_LINUXSOUNDSYSTEM_H_ | 
|  |  | 
|  | #include "webrtc/base/arraysize.h" | 
|  | #include "webrtc/sound/automaticallychosensoundsystem.h" | 
|  |  | 
|  | namespace rtc { | 
|  |  | 
|  | extern const SoundSystemCreator kLinuxSoundSystemCreators[ | 
|  | #ifdef HAVE_LIBPULSE | 
|  | 2 | 
|  | #else | 
|  | 1 | 
|  | #endif | 
|  | ]; | 
|  |  | 
|  | // The vast majority of Linux systems use ALSA for the device-level sound API, | 
|  | // but an increasing number are using PulseAudio for the application API and | 
|  | // only using ALSA internally in PulseAudio itself. But like everything on | 
|  | // Linux this is user-configurable, so we need to support both and choose the | 
|  | // right one at run-time. | 
|  | // PulseAudioSoundSystem is designed to only successfully initialize if | 
|  | // PulseAudio is installed and running, and if it is running then direct device | 
|  | // access using ALSA typically won't work, so if PulseAudioSoundSystem | 
|  | // initializes then we choose that. Otherwise we choose ALSA. | 
|  | typedef AutomaticallyChosenSoundSystem< | 
|  | kLinuxSoundSystemCreators, | 
|  | arraysize(kLinuxSoundSystemCreators)> LinuxSoundSystem; | 
|  |  | 
|  | }  // namespace rtc | 
|  |  | 
|  | #endif  // WEBRTC_SOUND_LINUXSOUNDSYSTEM_H_ |