| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef P2P_BASE_TCPPORT_H_ |
| #define P2P_BASE_TCPPORT_H_ |
| |
| #include <list> |
| #include <memory> |
| #include <string> |
| |
| #include "absl/memory/memory.h" |
| #include "p2p/base/port.h" |
| #include "rtc_base/asyncpacketsocket.h" |
| |
| namespace cricket { |
| |
| class TCPConnection; |
| |
| // Communicates using a local TCP port. |
| // |
| // This class is designed to allow subclasses to take advantage of the |
| // connection management provided by this class. A subclass should take of all |
| // packet sending and preparation, but when a packet is received, it should |
| // call this TCPPort::OnReadPacket (3 arg) to dispatch to a connection. |
| class TCPPort : public Port { |
| public: |
| static std::unique_ptr<TCPPort> Create(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| uint16_t min_port, |
| uint16_t max_port, |
| const std::string& username, |
| const std::string& password, |
| bool allow_listen) { |
| // Using `new` to access a non-public constructor. |
| return absl::WrapUnique(new TCPPort(thread, factory, network, min_port, |
| max_port, username, password, |
| allow_listen)); |
| } |
| ~TCPPort() override; |
| |
| Connection* CreateConnection(const Candidate& address, |
| CandidateOrigin origin) override; |
| |
| void PrepareAddress() override; |
| |
| int GetOption(rtc::Socket::Option opt, int* value) override; |
| int SetOption(rtc::Socket::Option opt, int value) override; |
| int GetError() override; |
| bool SupportsProtocol(const std::string& protocol) const override; |
| ProtocolType GetProtocol() const override; |
| |
| protected: |
| TCPPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| uint16_t min_port, |
| uint16_t max_port, |
| const std::string& username, |
| const std::string& password, |
| bool allow_listen); |
| |
| // Handles sending using the local TCP socket. |
| int SendTo(const void* data, |
| size_t size, |
| const rtc::SocketAddress& addr, |
| const rtc::PacketOptions& options, |
| bool payload) override; |
| |
| // Accepts incoming TCP connection. |
| void OnNewConnection(rtc::AsyncPacketSocket* socket, |
| rtc::AsyncPacketSocket* new_socket); |
| |
| private: |
| struct Incoming { |
| rtc::SocketAddress addr; |
| rtc::AsyncPacketSocket* socket; |
| }; |
| |
| void TryCreateServerSocket(); |
| |
| rtc::AsyncPacketSocket* GetIncoming(const rtc::SocketAddress& addr, |
| bool remove = false); |
| |
| // Receives packet signal from the local TCP Socket. |
| void OnReadPacket(rtc::AsyncPacketSocket* socket, |
| const char* data, |
| size_t size, |
| const rtc::SocketAddress& remote_addr, |
| const int64_t& packet_time_us); |
| |
| void OnSentPacket(rtc::AsyncPacketSocket* socket, |
| const rtc::SentPacket& sent_packet) override; |
| |
| void OnReadyToSend(rtc::AsyncPacketSocket* socket); |
| |
| void OnAddressReady(rtc::AsyncPacketSocket* socket, |
| const rtc::SocketAddress& address); |
| |
| // TODO(?): Is this still needed? |
| bool incoming_only_; |
| bool allow_listen_; |
| rtc::AsyncPacketSocket* socket_; |
| int error_; |
| std::list<Incoming> incoming_; |
| |
| friend class TCPConnection; |
| }; |
| |
| class TCPConnection : public Connection { |
| public: |
| // Connection is outgoing unless socket is specified |
| TCPConnection(TCPPort* port, |
| const Candidate& candidate, |
| rtc::AsyncPacketSocket* socket = 0); |
| ~TCPConnection() override; |
| |
| int Send(const void* data, |
| size_t size, |
| const rtc::PacketOptions& options) override; |
| int GetError() override; |
| |
| rtc::AsyncPacketSocket* socket() { return socket_.get(); } |
| |
| void OnMessage(rtc::Message* pmsg) override; |
| |
| // Allow test cases to overwrite the default timeout period. |
| int reconnection_timeout() const { return reconnection_timeout_; } |
| void set_reconnection_timeout(int timeout_in_ms) { |
| reconnection_timeout_ = timeout_in_ms; |
| } |
| |
| protected: |
| enum { |
| MSG_TCPCONNECTION_DELAYED_ONCLOSE = Connection::MSG_FIRST_AVAILABLE, |
| }; |
| |
| // Set waiting_for_stun_binding_complete_ to false to allow data packets in |
| // addition to what Port::OnConnectionRequestResponse does. |
| void OnConnectionRequestResponse(ConnectionRequest* req, |
| StunMessage* response) override; |
| |
| private: |
| // Helper function to handle the case when Ping or Send fails with error |
| // related to socket close. |
| void MaybeReconnect(); |
| |
| void CreateOutgoingTcpSocket(); |
| |
| void ConnectSocketSignals(rtc::AsyncPacketSocket* socket); |
| |
| void OnConnect(rtc::AsyncPacketSocket* socket); |
| void OnClose(rtc::AsyncPacketSocket* socket, int error); |
| void OnReadPacket(rtc::AsyncPacketSocket* socket, |
| const char* data, |
| size_t size, |
| const rtc::SocketAddress& remote_addr, |
| const int64_t& packet_time_us); |
| void OnReadyToSend(rtc::AsyncPacketSocket* socket); |
| |
| std::unique_ptr<rtc::AsyncPacketSocket> socket_; |
| int error_; |
| bool outgoing_; |
| |
| // Guard against multiple outgoing tcp connection during a reconnect. |
| bool connection_pending_; |
| |
| // Guard against data packets sent when we reconnect a TCP connection. During |
| // reconnecting, when a new tcp connection has being made, we can't send data |
| // packets out until the STUN binding is completed (i.e. the write state is |
| // set to WRITABLE again by Connection::OnConnectionRequestResponse). IPC |
| // socket, when receiving data packets before that, will trigger OnError which |
| // will terminate the newly created connection. |
| bool pretending_to_be_writable_; |
| |
| // Allow test case to overwrite the default timeout period. |
| int reconnection_timeout_; |
| |
| friend class TCPPort; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // P2P_BASE_TCPPORT_H_ |