| /* |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_AUDIO_CODING_NETEQ_SYNC_BUFFER_H_ |
| #define MODULES_AUDIO_CODING_NETEQ_SYNC_BUFFER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <vector> |
| |
| #include "api/audio/audio_view.h" |
| #include "modules/audio_coding/neteq/audio_multi_vector.h" |
| #include "modules/audio_coding/neteq/audio_vector.h" |
| #include "rtc_base/buffer.h" |
| |
| namespace webrtc { |
| |
| class SyncBuffer final : public AudioMultiVector { |
| public: |
| SyncBuffer(size_t channels, size_t length) |
| : AudioMultiVector(channels, length), |
| next_index_(length), |
| end_timestamp_(0), |
| dtmf_index_(0) {} |
| |
| SyncBuffer(const SyncBuffer&) = delete; |
| SyncBuffer& operator=(const SyncBuffer&) = delete; |
| |
| ~SyncBuffer() override = default; |
| |
| // Returns the number of samples yet to play out from the buffer. |
| size_t FutureLength() const; |
| |
| // Adds the contents of `append_this` to the back of the SyncBuffer. Removes |
| // the same number of samples from the beginning of the SyncBuffer, to |
| // maintain a constant buffer size. The `next_index_` is updated to reflect |
| // the move of the beginning of "future" data. |
| void PushBack(const AudioMultiVector& append_this) override; |
| |
| // Like PushBack, but reads the samples channel-interleaved from the input. |
| void PushBackInterleaved(const BufferT<int16_t>& append_this); |
| |
| // Adds `length` zeros to the beginning of each channel. Removes |
| // the same number of samples from the end of the SyncBuffer, to |
| // maintain a constant buffer size. The `next_index_` is updated to reflect |
| // the move of the beginning of "future" data. |
| // Note that this operation may delete future samples that are waiting to |
| // be played. |
| void PushFrontZeros(size_t length); |
| |
| // Inserts `length` zeros into each channel at index `position`. The size of |
| // the SyncBuffer is kept constant, which means that the last `length` |
| // elements in each channel will be purged. |
| void InsertZerosAtIndex(size_t length, size_t position); |
| |
| // Overwrites each channel in this SyncBuffer with values taken from |
| // `insert_this`. The values are taken from the beginning of `insert_this` and |
| // are inserted starting at `position`. `length` values are written into each |
| // channel. The size of the SyncBuffer is kept constant. That is, if `length` |
| // and `position` are selected such that the new data would extend beyond the |
| // end of the current SyncBuffer, the buffer is not extended. |
| // The `next_index_` is not updated. |
| void ReplaceAtIndex(const AudioMultiVector& insert_this, |
| size_t length, |
| size_t position); |
| |
| // Same as the above method, but where all of `insert_this` is written (with |
| // the same constraints as above, that the SyncBuffer is not extended). |
| void ReplaceAtIndex(const AudioMultiVector& insert_this, size_t position); |
| |
| // If enough data is available, reads `audio.samples_per_channel()` samples |
| // from each channel into `audio` and return true. |
| // If not enough data is available, the function returns false and no data |
| // will have been read. |
| // |
| // When successful, the internal `next_index_` position is updated to point |
| // to the samples to read next time around. |
| // |
| // Note: `audio` must be configured to have the same number of channels as |
| // `Channels()` and expected to meet the size limitations of AudioFrame. |
| bool GetNextAudioInterleaved(InterleavedView<int16_t> audio); |
| |
| // Adds `increment` to `end_timestamp_`. |
| void IncreaseEndTimestamp(uint32_t increment); |
| |
| // Flushes the buffer. The buffer will contain only zeros after the flush, and |
| // `next_index_` will point to the end, like when the buffer was first |
| // created. |
| void Flush(); |
| |
| const AudioVector& Channel(size_t n) const { return *channels_[n]; } |
| AudioVector& Channel(size_t n) { return *channels_[n]; } |
| |
| // Accessors and mutators. |
| size_t next_index() const { return next_index_; } |
| void set_next_index(size_t value); |
| uint32_t end_timestamp() const { return end_timestamp_; } |
| void set_end_timestamp(uint32_t value) { end_timestamp_ = value; } |
| size_t dtmf_index() const { return dtmf_index_; } |
| void set_dtmf_index(size_t value); |
| |
| private: |
| size_t next_index_; |
| uint32_t end_timestamp_; // The timestamp of the last sample in the buffer. |
| size_t dtmf_index_; // Index to the first non-DTMF sample in the buffer. |
| }; |
| |
| } // namespace webrtc |
| #endif // MODULES_AUDIO_CODING_NETEQ_SYNC_BUFFER_H_ |