| /* | |
| * Copyright (c) 2017 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "api/audio/audio_device.h" | |
| #include <algorithm> | |
| #include <cstdint> | |
| #include <cstdio> | |
| #include <cstring> | |
| #include <limits> | |
| #include <list> | |
| #include <numeric> | |
| #include <optional> | |
| #include <vector> | |
| #include "api/array_view.h" | |
| #include "api/audio/audio_device_defines.h" | |
| #include "api/audio/create_audio_device_module.h" | |
| #include "api/environment/environment.h" | |
| #include "api/environment/environment_factory.h" | |
| #include "api/scoped_refptr.h" | |
| #include "api/sequence_checker.h" | |
| #include "api/units/time_delta.h" | |
| #include "modules/audio_device/audio_device_impl.h" | |
| #include "modules/audio_device/include/mock_audio_transport.h" | |
| #include "rtc_base/buffer.h" | |
| #include "rtc_base/checks.h" | |
| #include "rtc_base/event.h" | |
| #include "rtc_base/logging.h" | |
| #include "rtc_base/numerics/safe_conversions.h" | |
| #include "rtc_base/race_checker.h" | |
| #include "rtc_base/synchronization/mutex.h" | |
| #include "rtc_base/thread_annotations.h" | |
| #include "rtc_base/time_utils.h" | |
| #include "test/gmock.h" | |
| #include "test/gtest.h" | |
| #ifdef WEBRTC_WIN | |
| #include "modules/audio_device/include/audio_device_factory.h" | |
| #include "modules/audio_device/win/core_audio_utility_win.h" | |
| #include "rtc_base/win/scoped_com_initializer.h" | |
| #endif // WEBRTC_WIN | |
| using ::testing::_; | |
| using ::testing::AtLeast; | |
| using ::testing::Ge; | |
| using ::testing::Invoke; | |
| using ::testing::Mock; | |
| using ::testing::NiceMock; | |
| using ::testing::NotNull; | |
| namespace webrtc { | |
| namespace { | |
| // Using a #define for AUDIO_DEVICE since we will call *different* versions of | |
| // the ADM functions, depending on the ID type. | |
| #if defined(WEBRTC_WIN) | |
| #define AUDIO_DEVICE_ID (AudioDeviceModule::WindowsDeviceType::kDefaultDevice) | |
| #else | |
| #define AUDIO_DEVICE_ID (0u) | |
| #endif // defined(WEBRTC_WIN) | |
| // #define ENABLE_DEBUG_PRINTF | |
| #ifdef ENABLE_DEBUG_PRINTF | |
| #define PRINTD(...) fprintf(stderr, __VA_ARGS__); | |
| #else | |
| #define PRINTD(...) ((void)0) | |
| #endif | |
| #define PRINT(...) fprintf(stderr, __VA_ARGS__); | |
| // Don't run these tests if audio-related requirements are not met. | |
| #define SKIP_TEST_IF_NOT(requirements_satisfied) \ | |
| do { \ | |
| if (!requirements_satisfied) { \ | |
| GTEST_SKIP() << "Skipped. No audio device found."; \ | |
| } \ | |
| } while (false) | |
| // Number of callbacks (input or output) the tests waits for before we set | |
| // an event indicating that the test was OK. | |
| constexpr size_t kNumCallbacks = 10; | |
| // Max amount of time we wait for an event to be set while counting callbacks. | |
| constexpr TimeDelta kTestTimeOut = TimeDelta::Seconds(10); | |
| // Average number of audio callbacks per second assuming 10ms packet size. | |
| constexpr size_t kNumCallbacksPerSecond = 100; | |
| // Run the full-duplex test during this time (unit is in seconds). | |
| constexpr TimeDelta kFullDuplexTime = TimeDelta::Seconds(5); | |
| // Length of round-trip latency measurements. Number of deteced impulses | |
| // shall be kImpulseFrequencyInHz * kMeasureLatencyTime - 1 since the | |
| // last transmitted pulse is not used. | |
| constexpr TimeDelta kMeasureLatencyTime = TimeDelta::Seconds(10); | |
| // Sets the number of impulses per second in the latency test. | |
| constexpr size_t kImpulseFrequencyInHz = 1; | |
| // Utilized in round-trip latency measurements to avoid capturing noise samples. | |
| constexpr int kImpulseThreshold = 1000; | |
| enum class TransportType { | |
| kInvalid, | |
| kPlay, | |
| kRecord, | |
| kPlayAndRecord, | |
| }; | |
| // Interface for processing the audio stream. Real implementations can e.g. | |
| // run audio in loopback, read audio from a file or perform latency | |
| // measurements. | |
| class AudioStream { | |
| public: | |
| virtual void Write(ArrayView<const int16_t> source) = 0; | |
| virtual void Read(ArrayView<int16_t> destination) = 0; | |
| virtual ~AudioStream() = default; | |
| }; | |
| // Converts index corresponding to position within a 10ms buffer into a | |
| // delay value in milliseconds. | |
| // Example: index=240, frames_per_10ms_buffer=480 => 5ms as output. | |
| int IndexToMilliseconds(size_t index, size_t frames_per_10ms_buffer) { | |
| return checked_cast<int>( | |
| 10.0 * (static_cast<double>(index) / frames_per_10ms_buffer) + 0.5); | |
| } | |
| } // namespace | |
| // Simple first in first out (FIFO) class that wraps a list of 16-bit audio | |
| // buffers of fixed size and allows Write and Read operations. The idea is to | |
| // store recorded audio buffers (using Write) and then read (using Read) these | |
| // stored buffers with as short delay as possible when the audio layer needs | |
| // data to play out. The number of buffers in the FIFO will stabilize under | |
| // normal conditions since there will be a balance between Write and Read calls. | |
| // The container is a std::list container and access is protected with a lock | |
| // since both sides (playout and recording) are driven by its own thread. | |
| // Note that, we know by design that the size of the audio buffer will not | |
| // change over time and that both sides will in most cases use the same size. | |
| class FifoAudioStream : public AudioStream { | |
| public: | |
| void Write(ArrayView<const int16_t> source) override { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| const size_t size = [&] { | |
| MutexLock lock(&lock_); | |
| fifo_.push_back(Buffer16(source.data(), source.size())); | |
| return fifo_.size(); | |
| }(); | |
| if (size > max_size_) { | |
| max_size_ = size; | |
| } | |
| // Add marker once per second to signal that audio is active. | |
| if (write_count_++ % 100 == 0) { | |
| PRINTD("."); | |
| } | |
| written_elements_ += size; | |
| } | |
| void Read(ArrayView<int16_t> destination) override { | |
| MutexLock lock(&lock_); | |
| if (fifo_.empty()) { | |
| std::fill(destination.begin(), destination.end(), 0); | |
| } else { | |
| const Buffer16& buffer = fifo_.front(); | |
| if (buffer.size() == destination.size()) { | |
| // Default case where input and output uses same sample rate and | |
| // channel configuration. No conversion is needed. | |
| std::copy(buffer.begin(), buffer.end(), destination.begin()); | |
| } else if (destination.size() == 2 * buffer.size()) { | |
| // Recorded input signal in `buffer` is in mono. Do channel upmix to | |
| // match stereo output (1 -> 2). | |
| for (size_t i = 0; i < buffer.size(); ++i) { | |
| destination[2 * i] = buffer[i]; | |
| destination[2 * i + 1] = buffer[i]; | |
| } | |
| } else if (buffer.size() == 2 * destination.size()) { | |
| // Recorded input signal in `buffer` is in stereo. Do channel downmix | |
| // to match mono output (2 -> 1). | |
| for (size_t i = 0; i < destination.size(); ++i) { | |
| destination[i] = | |
| (static_cast<int32_t>(buffer[2 * i]) + buffer[2 * i + 1]) / 2; | |
| } | |
| } else { | |
| RTC_DCHECK_NOTREACHED() << "Required conversion is not support"; | |
| } | |
| fifo_.pop_front(); | |
| } | |
| } | |
| size_t size() const { | |
| MutexLock lock(&lock_); | |
| return fifo_.size(); | |
| } | |
| size_t max_size() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| return max_size_; | |
| } | |
| size_t average_size() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| return 0.5 + static_cast<float>(written_elements_ / write_count_); | |
| } | |
| using Buffer16 = BufferT<int16_t>; | |
| mutable Mutex lock_; | |
| RaceChecker race_checker_; | |
| std::list<Buffer16> fifo_ RTC_GUARDED_BY(lock_); | |
| size_t write_count_ RTC_GUARDED_BY(race_checker_) = 0; | |
| size_t max_size_ RTC_GUARDED_BY(race_checker_) = 0; | |
| size_t written_elements_ RTC_GUARDED_BY(race_checker_) = 0; | |
| }; | |
| // Inserts periodic impulses and measures the latency between the time of | |
| // transmission and time of receiving the same impulse. | |
| class LatencyAudioStream : public AudioStream { | |
| public: | |
| LatencyAudioStream() { | |
| // Delay thread checkers from being initialized until first callback from | |
| // respective thread. | |
| read_thread_checker_.Detach(); | |
| write_thread_checker_.Detach(); | |
| } | |
| // Insert periodic impulses in first two samples of `destination`. | |
| void Read(ArrayView<int16_t> destination) override { | |
| RTC_DCHECK_RUN_ON(&read_thread_checker_); | |
| if (read_count_ == 0) { | |
| PRINT("["); | |
| } | |
| read_count_++; | |
| std::fill(destination.begin(), destination.end(), 0); | |
| if (read_count_ % (kNumCallbacksPerSecond / kImpulseFrequencyInHz) == 0) { | |
| PRINT("."); | |
| { | |
| MutexLock lock(&lock_); | |
| if (!pulse_time_) { | |
| pulse_time_ = TimeMillis(); | |
| } | |
| } | |
| constexpr int16_t impulse = std::numeric_limits<int16_t>::max(); | |
| std::fill_n(destination.begin(), 2, impulse); | |
| } | |
| } | |
| // Detect received impulses in `source`, derive time between transmission and | |
| // detection and add the calculated delay to list of latencies. | |
| void Write(ArrayView<const int16_t> source) override { | |
| RTC_DCHECK_RUN_ON(&write_thread_checker_); | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| MutexLock lock(&lock_); | |
| write_count_++; | |
| if (!pulse_time_) { | |
| // Avoid detection of new impulse response until a new impulse has | |
| // been transmitted (sets `pulse_time_` to value larger than zero). | |
| return; | |
| } | |
| // Find index (element position in vector) of the max element. | |
| const size_t index_of_max = | |
| std::max_element(source.begin(), source.end()) - source.begin(); | |
| // Derive time between transmitted pulse and received pulse if the level | |
| // is high enough (removes noise). | |
| const size_t max = source[index_of_max]; | |
| if (max > kImpulseThreshold) { | |
| PRINTD("(%zu, %zu)", max, index_of_max); | |
| int64_t now_time = TimeMillis(); | |
| int extra_delay = IndexToMilliseconds(index_of_max, source.size()); | |
| PRINTD("[%d]", checked_cast<int>(now_time - pulse_time_)); | |
| PRINTD("[%d]", extra_delay); | |
| // Total latency is the difference between transmit time and detection | |
| // tome plus the extra delay within the buffer in which we detected the | |
| // received impulse. It is transmitted at sample 0 but can be received | |
| // at sample N where N > 0. The term `extra_delay` accounts for N and it | |
| // is a value between 0 and 10ms. | |
| latencies_.push_back(now_time - *pulse_time_ + extra_delay); | |
| pulse_time_.reset(); | |
| } else { | |
| PRINTD("-"); | |
| } | |
| } | |
| size_t num_latency_values() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| return latencies_.size(); | |
| } | |
| int min_latency() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| if (latencies_.empty()) | |
| return 0; | |
| return *std::min_element(latencies_.begin(), latencies_.end()); | |
| } | |
| int max_latency() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| if (latencies_.empty()) | |
| return 0; | |
| return *std::max_element(latencies_.begin(), latencies_.end()); | |
| } | |
| int average_latency() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| if (latencies_.empty()) | |
| return 0; | |
| return 0.5 + static_cast<double>( | |
| std::accumulate(latencies_.begin(), latencies_.end(), 0)) / | |
| latencies_.size(); | |
| } | |
| void PrintResults() const { | |
| RTC_DCHECK_RUNS_SERIALIZED(&race_checker_); | |
| PRINT("] "); | |
| for (auto it = latencies_.begin(); it != latencies_.end(); ++it) { | |
| PRINTD("%d ", *it); | |
| } | |
| PRINT("\n"); | |
| PRINT("[..........] [min, max, avg]=[%d, %d, %d] ms\n", min_latency(), | |
| max_latency(), average_latency()); | |
| } | |
| Mutex lock_; | |
| RaceChecker race_checker_; | |
| SequenceChecker read_thread_checker_; | |
| SequenceChecker write_thread_checker_; | |
| std::optional<int64_t> pulse_time_ RTC_GUARDED_BY(lock_); | |
| std::vector<int> latencies_ RTC_GUARDED_BY(race_checker_); | |
| size_t read_count_ RTC_GUARDED_BY(read_thread_checker_) = 0; | |
| size_t write_count_ RTC_GUARDED_BY(write_thread_checker_) = 0; | |
| }; | |
| // Mocks the AudioTransport object and proxies actions for the two callbacks | |
| // (RecordedDataIsAvailable and NeedMorePlayData) to different implementations | |
| // of AudioStreamInterface. | |
| class MockAudioTransport : public test::MockAudioTransport { | |
| public: | |
| explicit MockAudioTransport(TransportType type) : type_(type) {} | |
| ~MockAudioTransport() override {} | |
| // Set default actions of the mock object. We are delegating to fake | |
| // implementation where the number of callbacks is counted and an event | |
| // is set after a certain number of callbacks. Audio parameters are also | |
| // checked. | |
| void HandleCallbacks(Event* event, | |
| AudioStream* audio_stream, | |
| int num_callbacks) { | |
| event_ = event; | |
| audio_stream_ = audio_stream; | |
| num_callbacks_ = num_callbacks; | |
| if (play_mode()) { | |
| ON_CALL(*this, NeedMorePlayData(_, _, _, _, _, _, _, _)) | |
| .WillByDefault( | |
| Invoke(this, &MockAudioTransport::RealNeedMorePlayData)); | |
| } | |
| if (rec_mode()) { | |
| ON_CALL(*this, RecordedDataIsAvailable(_, _, _, _, _, _, _, _, _, _)) | |
| .WillByDefault( | |
| Invoke(this, &MockAudioTransport::RealRecordedDataIsAvailable)); | |
| } | |
| } | |
| // Special constructor used in manual tests where the user wants to run audio | |
| // until e.g. a keyboard key is pressed. The event flag is set to nullptr by | |
| // default since it is up to the user to stop the test. See e.g. | |
| // DISABLED_RunPlayoutAndRecordingInFullDuplexAndWaitForEnterKey(). | |
| void HandleCallbacks(AudioStream* audio_stream) { | |
| HandleCallbacks(nullptr, audio_stream, 0); | |
| } | |
| int32_t RealRecordedDataIsAvailable(const void* audio_buffer, | |
| const size_t samples_per_channel, | |
| const size_t bytes_per_frame, | |
| const size_t channels, | |
| const uint32_t sample_rate, | |
| const uint32_t /* total_delay_ms */, | |
| const int32_t /* clock_drift */, | |
| const uint32_t /* current_mic_level */, | |
| const bool /* typing_status */, | |
| uint32_t& /* new_mic_level */) { | |
| EXPECT_TRUE(rec_mode()) << "No test is expecting these callbacks."; | |
| // Store audio parameters once in the first callback. For all other | |
| // callbacks, verify that the provided audio parameters are maintained and | |
| // that each callback corresponds to 10ms for any given sample rate. | |
| if (!record_parameters_.is_complete()) { | |
| record_parameters_.reset(sample_rate, channels, samples_per_channel); | |
| } else { | |
| EXPECT_EQ(samples_per_channel, record_parameters_.frames_per_buffer()); | |
| EXPECT_EQ(bytes_per_frame, record_parameters_.GetBytesPerFrame()); | |
| EXPECT_EQ(channels, record_parameters_.channels()); | |
| EXPECT_EQ(static_cast<int>(sample_rate), | |
| record_parameters_.sample_rate()); | |
| EXPECT_EQ(samples_per_channel, | |
| record_parameters_.frames_per_10ms_buffer()); | |
| } | |
| { | |
| MutexLock lock(&lock_); | |
| rec_count_++; | |
| } | |
| // Write audio data to audio stream object if one has been injected. | |
| if (audio_stream_) { | |
| audio_stream_->Write( | |
| MakeArrayView(static_cast<const int16_t*>(audio_buffer), | |
| samples_per_channel * channels)); | |
| } | |
| // Signal the event after given amount of callbacks. | |
| if (event_ && ReceivedEnoughCallbacks()) { | |
| event_->Set(); | |
| } | |
| return 0; | |
| } | |
| int32_t RealNeedMorePlayData(const size_t samples_per_channel, | |
| const size_t bytes_per_frame, | |
| const size_t channels, | |
| const uint32_t sample_rate, | |
| void* audio_buffer, | |
| size_t& samples_out, | |
| int64_t* /* elapsed_time_ms */, | |
| int64_t* /* ntp_time_ms */) { | |
| EXPECT_TRUE(play_mode()) << "No test is expecting these callbacks."; | |
| // Store audio parameters once in the first callback. For all other | |
| // callbacks, verify that the provided audio parameters are maintained and | |
| // that each callback corresponds to 10ms for any given sample rate. | |
| if (!playout_parameters_.is_complete()) { | |
| playout_parameters_.reset(sample_rate, channels, samples_per_channel); | |
| } else { | |
| EXPECT_EQ(samples_per_channel, playout_parameters_.frames_per_buffer()); | |
| EXPECT_EQ(bytes_per_frame, playout_parameters_.GetBytesPerFrame()); | |
| EXPECT_EQ(channels, playout_parameters_.channels()); | |
| EXPECT_EQ(static_cast<int>(sample_rate), | |
| playout_parameters_.sample_rate()); | |
| EXPECT_EQ(samples_per_channel, | |
| playout_parameters_.frames_per_10ms_buffer()); | |
| } | |
| { | |
| MutexLock lock(&lock_); | |
| play_count_++; | |
| } | |
| samples_out = samples_per_channel * channels; | |
| // Read audio data from audio stream object if one has been injected. | |
| if (audio_stream_) { | |
| audio_stream_->Read(MakeArrayView(static_cast<int16_t*>(audio_buffer), | |
| samples_per_channel * channels)); | |
| } else { | |
| // Fill the audio buffer with zeros to avoid disturbing audio. | |
| const size_t num_bytes = samples_per_channel * bytes_per_frame; | |
| std::memset(audio_buffer, 0, num_bytes); | |
| } | |
| // Signal the event after given amount of callbacks. | |
| if (event_ && ReceivedEnoughCallbacks()) { | |
| event_->Set(); | |
| } | |
| return 0; | |
| } | |
| bool ReceivedEnoughCallbacks() { | |
| bool recording_done = false; | |
| if (rec_mode()) { | |
| MutexLock lock(&lock_); | |
| recording_done = rec_count_ >= num_callbacks_; | |
| } else { | |
| recording_done = true; | |
| } | |
| bool playout_done = false; | |
| if (play_mode()) { | |
| MutexLock lock(&lock_); | |
| playout_done = play_count_ >= num_callbacks_; | |
| } else { | |
| playout_done = true; | |
| } | |
| return recording_done && playout_done; | |
| } | |
| bool play_mode() const { | |
| return type_ == TransportType::kPlay || | |
| type_ == TransportType::kPlayAndRecord; | |
| } | |
| bool rec_mode() const { | |
| return type_ == TransportType::kRecord || | |
| type_ == TransportType::kPlayAndRecord; | |
| } | |
| void ResetCallbackCounters() { | |
| MutexLock lock(&lock_); | |
| if (play_mode()) { | |
| play_count_ = 0; | |
| } | |
| if (rec_mode()) { | |
| rec_count_ = 0; | |
| } | |
| } | |
| private: | |
| Mutex lock_; | |
| TransportType type_ = TransportType::kInvalid; | |
| Event* event_ = nullptr; | |
| AudioStream* audio_stream_ = nullptr; | |
| size_t num_callbacks_ = 0; | |
| size_t play_count_ RTC_GUARDED_BY(lock_) = 0; | |
| size_t rec_count_ RTC_GUARDED_BY(lock_) = 0; | |
| AudioParameters playout_parameters_; | |
| AudioParameters record_parameters_; | |
| }; | |
| // AudioDeviceTest test fixture. | |
| // bugs.webrtc.org/9808 | |
| // Both the tests and the code under test are very old, unstaffed and not | |
| // a part of webRTC stack. | |
| // Here sanitizers make the tests hang, without providing usefull report. | |
| // So we are just disabling them, without intention to re-enable them. | |
| #if defined(ADDRESS_SANITIZER) || defined(MEMORY_SANITIZER) || \ | |
| defined(THREAD_SANITIZER) || defined(UNDEFINED_SANITIZER) | |
| #define MAYBE_AudioDeviceTest DISABLED_AudioDeviceTest | |
| #else | |
| #define MAYBE_AudioDeviceTest AudioDeviceTest | |
| #endif | |
| class MAYBE_AudioDeviceTest | |
| : public ::testing::TestWithParam<AudioDeviceModule::AudioLayer> { | |
| protected: | |
| MAYBE_AudioDeviceTest() | |
| : audio_layer_(GetParam()), env_(CreateEnvironment()) { | |
| LogMessage::LogToDebug(LS_INFO); | |
| // Add extra logging fields here if needed for debugging. | |
| LogMessage::LogTimestamps(); | |
| LogMessage::LogThreads(); | |
| audio_device_ = CreateAudioDevice(); | |
| EXPECT_NE(audio_device_.get(), nullptr); | |
| AudioDeviceModule::AudioLayer audio_layer; | |
| int got_platform_audio_layer = | |
| audio_device_->ActiveAudioLayer(&audio_layer); | |
| // First, ensure that a valid audio layer can be activated. | |
| if (got_platform_audio_layer != 0) { | |
| requirements_satisfied_ = false; | |
| } | |
| // Next, verify that the ADM can be initialized. | |
| if (requirements_satisfied_) { | |
| requirements_satisfied_ = (audio_device_->Init() == 0); | |
| } | |
| // Finally, ensure that at least one valid device exists in each direction. | |
| if (requirements_satisfied_) { | |
| const int16_t num_playout_devices = audio_device_->PlayoutDevices(); | |
| const int16_t num_record_devices = audio_device_->RecordingDevices(); | |
| requirements_satisfied_ = | |
| num_playout_devices > 0 && num_record_devices > 0; | |
| } | |
| if (requirements_satisfied_) { | |
| EXPECT_EQ(0, audio_device_->SetPlayoutDevice(AUDIO_DEVICE_ID)); | |
| EXPECT_EQ(0, audio_device_->InitSpeaker()); | |
| EXPECT_EQ(0, audio_device_->StereoPlayoutIsAvailable(&stereo_playout_)); | |
| EXPECT_EQ(0, audio_device_->SetStereoPlayout(stereo_playout_)); | |
| EXPECT_EQ(0, audio_device_->SetRecordingDevice(AUDIO_DEVICE_ID)); | |
| EXPECT_EQ(0, audio_device_->InitMicrophone()); | |
| // Avoid asking for input stereo support and always record in mono | |
| // since asking can cause issues in combination with remote desktop. | |
| // See https://bugs.chromium.org/p/webrtc/issues/detail?id=7397 for | |
| // details. | |
| EXPECT_EQ(0, audio_device_->SetStereoRecording(false)); | |
| } | |
| } | |
| // This is needed by all tests using MockAudioTransport, | |
| // since there is no way to unregister it. | |
| // Without Terminate(), audio_device would still accesses | |
| // the destructed mock via "webrtc_audio_module_rec_thread". | |
| // An alternative would be for the mock to outlive audio_device. | |
| void PreTearDown() { EXPECT_EQ(0, audio_device_->Terminate()); } | |
| ~MAYBE_AudioDeviceTest() override { | |
| if (audio_device_) { | |
| EXPECT_EQ(0, audio_device_->Terminate()); | |
| } | |
| } | |
| bool requirements_satisfied() const { return requirements_satisfied_; } | |
| Event* event() { return &event_; } | |
| AudioDeviceModule::AudioLayer audio_layer() const { return audio_layer_; } | |
| // AudioDeviceModuleForTest extends the default ADM interface with some extra | |
| // test methods. Intended for usage in tests only and requires a unique | |
| // factory method. See CreateAudioDevice() for details. | |
| const scoped_refptr<AudioDeviceModuleForTest>& audio_device() const { | |
| return audio_device_; | |
| } | |
| scoped_refptr<AudioDeviceModuleForTest> CreateAudioDevice() { | |
| // Use the default factory for kPlatformDefaultAudio and a special factory | |
| // CreateWindowsCoreAudioAudioDeviceModuleForTest() for kWindowsCoreAudio2. | |
| // The value of `audio_layer_` is set at construction by GetParam() and two | |
| // different layers are tested on Windows only. | |
| if (audio_layer_ == AudioDeviceModule::kPlatformDefaultAudio) { | |
| return AudioDeviceModuleImpl::Create(env_, audio_layer_); | |
| } else if (audio_layer_ == AudioDeviceModule::kWindowsCoreAudio2) { | |
| #ifdef WEBRTC_WIN | |
| // We must initialize the COM library on a thread before we calling any of | |
| // the library functions. All COM functions in the ADM will return | |
| // CO_E_NOTINITIALIZED otherwise. | |
| com_initializer_ = | |
| std::make_unique<ScopedCOMInitializer>(ScopedCOMInitializer::kMTA); | |
| EXPECT_TRUE(com_initializer_->Succeeded()); | |
| EXPECT_TRUE(webrtc_win::core_audio_utility::IsSupported()); | |
| EXPECT_TRUE(webrtc_win::core_audio_utility::IsMMCSSSupported()); | |
| return CreateWindowsCoreAudioAudioDeviceModuleForTest(env_, true); | |
| #else | |
| return nullptr; | |
| #endif | |
| } else { | |
| return nullptr; | |
| } | |
| } | |
| void StartPlayout() { | |
| EXPECT_FALSE(audio_device()->Playing()); | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); | |
| EXPECT_EQ(0, audio_device()->StartPlayout()); | |
| EXPECT_TRUE(audio_device()->Playing()); | |
| } | |
| void StopPlayout() { | |
| EXPECT_EQ(0, audio_device()->StopPlayout()); | |
| EXPECT_FALSE(audio_device()->Playing()); | |
| EXPECT_FALSE(audio_device()->PlayoutIsInitialized()); | |
| } | |
| void StartRecording() { | |
| EXPECT_FALSE(audio_device()->Recording()); | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); | |
| EXPECT_EQ(0, audio_device()->StartRecording()); | |
| EXPECT_TRUE(audio_device()->Recording()); | |
| } | |
| void StopRecording() { | |
| EXPECT_EQ(0, audio_device()->StopRecording()); | |
| EXPECT_FALSE(audio_device()->Recording()); | |
| EXPECT_FALSE(audio_device()->RecordingIsInitialized()); | |
| } | |
| bool NewWindowsAudioDeviceModuleIsUsed() { | |
| #ifdef WEBRTC_WIN | |
| AudioDeviceModule::AudioLayer audio_layer; | |
| EXPECT_EQ(0, audio_device()->ActiveAudioLayer(&audio_layer)); | |
| if (audio_layer == AudioDeviceModule::kWindowsCoreAudio2) { | |
| // Default device is always added as first element in the list and the | |
| // default communication device as the second element. Hence, the list | |
| // contains two extra elements in this case. | |
| return true; | |
| } | |
| #endif | |
| return false; | |
| } | |
| private: | |
| #ifdef WEBRTC_WIN | |
| // Windows Core Audio based ADM needs to run on a COM initialized thread. | |
| std::unique_ptr<ScopedCOMInitializer> com_initializer_; | |
| #endif | |
| AudioDeviceModule::AudioLayer audio_layer_; | |
| const Environment env_; | |
| bool requirements_satisfied_ = true; | |
| Event event_; | |
| scoped_refptr<AudioDeviceModuleForTest> audio_device_; | |
| bool stereo_playout_ = false; | |
| }; | |
| // Instead of using the test fixture, verify that the different factory methods | |
| // work as intended. | |
| TEST(MAYBE_AudioDeviceTestWin, ConstructDestructWithFactory) { | |
| const Environment env = CreateEnvironment(); | |
| scoped_refptr<AudioDeviceModule> audio_device; | |
| // The default environment should work for all platforms when a default ADM is | |
| // requested. | |
| audio_device = | |
| CreateAudioDeviceModule(env, AudioDeviceModule::kPlatformDefaultAudio); | |
| EXPECT_TRUE(audio_device); | |
| audio_device = nullptr; | |
| #ifdef WEBRTC_WIN | |
| // For Windows, the old factory method creates an ADM where the platform- | |
| // specific parts are implemented by an AudioDeviceGeneric object. Verify | |
| // that the old factory can't be used in combination with the latest audio | |
| // layer AudioDeviceModule::kWindowsCoreAudio2. | |
| audio_device = | |
| CreateAudioDeviceModule(env, AudioDeviceModule::kWindowsCoreAudio2); | |
| EXPECT_FALSE(audio_device); | |
| audio_device = nullptr; | |
| // Instead, ensure that the new dedicated factory method called | |
| // CreateWindowsCoreAudioAudioDeviceModule() can be used on Windows and that | |
| // it sets the audio layer to kWindowsCoreAudio2 implicitly. Note that, the | |
| // new ADM for Windows must be created on a COM thread. | |
| ScopedCOMInitializer com_initializer(ScopedCOMInitializer::kMTA); | |
| EXPECT_TRUE(com_initializer.Succeeded()); | |
| audio_device = CreateWindowsCoreAudioAudioDeviceModule(env); | |
| EXPECT_TRUE(audio_device); | |
| AudioDeviceModule::AudioLayer audio_layer; | |
| EXPECT_EQ(0, audio_device->ActiveAudioLayer(&audio_layer)); | |
| EXPECT_EQ(audio_layer, AudioDeviceModule::kWindowsCoreAudio2); | |
| #endif | |
| } | |
| // Uses the test fixture to create, initialize and destruct the ADM. | |
| TEST_P(MAYBE_AudioDeviceTest, ConstructDestructDefault) {} | |
| TEST_P(MAYBE_AudioDeviceTest, InitTerminate) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| // Initialization is part of the test fixture. | |
| EXPECT_TRUE(audio_device()->Initialized()); | |
| EXPECT_EQ(0, audio_device()->Terminate()); | |
| EXPECT_FALSE(audio_device()->Initialized()); | |
| } | |
| // Enumerate all available and active output devices. | |
| TEST_P(MAYBE_AudioDeviceTest, PlayoutDeviceNames) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| char device_name[kAdmMaxDeviceNameSize]; | |
| char unique_id[kAdmMaxGuidSize]; | |
| int num_devices = audio_device()->PlayoutDevices(); | |
| if (NewWindowsAudioDeviceModuleIsUsed()) { | |
| num_devices += 2; | |
| } | |
| EXPECT_GT(num_devices, 0); | |
| for (int i = 0; i < num_devices; ++i) { | |
| EXPECT_EQ(0, audio_device()->PlayoutDeviceName(i, device_name, unique_id)); | |
| } | |
| EXPECT_EQ(-1, audio_device()->PlayoutDeviceName(num_devices, device_name, | |
| unique_id)); | |
| } | |
| // Enumerate all available and active input devices. | |
| TEST_P(MAYBE_AudioDeviceTest, RecordingDeviceNames) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| char device_name[kAdmMaxDeviceNameSize]; | |
| char unique_id[kAdmMaxGuidSize]; | |
| int num_devices = audio_device()->RecordingDevices(); | |
| if (NewWindowsAudioDeviceModuleIsUsed()) { | |
| num_devices += 2; | |
| } | |
| EXPECT_GT(num_devices, 0); | |
| for (int i = 0; i < num_devices; ++i) { | |
| EXPECT_EQ(0, | |
| audio_device()->RecordingDeviceName(i, device_name, unique_id)); | |
| } | |
| EXPECT_EQ(-1, audio_device()->RecordingDeviceName(num_devices, device_name, | |
| unique_id)); | |
| } | |
| // Counts number of active output devices and ensure that all can be selected. | |
| TEST_P(MAYBE_AudioDeviceTest, SetPlayoutDevice) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| int num_devices = audio_device()->PlayoutDevices(); | |
| if (NewWindowsAudioDeviceModuleIsUsed()) { | |
| num_devices += 2; | |
| } | |
| EXPECT_GT(num_devices, 0); | |
| // Verify that all available playout devices can be set (not enabled yet). | |
| for (int i = 0; i < num_devices; ++i) { | |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice(i)); | |
| } | |
| EXPECT_EQ(-1, audio_device()->SetPlayoutDevice(num_devices)); | |
| #ifdef WEBRTC_WIN | |
| // On Windows, verify the alternative method where the user can select device | |
| // by role. | |
| EXPECT_EQ( | |
| 0, audio_device()->SetPlayoutDevice(AudioDeviceModule::kDefaultDevice)); | |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice( | |
| AudioDeviceModule::kDefaultCommunicationDevice)); | |
| #endif | |
| } | |
| // Counts number of active input devices and ensure that all can be selected. | |
| TEST_P(MAYBE_AudioDeviceTest, SetRecordingDevice) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| int num_devices = audio_device()->RecordingDevices(); | |
| if (NewWindowsAudioDeviceModuleIsUsed()) { | |
| num_devices += 2; | |
| } | |
| EXPECT_GT(num_devices, 0); | |
| // Verify that all available recording devices can be set (not enabled yet). | |
| for (int i = 0; i < num_devices; ++i) { | |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice(i)); | |
| } | |
| EXPECT_EQ(-1, audio_device()->SetRecordingDevice(num_devices)); | |
| #ifdef WEBRTC_WIN | |
| // On Windows, verify the alternative method where the user can select device | |
| // by role. | |
| EXPECT_EQ( | |
| 0, audio_device()->SetRecordingDevice(AudioDeviceModule::kDefaultDevice)); | |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice( | |
| AudioDeviceModule::kDefaultCommunicationDevice)); | |
| #endif | |
| } | |
| // Tests Start/Stop playout without any registered audio callback. | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayout) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartPlayout(); | |
| StopPlayout(); | |
| } | |
| // Tests Start/Stop recording without any registered audio callback. | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecording) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartRecording(); | |
| StopRecording(); | |
| } | |
| // Tests Start/Stop playout for all available input devices to ensure that | |
| // the selected device can be created and used as intended. | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayoutWithRealDevice) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| int num_devices = audio_device()->PlayoutDevices(); | |
| if (NewWindowsAudioDeviceModuleIsUsed()) { | |
| num_devices += 2; | |
| } | |
| EXPECT_GT(num_devices, 0); | |
| // Verify that all available playout devices can be set and used. | |
| for (int i = 0; i < num_devices; ++i) { | |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice(i)); | |
| StartPlayout(); | |
| StopPlayout(); | |
| } | |
| #ifdef WEBRTC_WIN | |
| AudioDeviceModule::WindowsDeviceType device_role[] = { | |
| AudioDeviceModule::kDefaultDevice, | |
| AudioDeviceModule::kDefaultCommunicationDevice}; | |
| for (AudioDeviceModule::WindowsDeviceType device_type : device_role) { | |
| EXPECT_EQ(0, audio_device()->SetPlayoutDevice(device_type)); | |
| StartPlayout(); | |
| StopPlayout(); | |
| } | |
| #endif | |
| } | |
| // Tests Start/Stop recording for all available input devices to ensure that | |
| // the selected device can be created and used as intended. | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecordingWithRealDevice) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| int num_devices = audio_device()->RecordingDevices(); | |
| if (NewWindowsAudioDeviceModuleIsUsed()) { | |
| num_devices += 2; | |
| } | |
| EXPECT_GT(num_devices, 0); | |
| // Verify that all available recording devices can be set and used. | |
| for (int i = 0; i < num_devices; ++i) { | |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice(i)); | |
| StartRecording(); | |
| StopRecording(); | |
| } | |
| #ifdef WEBRTC_WIN | |
| AudioDeviceModule::WindowsDeviceType device_role[] = { | |
| AudioDeviceModule::kDefaultDevice, | |
| AudioDeviceModule::kDefaultCommunicationDevice}; | |
| for (AudioDeviceModule::WindowsDeviceType device_type : device_role) { | |
| EXPECT_EQ(0, audio_device()->SetRecordingDevice(device_type)); | |
| StartRecording(); | |
| StopRecording(); | |
| } | |
| #endif | |
| } | |
| // Tests Init/Stop/Init recording without any registered audio callback. | |
| // See https://bugs.chromium.org/p/webrtc/issues/detail?id=8041 for details | |
| // on why this test is useful. | |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitRecording) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); | |
| StopRecording(); | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| StopRecording(); | |
| } | |
| // Verify that additional attempts to initialize or start recording while | |
| // already being active works. Additional calls should just be ignored. | |
| TEST_P(MAYBE_AudioDeviceTest, StartInitRecording) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartRecording(); | |
| // An additional attempt to initialize at this stage should be ignored. | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| // Same for additional request to start recording while already active. | |
| EXPECT_EQ(0, audio_device()->StartRecording()); | |
| StopRecording(); | |
| } | |
| // Verify that additional attempts to initialize or start playou while | |
| // already being active works. Additional calls should just be ignored. | |
| TEST_P(MAYBE_AudioDeviceTest, StartInitPlayout) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartPlayout(); | |
| // An additional attempt to initialize at this stage should be ignored. | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| // Same for additional request to start playout while already active. | |
| EXPECT_EQ(0, audio_device()->StartPlayout()); | |
| StopPlayout(); | |
| } | |
| // Tests Init/Stop/Init recording while playout is active. | |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitRecordingWhilePlaying) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartPlayout(); | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); | |
| StopRecording(); | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| StopRecording(); | |
| StopPlayout(); | |
| } | |
| // Tests Init/Stop/Init playout without any registered audio callback. | |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitPlayout) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); | |
| StopPlayout(); | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| StopPlayout(); | |
| } | |
| // Tests Init/Stop/Init playout while recording is active. | |
| TEST_P(MAYBE_AudioDeviceTest, InitStopInitPlayoutWhileRecording) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartRecording(); | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); | |
| StopPlayout(); | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| StopPlayout(); | |
| StopRecording(); | |
| } | |
| // TODO(henrika): restart without intermediate destruction is currently only | |
| // supported on Windows. | |
| #ifdef WEBRTC_WIN | |
| // Tests Start/Stop playout followed by a second session (emulates a restart | |
| // triggered by a user using public APIs). | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayoutWithExternalRestart) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartPlayout(); | |
| StopPlayout(); | |
| // Restart playout without destroying the ADM in between. Ensures that we | |
| // support: Init(), Start(), Stop(), Init(), Start(), Stop(). | |
| StartPlayout(); | |
| StopPlayout(); | |
| } | |
| // Tests Start/Stop recording followed by a second session (emulates a restart | |
| // triggered by a user using public APIs). | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecordingWithExternalRestart) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| StartRecording(); | |
| StopRecording(); | |
| // Restart recording without destroying the ADM in between. Ensures that we | |
| // support: Init(), Start(), Stop(), Init(), Start(), Stop(). | |
| StartRecording(); | |
| StopRecording(); | |
| } | |
| // Tests Start/Stop playout followed by a second session (emulates a restart | |
| // triggered by an internal callback e.g. corresponding to a device switch). | |
| // Note that, internal restart is only supported in combination with the latest | |
| // Windows ADM. | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopPlayoutWithInternalRestart) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| if (audio_layer() != AudioDeviceModule::kWindowsCoreAudio2) { | |
| return; | |
| } | |
| MockAudioTransport mock(TransportType::kPlay); | |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); | |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| StartPlayout(); | |
| event()->Wait(kTestTimeOut); | |
| EXPECT_TRUE(audio_device()->Playing()); | |
| // Restart playout but without stopping the internal audio thread. | |
| // This procedure uses a non-public test API and it emulates what happens | |
| // inside the ADM when e.g. a device is removed. | |
| EXPECT_EQ(0, audio_device()->RestartPlayoutInternally()); | |
| // Run basic tests of public APIs while a restart attempt is active. | |
| // These calls should now be very thin and not trigger any new actions. | |
| EXPECT_EQ(-1, audio_device()->StopPlayout()); | |
| EXPECT_TRUE(audio_device()->Playing()); | |
| EXPECT_TRUE(audio_device()->PlayoutIsInitialized()); | |
| EXPECT_EQ(0, audio_device()->InitPlayout()); | |
| EXPECT_EQ(0, audio_device()->StartPlayout()); | |
| // Wait until audio has restarted and a new sequence of audio callbacks | |
| // becomes active. | |
| // TODO(henrika): is it possible to verify that the internal state transition | |
| // is Stop->Init->Start? | |
| ASSERT_TRUE(Mock::VerifyAndClearExpectations(&mock)); | |
| mock.ResetCallbackCounters(); | |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| event()->Wait(kTestTimeOut); | |
| EXPECT_TRUE(audio_device()->Playing()); | |
| // Stop playout and the audio thread after successful internal restart. | |
| StopPlayout(); | |
| PreTearDown(); | |
| } | |
| // Tests Start/Stop recording followed by a second session (emulates a restart | |
| // triggered by an internal callback e.g. corresponding to a device switch). | |
| // Note that, internal restart is only supported in combination with the latest | |
| // Windows ADM. | |
| TEST_P(MAYBE_AudioDeviceTest, StartStopRecordingWithInternalRestart) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| if (audio_layer() != AudioDeviceModule::kWindowsCoreAudio2) { | |
| return; | |
| } | |
| MockAudioTransport mock(TransportType::kRecord); | |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); | |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, | |
| false, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| StartRecording(); | |
| event()->Wait(kTestTimeOut); | |
| EXPECT_TRUE(audio_device()->Recording()); | |
| // Restart recording but without stopping the internal audio thread. | |
| // This procedure uses a non-public test API and it emulates what happens | |
| // inside the ADM when e.g. a device is removed. | |
| EXPECT_EQ(0, audio_device()->RestartRecordingInternally()); | |
| // Run basic tests of public APIs while a restart attempt is active. | |
| // These calls should now be very thin and not trigger any new actions. | |
| EXPECT_EQ(-1, audio_device()->StopRecording()); | |
| EXPECT_TRUE(audio_device()->Recording()); | |
| EXPECT_TRUE(audio_device()->RecordingIsInitialized()); | |
| EXPECT_EQ(0, audio_device()->InitRecording()); | |
| EXPECT_EQ(0, audio_device()->StartRecording()); | |
| // Wait until audio has restarted and a new sequence of audio callbacks | |
| // becomes active. | |
| // TODO(henrika): is it possible to verify that the internal state transition | |
| // is Stop->Init->Start? | |
| ASSERT_TRUE(Mock::VerifyAndClearExpectations(&mock)); | |
| mock.ResetCallbackCounters(); | |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, | |
| false, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| event()->Wait(kTestTimeOut); | |
| EXPECT_TRUE(audio_device()->Recording()); | |
| // Stop recording and the audio thread after successful internal restart. | |
| StopRecording(); | |
| PreTearDown(); | |
| } | |
| #endif // #ifdef WEBRTC_WIN | |
| // Start playout and verify that the native audio layer starts asking for real | |
| // audio samples to play out using the NeedMorePlayData() callback. | |
| // Note that we can't add expectations on audio parameters in EXPECT_CALL | |
| // since parameter are not provided in the each callback. We therefore test and | |
| // verify the parameters in the fake audio transport implementation instead. | |
| TEST_P(MAYBE_AudioDeviceTest, StartPlayoutVerifyCallbacks) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| MockAudioTransport mock(TransportType::kPlay); | |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); | |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| StartPlayout(); | |
| event()->Wait(kTestTimeOut); | |
| StopPlayout(); | |
| PreTearDown(); | |
| } | |
| // Don't run these tests in combination with sanitizers. | |
| // They are already flaky *without* sanitizers. | |
| // Sanitizers seem to increase flakiness (which brings noise), | |
| // without reporting anything. | |
| // TODO(webrtc:10867): Re-enable when flakiness fixed. | |
| #if defined(ADDRESS_SANITIZER) || defined(MEMORY_SANITIZER) || \ | |
| defined(THREAD_SANITIZER) | |
| #define MAYBE_StartRecordingVerifyCallbacks \ | |
| DISABLED_StartRecordingVerifyCallbacks | |
| #define MAYBE_StartPlayoutAndRecordingVerifyCallbacks \ | |
| DISABLED_StartPlayoutAndRecordingVerifyCallbacks | |
| #else | |
| #define MAYBE_StartRecordingVerifyCallbacks StartRecordingVerifyCallbacks | |
| #define MAYBE_StartPlayoutAndRecordingVerifyCallbacks \ | |
| StartPlayoutAndRecordingVerifyCallbacks | |
| #endif | |
| // Start recording and verify that the native audio layer starts providing real | |
| // audio samples using the RecordedDataIsAvailable() callback. | |
| TEST_P(MAYBE_AudioDeviceTest, MAYBE_StartRecordingVerifyCallbacks) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| MockAudioTransport mock(TransportType::kRecord); | |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); | |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, | |
| false, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| StartRecording(); | |
| event()->Wait(kTestTimeOut); | |
| StopRecording(); | |
| PreTearDown(); | |
| } | |
| // Start playout and recording (full-duplex audio) and verify that audio is | |
| // active in both directions. | |
| TEST_P(MAYBE_AudioDeviceTest, MAYBE_StartPlayoutAndRecordingVerifyCallbacks) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| MockAudioTransport mock(TransportType::kPlayAndRecord); | |
| mock.HandleCallbacks(event(), nullptr, kNumCallbacks); | |
| EXPECT_CALL(mock, NeedMorePlayData(_, _, _, _, NotNull(), _, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| EXPECT_CALL(mock, RecordedDataIsAvailable(NotNull(), _, _, _, _, Ge(0u), 0, _, | |
| false, _, _)) | |
| .Times(AtLeast(kNumCallbacks)); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| StartPlayout(); | |
| StartRecording(); | |
| event()->Wait(kTestTimeOut); | |
| StopRecording(); | |
| StopPlayout(); | |
| PreTearDown(); | |
| } | |
| // Start playout and recording and store recorded data in an intermediate FIFO | |
| // buffer from which the playout side then reads its samples in the same order | |
| // as they were stored. Under ideal circumstances, a callback sequence would | |
| // look like: ...+-+-+-+-+-+-+-..., where '+' means 'packet recorded' and '-' | |
| // means 'packet played'. Under such conditions, the FIFO would contain max 1, | |
| // with an average somewhere in (0,1) depending on how long the packets are | |
| // buffered. However, under more realistic conditions, the size | |
| // of the FIFO will vary more due to an unbalance between the two sides. | |
| // This test tries to verify that the device maintains a balanced callback- | |
| // sequence by running in loopback for a few seconds while measuring the size | |
| // (max and average) of the FIFO. The size of the FIFO is increased by the | |
| // recording side and decreased by the playout side. | |
| TEST_P(MAYBE_AudioDeviceTest, RunPlayoutAndRecordingInFullDuplex) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| NiceMock<MockAudioTransport> mock(TransportType::kPlayAndRecord); | |
| FifoAudioStream audio_stream; | |
| mock.HandleCallbacks(event(), &audio_stream, | |
| kFullDuplexTime.seconds() * kNumCallbacksPerSecond); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| // Run both sides using the same channel configuration to avoid conversions | |
| // between mono/stereo while running in full duplex mode. Also, some devices | |
| // (mainly on Windows) do not support mono. | |
| EXPECT_EQ(0, audio_device()->SetStereoPlayout(true)); | |
| EXPECT_EQ(0, audio_device()->SetStereoRecording(true)); | |
| // Mute speakers to prevent howling. | |
| EXPECT_EQ(0, audio_device()->SetSpeakerVolume(0)); | |
| StartPlayout(); | |
| StartRecording(); | |
| event()->Wait(std::max(kTestTimeOut, kFullDuplexTime)); | |
| StopRecording(); | |
| StopPlayout(); | |
| PreTearDown(); | |
| } | |
| // Runs audio in full duplex until user hits Enter. Intended as a manual test | |
| // to ensure that the audio quality is good and that real device switches works | |
| // as intended. | |
| TEST_P(MAYBE_AudioDeviceTest, | |
| DISABLED_RunPlayoutAndRecordingInFullDuplexAndWaitForEnterKey) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| if (audio_layer() != AudioDeviceModule::kWindowsCoreAudio2) { | |
| return; | |
| } | |
| NiceMock<MockAudioTransport> mock(TransportType::kPlayAndRecord); | |
| FifoAudioStream audio_stream; | |
| mock.HandleCallbacks(&audio_stream); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| EXPECT_EQ(0, audio_device()->SetStereoPlayout(true)); | |
| EXPECT_EQ(0, audio_device()->SetStereoRecording(true)); | |
| // Ensure that the sample rate for both directions are identical so that we | |
| // always can listen to our own voice. Will lead to rate conversion (and | |
| // higher latency) if the native sample rate is not 48kHz. | |
| EXPECT_EQ(0, audio_device()->SetPlayoutSampleRate(48000)); | |
| EXPECT_EQ(0, audio_device()->SetRecordingSampleRate(48000)); | |
| StartPlayout(); | |
| StartRecording(); | |
| do { | |
| PRINT("Loopback audio is active at 48kHz. Press Enter to stop.\n"); | |
| } while (getchar() != '\n'); | |
| StopRecording(); | |
| StopPlayout(); | |
| PreTearDown(); | |
| } | |
| // Measures loopback latency and reports the min, max and average values for | |
| // a full duplex audio session. | |
| // The latency is measured like so: | |
| // - Insert impulses periodically on the output side. | |
| // - Detect the impulses on the input side. | |
| // - Measure the time difference between the transmit time and receive time. | |
| // - Store time differences in a vector and calculate min, max and average. | |
| // This test needs the '--gtest_also_run_disabled_tests' flag to run and also | |
| // some sort of audio feedback loop. E.g. a headset where the mic is placed | |
| // close to the speaker to ensure highest possible echo. It is also recommended | |
| // to run the test at highest possible output volume. | |
| TEST_P(MAYBE_AudioDeviceTest, DISABLED_MeasureLoopbackLatency) { | |
| SKIP_TEST_IF_NOT(requirements_satisfied()); | |
| NiceMock<MockAudioTransport> mock(TransportType::kPlayAndRecord); | |
| LatencyAudioStream audio_stream; | |
| mock.HandleCallbacks(event(), &audio_stream, | |
| kMeasureLatencyTime.seconds() * kNumCallbacksPerSecond); | |
| EXPECT_EQ(0, audio_device()->RegisterAudioCallback(&mock)); | |
| EXPECT_EQ(0, audio_device()->SetStereoPlayout(true)); | |
| EXPECT_EQ(0, audio_device()->SetStereoRecording(true)); | |
| StartPlayout(); | |
| StartRecording(); | |
| event()->Wait(std::max(kTestTimeOut, kMeasureLatencyTime)); | |
| StopRecording(); | |
| StopPlayout(); | |
| // Avoid concurrent access to audio_stream. | |
| PreTearDown(); | |
| // Verify that a sufficient number of transmitted impulses are detected. | |
| EXPECT_GE(audio_stream.num_latency_values(), | |
| static_cast<size_t>( | |
| kImpulseFrequencyInHz * kMeasureLatencyTime.seconds() - 2)); | |
| // Print out min, max and average delay values for debugging purposes. | |
| audio_stream.PrintResults(); | |
| } | |
| #ifdef WEBRTC_WIN | |
| // Test two different audio layers (or rather two different Core Audio | |
| // implementations) for Windows. | |
| INSTANTIATE_TEST_SUITE_P( | |
| AudioLayerWin, | |
| MAYBE_AudioDeviceTest, | |
| ::testing::Values(AudioDeviceModule::kPlatformDefaultAudio, | |
| AudioDeviceModule::kWindowsCoreAudio2)); | |
| #else | |
| // For all platforms but Windows, only test the default audio layer. | |
| INSTANTIATE_TEST_SUITE_P( | |
| AudioLayer, | |
| MAYBE_AudioDeviceTest, | |
| ::testing::Values(AudioDeviceModule::kPlatformDefaultAudio)); | |
| #endif | |
| } // namespace webrtc |