| /* | |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | |
| #define MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ | |
| #include <memory> | |
| namespace webrtc { | |
| // Represents a queue of reusable video frames. Provides access to the 'current' | |
| // frame - the frame that the caller is working with at the moment, and to the | |
| // 'previous' frame - the predecessor of the current frame swapped by | |
| // MoveToNextFrame() call, if any. | |
| // | |
| // The caller is expected to (re)allocate frames if current_frame() returns | |
| // NULL. The caller can mark all frames in the queue for reallocation (when, | |
| // say, frame dimensions change). The queue records which frames need updating | |
| // which the caller can query. | |
| // | |
| // Frame consumer is expected to never hold more than kQueueLength frames | |
| // created by this function and it should release the earliest one before trying | |
| // to capture a new frame (i.e. before MoveToNextFrame() is called). | |
| template <typename FrameType> | |
| class ScreenCaptureFrameQueue { | |
| public: | |
| ScreenCaptureFrameQueue() = default; | |
| ~ScreenCaptureFrameQueue() = default; | |
| ScreenCaptureFrameQueue(const ScreenCaptureFrameQueue&) = delete; | |
| ScreenCaptureFrameQueue& operator=(const ScreenCaptureFrameQueue&) = delete; | |
| // Moves to the next frame in the queue, moving the 'current' frame to become | |
| // the 'previous' one. | |
| void MoveToNextFrame() { current_ = (current_ + 1) % kQueueLength; } | |
| // Replaces the current frame with a new one allocated by the caller. The | |
| // existing frame (if any) is destroyed. Takes ownership of `frame`. | |
| void ReplaceCurrentFrame(std::unique_ptr<FrameType> frame) { | |
| frames_[current_] = std::move(frame); | |
| } | |
| // Marks all frames obsolete and resets the previous frame pointer. No | |
| // frames are freed though as the caller can still access them. | |
| void Reset() { | |
| for (int i = 0; i < kQueueLength; i++) { | |
| frames_[i].reset(); | |
| } | |
| current_ = 0; | |
| } | |
| FrameType* current_frame() const { return frames_[current_].get(); } | |
| FrameType* previous_frame() const { | |
| return frames_[(current_ + kQueueLength - 1) % kQueueLength].get(); | |
| } | |
| private: | |
| // Index of the current frame. | |
| int current_ = 0; | |
| static const int kQueueLength = 2; | |
| std::unique_ptr<FrameType> frames_[kQueueLength]; | |
| }; | |
| } // namespace webrtc | |
| #endif // MODULES_DESKTOP_CAPTURE_SCREEN_CAPTURE_FRAME_QUEUE_H_ |