Faster erase buffer within FrameCombiner with -Oz opt level.

Previous erase implementation on clang with -Oz optimization
leve produced effectively per element zeroing, causing
unnecessary CPU usage on mobiles.
Using zero-initialization is both shorter and easier to
optimize for clang:
https://en.cppreference.com/w/cpp/language/zero_initialization
Godbolt links with example of codegen:
Before: https://godbolt.org/z/feT3bfoxr
After: https://godbolt.org/z/PTra3sfoz

Bug: None
Change-Id: Ie1eae3455ded42e2b65fdb15436d8698277f6504
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/281400
Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org>
Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#38547}
diff --git a/modules/audio_mixer/frame_combiner.cc b/modules/audio_mixer/frame_combiner.cc
index e31eea5..abfc5e3 100644
--- a/modules/audio_mixer/frame_combiner.cc
+++ b/modules/audio_mixer/frame_combiner.cc
@@ -98,9 +98,7 @@
   RTC_DCHECK_LE(samples_per_channel, FrameCombiner::kMaximumChannelSize);
   RTC_DCHECK_LE(number_of_channels, FrameCombiner::kMaximumNumberOfChannels);
   // Clear the mixing buffer.
-  for (auto& one_channel_buffer : *mixing_buffer) {
-    std::fill(one_channel_buffer.begin(), one_channel_buffer.end(), 0.f);
-  }
+  *mixing_buffer = {};
 
   // Convert to FloatS16 and mix.
   for (size_t i = 0; i < mix_list.size(); ++i) {