commit | 031ebc42e633d2b9b1e0b5dd2ee676800bf86807 | [log] [tgz] |
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author | Erik Språng <sprang@webrtc.org> | Mon Jan 16 11:41:48 2023 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Apr 24 21:30:26 2023 |
tree | 6630bef0cd4c6e9ae0f51fbecd65ebca0d0cdca6 | |
parent | 6a34c75d5d625cb0a1b51d5adce41be83ec6baa7 [diff] |
Increase RTP send buffer size from 64kb to 256kb. Assuming 15Mbps video bitrate at 30fps, a single frame is 62500 bytes. Add to that some fluctuations in encoder output rate and capture fps, and frames can easily become larger than 64kb. Given enough bandwidth and the bursty pacer, it will not be uncommon to send the entire frame in one batch - and if the send buffer is at 64kb then you will likely get packetloss already in the IPC packet socket, even before the packet has reached the network card! It's not entirely clear what the optimal size is, but given that the receive buffer size was increased from 64kb to 256kb for high bandwidth receive scenarios and had negligible negative effects I think it's pretty safe to bump the send buffer to match. There is a field trial available that can be used as circuit breaker in case things turn south: WebRTC-SendBufferSizeBytes Bug: webrtc:14780 Change-Id: I6c786d993181a882e6dce832ff56dc92d2a8a341 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/290985 Reviewed-by: Per Kjellander <perkj@webrtc.org> Commit-Queue: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/main@{#39942}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.