Split TaskQueue out into a separate build target.
This is needed as there are targets such as newlib_pnacl/remoting_client_plugin_newlib.pexe that depend on rtc_base_approved but don't need TaskQueue. We could implement support for TaskQueue in nacl using ppapi types, but it looks like there isn't a need for it. Libevent isn't supported for nacl either, so I'm introducing a layer on top of rtc_base_approved for TaskQueue.  It's conceivable that this target will morph into a target that holds other threading primitives such as platform_thread and possibly socket related operations, which is also an area that we currently #ifdef out for nacl in a few places.

Functional change: Removes the "is_nacl" check.

R=phoglund@webrtc.org

Review-Url: https://codereview.webrtc.org/2001913002
Cr-Commit-Position: refs/heads/master@{#12878}
3 files changed
tree: a26ef9f3c6f1cd0d230d566b6026634b7af2c8b6
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. talk/
  7. third_party/
  8. tools/
  9. webrtc/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. all.gyp
  14. AUTHORS
  15. BUILD.gn
  16. check_root_dir.py
  17. codereview.settings
  18. COPYING
  19. DEPS
  20. LICENSE
  21. license_template.txt
  22. LICENSE_THIRD_PARTY
  23. OWNERS
  24. PATENTS
  25. PRESUBMIT.py
  26. pylintrc
  27. README.md
  28. setup_links.py
  29. sync_chromium.py
  30. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info