commit | 154a262b617649b36fe5280d3b1fb0c568ceb78e | [log] [tgz] |
---|---|---|
author | Aaron Golden <aegolden@google.com> | Tue Nov 27 19:58:47 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Wed Nov 28 09:00:06 2018 |
tree | 24246747e039a14c086982bcf49e5f3985b826d1 | |
parent | 2ba65c3a716f4ee1a94ae0bdfafe81ebf692bc9d [diff] |
Don't clear self.videoFrame when setting up OpenGL in the EAGL video view. It makes sense to clean up self.videoFrame in -teardownGL, but if we happen to have a frame available in -setupGL then it's OK to keep using that frame. Clearing the frame here frequently causes the screen view to go black for a moment when the app returns from the background. Bug: webrtc:10059 Change-Id: Ic62f872a0a582c807cee1e30ea9bb32f31ada341 Reviewed-on: https://webrtc-review.googlesource.com/c/112213 Reviewed-by: Kári Helgason <kthelgason@webrtc.org> Commit-Queue: Kári Helgason <kthelgason@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25816}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.