commit | 1a759c6354fa7d10177c53a2f513503687f88175 | [log] [tgz] |
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author | Magnus Jedvert <magjed@webrtc.org> | Tue Apr 24 13:11:02 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Tue Apr 24 13:51:11 2018 |
tree | 33520e79e1d16ffdfb2a6614739c8992bb80922c | |
parent | 498592d391f3ce98adf67d74dd2974f7ba006fcc [diff] |
Android: Only use Java VideoFrames internally This CL removes internal support for anything else than Android frames that are wrapped Java VideoFrames. This allows for a big internal cleanup and we can remove the internal class AndroidTextureBuffer and all logic related to that. Also, the C++ AndroidVideoTrackSource no longer needs to hold on to a C++ SurfaceTextureHelper and we can remove all JNI code related to SurfaceTextureHelper. Also, when these methods are removed, it's possible to let VideoSource implement the CapturerObserver interface directly and there is no longer any need for AndroidVideoTrackSourceObserver. Clients can then initialize VideoCapturers themselves outside the PeerConnectionFactory, and a new method is added in the PeerConnectionFactory to allow clients to create standalone VideoSources that can be connected to a VideoCapturer outside the factory. Bug: webrtc:9181 Change-Id: Ie292ea9214f382d44dce9120725c62602a646ed8 Reviewed-on: https://webrtc-review.googlesource.com/71666 Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23004}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.