commit | 1cc000835fb5531179c3b0fc7007fd1245bac49d | [log] [tgz] |
---|---|---|
author | Per K <perkj@webrtc.org> | Wed Jul 02 07:58:05 2025 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 02 10:18:30 2025 |
tree | 4ba5481bc604df18017f450fa37642b7d2901a2d | |
parent | 6a971bea295ae5d041d6ba23da0a2c9fb5c248b9 [diff] |
Introduce NetworkQueue interface The purpose of the interface is to allow network simulations to implement their own queueing. The existing SimulatedNetwork is refactored to use a NetworkQueue interface. Per default a simple LeayBucket is used that has the same behavior as SimulatedNetwork todayIntroduce NetworkQueue interface Bug: webrtc:42225697 Change-Id: I9797a716c8a4599eb9e86e97fc6ebb267fee30f6 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/398281 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Commit-Queue: Per Kjellander <perkj@webrtc.org> Cr-Commit-Position: refs/heads/main@{#45071}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.