Cleanup: Replace MessageQueue pointers with Thread pointers.
This is part of a CL series merging rtc::MessageQueue into rtc::Thread.
Bug: webrtc:9883
Change-Id: I4a1bcd44c9523b6402b3f05b50597bdc2e6615e3
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/165345
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Reviewed-by: Steve Anton <steveanton@webrtc.org>
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#30216}
diff --git a/examples/peerconnection/client/linux/main.cc b/examples/peerconnection/client/linux/main.cc
index 8a7f89d..ccca7b1 100644
--- a/examples/peerconnection/client/linux/main.cc
+++ b/examples/peerconnection/client/linux/main.cc
@@ -18,7 +18,6 @@
#include "examples/peerconnection/client/flag_defs.h"
#include "examples/peerconnection/client/linux/main_wnd.h"
#include "examples/peerconnection/client/peer_connection_client.h"
-#include "rtc_base/message_queue.h"
#include "rtc_base/physical_socket_server.h"
#include "rtc_base/ref_counted_object.h"
#include "rtc_base/ssl_adapter.h"
@@ -32,9 +31,7 @@
: wnd_(wnd), conductor_(NULL), client_(NULL) {}
virtual ~CustomSocketServer() {}
- void SetMessageQueue(rtc::MessageQueue* queue) override {
- message_queue_ = queue;
- }
+ void SetMessageQueue(rtc::Thread* queue) override { message_queue_ = queue; }
void set_client(PeerConnectionClient* client) { client_ = client; }
void set_conductor(Conductor* conductor) { conductor_ = conductor; }
@@ -58,7 +55,7 @@
}
protected:
- rtc::MessageQueue* message_queue_;
+ rtc::Thread* message_queue_;
GtkMainWnd* wnd_;
Conductor* conductor_;
PeerConnectionClient* client_;
diff --git a/rtc_base/firewall_socket_server.cc b/rtc_base/firewall_socket_server.cc
index 6490f34..fc79176 100644
--- a/rtc_base/firewall_socket_server.cc
+++ b/rtc_base/firewall_socket_server.cc
@@ -210,7 +210,7 @@
return WrapSocket(server_->CreateAsyncSocket(family, type), type);
}
-void FirewallSocketServer::SetMessageQueue(MessageQueue* queue) {
+void FirewallSocketServer::SetMessageQueue(Thread* queue) {
server_->SetMessageQueue(queue);
}
diff --git a/rtc_base/firewall_socket_server.h b/rtc_base/firewall_socket_server.h
index 9536bd2..d174033 100644
--- a/rtc_base/firewall_socket_server.h
+++ b/rtc_base/firewall_socket_server.h
@@ -80,7 +80,7 @@
Socket* CreateSocket(int family, int type) override;
AsyncSocket* CreateAsyncSocket(int family, int type) override;
- void SetMessageQueue(MessageQueue* queue) override;
+ void SetMessageQueue(Thread* queue) override;
bool Wait(int cms, bool process_io) override;
void WakeUp() override;
diff --git a/rtc_base/message_queue.cc b/rtc_base/message_queue.cc
index 98d4262..9a2e1f2 100644
--- a/rtc_base/message_queue.cc
+++ b/rtc_base/message_queue.cc
@@ -162,7 +162,6 @@
// server, and provide it to the MessageQueue, since the Thread controls
// the I/O model, and MQ is agnostic to those details. Anyway, this causes
// messagequeue_unittest to depend on network libraries... yuck.
- ss_->SetMessageQueue(this);
if (init_queue) {
DoInit();
}
diff --git a/rtc_base/nat_socket_factory.cc b/rtc_base/nat_socket_factory.cc
index 6d44651..7c853e9 100644
--- a/rtc_base/nat_socket_factory.cc
+++ b/rtc_base/nat_socket_factory.cc
@@ -388,7 +388,7 @@
return new NATSocket(this, family, type);
}
-void NATSocketServer::SetMessageQueue(MessageQueue* queue) {
+void NATSocketServer::SetMessageQueue(Thread* queue) {
msg_queue_ = queue;
server_->SetMessageQueue(queue);
}
diff --git a/rtc_base/nat_socket_factory.h b/rtc_base/nat_socket_factory.h
index bbc109e..e649d19 100644
--- a/rtc_base/nat_socket_factory.h
+++ b/rtc_base/nat_socket_factory.h
@@ -19,13 +19,13 @@
#include "rtc_base/async_socket.h"
#include "rtc_base/constructor_magic.h"
-#include "rtc_base/message_queue.h"
#include "rtc_base/nat_server.h"
#include "rtc_base/nat_types.h"
#include "rtc_base/socket.h"
#include "rtc_base/socket_address.h"
#include "rtc_base/socket_factory.h"
#include "rtc_base/socket_server.h"
+#include "rtc_base/thread.h"
namespace rtc {
@@ -138,7 +138,7 @@
explicit NATSocketServer(SocketServer* ss);
SocketServer* socketserver() { return server_; }
- MessageQueue* queue() { return msg_queue_; }
+ Thread* queue() { return msg_queue_; }
Translator* GetTranslator(const SocketAddress& ext_ip);
Translator* AddTranslator(const SocketAddress& ext_ip,
@@ -150,7 +150,7 @@
Socket* CreateSocket(int family, int type) override;
AsyncSocket* CreateAsyncSocket(int family, int type) override;
- void SetMessageQueue(MessageQueue* queue) override;
+ void SetMessageQueue(Thread* queue) override;
bool Wait(int cms, bool process_io) override;
void WakeUp() override;
@@ -162,7 +162,7 @@
private:
SocketServer* server_;
- MessageQueue* msg_queue_;
+ Thread* msg_queue_;
TranslatorMap nats_;
RTC_DISALLOW_COPY_AND_ASSIGN(NATSocketServer);
};
diff --git a/rtc_base/socket_server.h b/rtc_base/socket_server.h
index 2b49524..98971e4 100644
--- a/rtc_base/socket_server.h
+++ b/rtc_base/socket_server.h
@@ -17,7 +17,7 @@
namespace rtc {
-class MessageQueue;
+class Thread;
// Needs to be forward declared because there's a circular dependency between
// NetworkMonitor and Thread.
// TODO(deadbeef): Fix this.
@@ -36,7 +36,7 @@
// When the socket server is installed into a Thread, this function is
// called to allow the socket server to use the thread's message queue for
// any messaging that it might need to perform.
- virtual void SetMessageQueue(MessageQueue* queue) {}
+ virtual void SetMessageQueue(Thread* queue) {}
// Sleeps until:
// 1) cms milliseconds have elapsed (unless cms == kForever)
diff --git a/rtc_base/thread.cc b/rtc_base/thread.cc
index 7335af7..4bc3863 100644
--- a/rtc_base/thread.cc
+++ b/rtc_base/thread.cc
@@ -181,6 +181,7 @@
Thread::Thread(SocketServer* ss, bool do_init)
: MessageQueue(ss, /*do_init=*/false) {
+ socketserver()->SetMessageQueue(this);
SetName("Thread", this); // default name
if (do_init) {
DoInit();
@@ -189,6 +190,7 @@
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init)
: MessageQueue(std::move(ss), false) {
+ socketserver()->SetMessageQueue(this);
SetName("Thread", this); // default name
if (do_init) {
DoInit();
diff --git a/rtc_base/virtual_socket_server.cc b/rtc_base/virtual_socket_server.cc
index 83cf058..318f34a 100644
--- a/rtc_base/virtual_socket_server.cc
+++ b/rtc_base/virtual_socket_server.cc
@@ -599,7 +599,7 @@
return socket;
}
-void VirtualSocketServer::SetMessageQueue(MessageQueue* msg_queue) {
+void VirtualSocketServer::SetMessageQueue(Thread* msg_queue) {
msg_queue_ = msg_queue;
if (msg_queue_) {
msg_queue_->SignalQueueDestroyed.connect(
@@ -614,7 +614,7 @@
}
// Note: we don't need to do anything with |process_io| since we don't have
// any real I/O. Received packets come in the form of queued messages, so
- // MessageQueue will ensure WakeUp is called if another thread sends a
+ // Thread will ensure WakeUp is called if another thread sends a
// packet.
wakeup_.Wait(cmsWait);
return true;
diff --git a/rtc_base/virtual_socket_server.h b/rtc_base/virtual_socket_server.h
index bbe3f3d..9d3aa9e 100644
--- a/rtc_base/virtual_socket_server.h
+++ b/rtc_base/virtual_socket_server.h
@@ -107,7 +107,7 @@
AsyncSocket* CreateAsyncSocket(int family, int type) override;
// SocketServer:
- void SetMessageQueue(MessageQueue* queue) override;
+ void SetMessageQueue(Thread* queue) override;
bool Wait(int cms, bool process_io) override;
void WakeUp() override;
@@ -267,7 +267,7 @@
// Used to implement Wait/WakeUp.
Event wakeup_;
- MessageQueue* msg_queue_;
+ Thread* msg_queue_;
bool stop_on_idle_;
in_addr next_ipv4_;
in6_addr next_ipv6_;
diff --git a/rtc_base/win32_socket_server.cc b/rtc_base/win32_socket_server.cc
index 1ae4132..8a5b93a 100644
--- a/rtc_base/win32_socket_server.cc
+++ b/rtc_base/win32_socket_server.cc
@@ -698,7 +698,7 @@
return nullptr;
}
-void Win32SocketServer::SetMessageQueue(MessageQueue* queue) {
+void Win32SocketServer::SetMessageQueue(Thread* queue) {
message_queue_ = queue;
}
diff --git a/rtc_base/win32_socket_server.h b/rtc_base/win32_socket_server.h
index 5c209d9..92fd68c 100644
--- a/rtc_base/win32_socket_server.h
+++ b/rtc_base/win32_socket_server.h
@@ -14,7 +14,6 @@
#if defined(WEBRTC_WIN)
#include "rtc_base/async_socket.h"
#include "rtc_base/critical_section.h"
-#include "rtc_base/message_queue.h"
#include "rtc_base/socket.h"
#include "rtc_base/socket_factory.h"
#include "rtc_base/socket_server.h"
@@ -103,7 +102,7 @@
Socket* CreateSocket(int family, int type) override;
AsyncSocket* CreateAsyncSocket(int family, int type) override;
- void SetMessageQueue(MessageQueue* queue) override;
+ void SetMessageQueue(Thread* queue) override;
bool Wait(int cms, bool process_io) override;
void WakeUp() override;
@@ -122,7 +121,7 @@
};
static const wchar_t kWindowName[];
- MessageQueue* message_queue_;
+ Thread* message_queue_;
MessageWindow wnd_;
CriticalSection cs_;
bool posted_;
diff --git a/sdk/android/src/jni/pc/peer_connection_factory.cc b/sdk/android/src/jni/pc/peer_connection_factory.cc
index 2a7569b..5b6efe8 100644
--- a/sdk/android/src/jni/pc/peer_connection_factory.cc
+++ b/sdk/android/src/jni/pc/peer_connection_factory.cc
@@ -68,10 +68,10 @@
typedef void (*JavaMethodPointer)(JNIEnv*, const JavaRef<jobject>&);
-// Post a message on the given queue that will call the Java method on the given
-// Java object.
+// Post a message on the given thread that will call the Java method on the
+// given Java object.
void PostJavaCallback(JNIEnv* env,
- rtc::MessageQueue* queue,
+ rtc::Thread* queue,
const rtc::Location& posted_from,
const JavaRef<jobject>& j_object,
JavaMethodPointer java_method_pointer) {
diff --git a/test/network/fake_network_socket_server.cc b/test/network/fake_network_socket_server.cc
index 6c1b8d7..c1263c4 100644
--- a/test/network/fake_network_socket_server.cc
+++ b/test/network/fake_network_socket_server.cc
@@ -319,7 +319,7 @@
return out;
}
-void FakeNetworkSocketServer::SetMessageQueue(rtc::MessageQueue* msg_queue) {
+void FakeNetworkSocketServer::SetMessageQueue(rtc::Thread* msg_queue) {
msg_queue_ = msg_queue;
if (msg_queue_) {
msg_queue_->SignalQueueDestroyed.connect(
diff --git a/test/network/fake_network_socket_server.h b/test/network/fake_network_socket_server.h
index ac026ca..da25de3 100644
--- a/test/network/fake_network_socket_server.h
+++ b/test/network/fake_network_socket_server.h
@@ -18,7 +18,6 @@
#include "rtc_base/async_socket.h"
#include "rtc_base/critical_section.h"
#include "rtc_base/event.h"
-#include "rtc_base/message_queue.h"
#include "rtc_base/socket_server.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "system_wrappers/include/clock.h"
@@ -47,7 +46,7 @@
// rtc::SocketServer methods:
// Called by the network thread when this server is installed, kicking off the
// message handler loop.
- void SetMessageQueue(rtc::MessageQueue* msg_queue) override;
+ void SetMessageQueue(rtc::Thread* msg_queue) override;
bool Wait(int cms, bool process_io) override;
void WakeUp() override;
@@ -57,7 +56,7 @@
Clock* const clock_;
const EndpointsContainer* endpoints_container_;
rtc::Event wakeup_;
- rtc::MessageQueue* msg_queue_;
+ rtc::Thread* msg_queue_;
rtc::CriticalSection lock_;
std::vector<FakeNetworkSocket*> sockets_ RTC_GUARDED_BY(lock_);