Increasing simulation time for NetEqPerformanceTest

This is to get better "signal-to-noise ratio" in the performance bots.
The neteq4-runtime metric is expected to increase by a factor of 10.

BUG=2397
TBR=minyue@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/6989005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@5369 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/webrtc/modules/audio_coding/neteq4/test/neteq_performance_unittest.cc b/webrtc/modules/audio_coding/neteq4/test/neteq_performance_unittest.cc
index aa33649..20c7376 100644
--- a/webrtc/modules/audio_coding/neteq4/test/neteq_performance_unittest.cc
+++ b/webrtc/modules/audio_coding/neteq4/test/neteq_performance_unittest.cc
@@ -14,7 +14,7 @@
 #include "webrtc/typedefs.h"
 
 TEST(NetEqPerformanceTest, Run) {
-  const int kSimulationTimeMs = 1000000;
+  const int kSimulationTimeMs = 10000000;
   const int kLossPeriod = 10;  // Drop every 10th packet.
   const double kDriftFactor = 0.1;
   int64_t runtime = webrtc::test::NetEqPerformanceTest::Run(