NetEq: Removing LastError and LastDecoderError

LastDecoderError was only used in tests. LastError was only used in
conjunction with RemovePayloadType, and always to distinguish between
"decoder not found" and "other error". In AcmReceiver, "decoder not
found" was not treated as an error.

With this change, calling NetEq::RemovePayloadType with a payload type
that is not registered is no longer considered to be an error. This
allows to rewrite the code in AcmReceiver, such that it no longer has
to call LastError.

The internal member variables NetEqImpl::error_code_ and
NetEqImpl::decoder_error_code_ are removed, since they were no longer
read.

Bug: none
Change-Id: Ibfe97265954a2870c3caea4a34aac958351d7ff1
Reviewed-on: https://chromium-review.googlesource.com/535533
Commit-Queue: Henrik Lundin <henrik.lundin@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#18588}
8 files changed
tree: be8d7be08a239db83d826c3687b1d55b3bbb76e5
  1. build_overrides/
  2. data/
  3. infra/
  4. resources/
  5. tools_webrtc/
  6. webrtc/
  7. .clang-format
  8. .git-blame-ignore-revs
  9. .gitignore
  10. .gn
  11. AUTHORS
  12. BUILD.gn
  13. check_root_dir.py
  14. cleanup_links.py
  15. CODE_OF_CONDUCT.md
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info