commit | 65c61dcfce47edbd554d0a2d2579f0890d69255c | [log] [tgz] |
---|---|---|
author | Magnus Jedvert <magjed@webrtc.org> | Fri Jun 15 07:33:20 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Fri Jun 15 09:06:45 2018 |
tree | 8e9b7a9904d38912724bee0b89a5a42622dcf4fc | |
parent | 8643b78750bbd2a59482b9f36bccec91d2ed9238 [diff] |
Android: Add helper class for generating OpenGL shaders This CL adds a helper class GlShaderBuilder to build an instances of RendererCommon.GlDrawer that can accept multiple input sources (OES, RGB, or YUV) using a generic fragment shader as input. Bug: webrtc:9355 Change-Id: I14a0a280d2b6f838984f7b60897cc0c58e2a948a Reviewed-on: https://webrtc-review.googlesource.com/80940 Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Reviewed-by: Sami Kalliomäki <sakal@webrtc.org> Cr-Commit-Position: refs/heads/master@{#23622}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.