SEA: Only spawn multi-layered encoders if active layers > 1.

With this CL, SimulcastEncoderAdapter no longer configures its encoder
as multi-layered if we only have a single active layer. Instead we
create a single single-layered encoder for that one and only active
layer. When using VP8 SW encoder this means that LibvpxVp8Encoder is
configured to only prepare a single video frame which avoids the cost of
scaling down to layers that we do not send. (A multi-layered
LibvpxVp8Encoder is required to scale even layers we don't encode.)

When profiling this CL I found very small but measurable gains for
representative downscale factors of 20.1 ms of 60 s profile. This is
just 0.0335% CPU so it's not much, but skipping a downscale might be
worth a lot more if we have to map/unmap buffers or do GPU round-trips
in the future (which I have not measured).

When downscaling to factors 4 and 2 due to libyuv having a
"fast-path" for these (i.e. no adaptation active), zero difference was
found for NV12. For I420 there was small regression of 16.1 ms
(0.026% CPU) for this one edge-case. It's possible to work around this,
but considering the tiny changes we're talking about, I really don't
think it's worth the additional complexity. I'll file a bug on libyuv
about scaling factors 2+2 vs 4 and leave it at that.

Bug: webrtc:12603
Change-Id: Id462140c6a829cf6b460baae868e94243f477db3
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/219683
Commit-Queue: Henrik Boström <hbos@webrtc.org>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34092}
1 file changed
tree: 1c4bed7574e1b32d2585bd92986363cc7b99e5e4
  1. api/
  2. audio/
  3. build_overrides/
  4. call/
  5. common_audio/
  6. common_video/
  7. data/
  8. docs/
  9. examples/
  10. g3doc/
  11. logging/
  12. media/
  13. modules/
  14. net/
  15. p2p/
  16. pc/
  17. resources/
  18. rtc_base/
  19. rtc_tools/
  20. sdk/
  21. stats/
  22. system_wrappers/
  23. test/
  24. tools_webrtc/
  25. video/
  26. .clang-format
  27. .git-blame-ignore-revs
  28. .gitignore
  29. .gn
  30. .vpython
  31. AUTHORS
  32. BUILD.gn
  33. CODE_OF_CONDUCT.md
  34. codereview.settings
  35. DEPS
  36. DIR_METADATA
  37. ENG_REVIEW_OWNERS
  38. g3doc.lua
  39. LICENSE
  40. license_template.txt
  41. native-api.md
  42. OWNERS
  43. PATENTS
  44. PRESUBMIT.py
  45. presubmit_test.py
  46. presubmit_test_mocks.py
  47. pylintrc
  48. README.chromium
  49. README.md
  50. WATCHLISTS
  51. webrtc.gni
  52. webrtc_lib_link_test.cc
  53. whitespace.txt
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info