Don't boost QP after drop unless there is sufficient bandwidth

If a frame is dropped and re-encoded because it exceeded the target
bitrate by a large factor, the next frame will be encoded at max qp
(worst quality) in order to get a frame through in a timely manner. The
next frame after this will still have lower quality since the rate
controller essentially gets reset. In order to mitigate that we boost
the qp for that next frame, which brings the stream back to a good
quality quicker.

However, if the network conditions are _really_ bad, this boosted qp
may be too large, causing the frame again to be dropped an re-encoded.

This CL set's a minimum bitrate available in order to enabling the
boosting in the first place.
It also adjusts a timeout (max time between frames in TL0), since a
too small value and very difficult frames in conjunction with the
mentioned bad network could actually cause bad network over-utilization
in turn leading to packet loss and bad follow-on effects to that.

There was also some slop in the rate keeping for the two layers.
This has been tightened up and affected test cases have been fixed.

BUG=webrtc:7694

Review-Url: https://codereview.webrtc.org/2897983002
Cr-Commit-Position: refs/heads/master@{#18236}
3 files changed
tree: 50cf5076b6b0f82a422e8c37fcfe2c2ecd59b76d
  1. build_overrides/
  2. data/
  3. infra/
  4. resources/
  5. tools_webrtc/
  6. webrtc/
  7. .clang-format
  8. .git-blame-ignore-revs
  9. .gitignore
  10. .gn
  11. AUTHORS
  12. BUILD.gn
  13. check_root_dir.py
  14. cleanup_links.py
  15. CODE_OF_CONDUCT.md
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info