commit | 82ebe02491d066697717ae386f886b752729e013 | [log] [tgz] |
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author | hbos <hbos@webrtc.org> | Mon Nov 14 09:41:09 2016 |
committer | Commit bot <commit-bot@chromium.org> | Mon Nov 14 09:41:56 2016 |
tree | c1895b305c549bc4bb388bd38c2eb9806285012c | |
parent | 6f0b9fda5343ec31bcc6aba67fb3e8d5f3c4e0e2 [diff] |
Correct stats for RTCPeerConnectionStats.dataChannels[Opened/Closed]. DataChannel.SignalOpened and unittests added. PeerConnection.SignalDataChannelCreated added and wired up to RTCStatsCollector.OnDataChannelCreated on RTCStatsCollector construction. RTCStatsCollector.OnSignalOpened/Closed added and wired up on OnDataChannelCreated. rtcstatscollector_unittest.cc updated, faking that channels are opened and closed. I did not want to use DataChannelObserver because it is used for more than state changes and there can only be one observer (unless code is updated). Since DataChannel already had a SignalClosed it made sense to add a SignalOpened. Having OnSignalBlah in RTCStatsCollector is new in this CL but will likely be needed to correctly handle RTPMediaStreamTracks being added and detached independently of getStats. This CL establishes this pattern. (An integration test will be needed for this and all the other stats to make sure everything is wired up correctly and test outside of a mock/fake environment, but this is not news.) BUG=chromium:636818, chromium:627816 Review-Url: https://codereview.webrtc.org/2472113002 Cr-Commit-Position: refs/heads/master@{#15059}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.