commit | 94c0f2645e2ae6221d8cefe20a3d048387e27000 | [log] [tgz] |
---|---|---|
author | Magnus Jedvert <magjed@webrtc.org> | Wed Dec 12 16:35:28 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Dec 13 09:31:41 2018 |
tree | 57261db8f69820f9aa930488e077bcbc9a4f8fd4 | |
parent | 2aa037990f35e063ac6cb8160690c9d28880bfe3 [diff] |
Android: One weird trick for avoiding graphics deadlocks eglDestroyContext has been observed to deadlock with other GL threads unless the GL program is detached beforehand. TBR=sakal NO_TRY=TRUE Bug: b/120481228 Change-Id: Ie256e745828997b6fee0d62e681f5ef953aa0fe7 Reviewed-on: https://webrtc-review.googlesource.com/c/114164 Reviewed-by: Magnus Jedvert <magjed@webrtc.org> Commit-Queue: Magnus Jedvert <magjed@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25999}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.