commit | 9a12ee5d37ced49a3b84357ac7ae8a9ddd8d01a6 | [log] [tgz] |
---|---|---|
author | Jakob Ivarsson <jakobi@webrtc.org> | Thu Nov 26 15:04:18 2020 |
committer | Commit Bot <commit-bot@chromium.org> | Tue Dec 01 09:42:40 2020 |
tree | 3faaffedcd95e353e34483d3539048746c5be71e | |
parent | a4205478657d79ac0090d2db2a0103fb55230f7b [diff] |
Use frame rate in video overhead calculation. Assume bitrate is evenly distributed between frames. This is wrong for uneven frame sizes and will underestimate the overhead for simulcast. However, it will be more correct than the current calculation, especially for low bitrates when each frame is smaller than one packet. This is also when overhead matters more since it is a larger fraction of the total bitrate. It is also unclear what will happen when using FEC. Bug: b/166341943 Change-Id: I247b9d0fc7a8ad5daa9b577f55ec16c56efa34c3 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/195221 Reviewed-by: Erik Språng <sprang@webrtc.org> Commit-Queue: Jakob Ivarsson <jakobi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#32725}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.