Allow specifying GPU adapter LUID for WGC capturer Add d3d_device_luid option to DesktopCaptureOptions so that the WGC capturer can create its D3D11 device on a specific GPU adapter. This is needed for texture sharing with the GPU process when the system has multiple adapters. Bug: chromium:40929600 Change-Id: Ib04e5eb88a0c57f7cf13e984c6f3a96296928d25 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/461040 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Wang, Zhibo1 <zhibo1.wang@intel.com> Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Cr-Commit-Position: refs/heads/main@{#47340}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.