commit | ad3f1bcc1b4428c2c7d793656338212c1875dfbe | [log] [tgz] |
---|---|---|
author | Linus Nilsson <lnilsson@webrtc.org> | Fri Aug 18 12:15:33 2023 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Aug 18 21:05:57 2023 |
tree | 93bfb528ccc1258768756a44baaea95643e5c844 | |
parent | 47f4e556125cf53e52215e8145c2bad187c854c7 [diff] |
Adopt EglThread in EglRenderer This allows EglRenderer to be able to share render thread and EGLContext with others. go/meet-android-eglcontext-reduction Bug: b/225229697 Change-Id: I896c8082ef8b64f5b544fa2eda7303fbca3985d1 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/316881 Reviewed-by: Xavier Lepaul‎ <xalep@webrtc.org> Commit-Queue: Linus Nilsson <lnilsson@webrtc.org> Cr-Commit-Position: refs/heads/main@{#40574}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.