Removing AudioCoding duplicate tests
Reverting to using one version of ACM in ACM tests.
BUG=2996
R=turaj@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/12079004
git-svn-id: http://webrtc.googlecode.com/svn/trunk@5924 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/webrtc/modules/audio_coding/main/test/opus_test.cc b/webrtc/modules/audio_coding/main/test/opus_test.cc
index 027aeb0..230e9f1a 100644
--- a/webrtc/modules/audio_coding/main/test/opus_test.cc
+++ b/webrtc/modules/audio_coding/main/test/opus_test.cc
@@ -15,13 +15,12 @@
#include <string>
#include "testing/gtest/include/gtest/gtest.h"
-#include "webrtc/common.h" // Config.
#include "webrtc/common_types.h"
#include "webrtc/engine_configurations.h"
#include "webrtc/modules/audio_coding/codecs/opus/interface/opus_interface.h"
#include "webrtc/modules/audio_coding/main/interface/audio_coding_module_typedefs.h"
-#include "webrtc/modules/audio_coding/main/source/acm_codec_database.h"
-#include "webrtc/modules/audio_coding/main/source/acm_opus.h"
+#include "webrtc/modules/audio_coding/main/acm2/acm_codec_database.h"
+#include "webrtc/modules/audio_coding/main/acm2/acm_opus.h"
#include "webrtc/modules/audio_coding/main/test/TestStereo.h"
#include "webrtc/modules/audio_coding/main/test/utility.h"
#include "webrtc/system_wrappers/interface/trace.h"
@@ -29,13 +28,12 @@
namespace webrtc {
-OpusTest::OpusTest(const Config& config)
- : acm_receiver_(config.Get<AudioCodingModuleFactory>().Create(0)),
+OpusTest::OpusTest()
+ : acm_receiver_(AudioCodingModule::Create(0)),
channel_a2b_(NULL),
counter_(0),
payload_type_(255),
- rtp_timestamp_(0) {
-}
+ rtp_timestamp_(0) {}
OpusTest::~OpusTest() {
if (channel_a2b_ != NULL) {
@@ -254,11 +252,12 @@
}
// If input audio is sampled at 32 kHz, resampling to 48 kHz is required.
- EXPECT_EQ(480, resampler_.Resample10Msec(audio_frame.data_,
- audio_frame.sample_rate_hz_,
- &audio[written_samples],
- 48000,
- channels));
+ EXPECT_EQ(480,
+ resampler_.Resample10Msec(audio_frame.data_,
+ audio_frame.sample_rate_hz_,
+ 48000,
+ channels,
+ &audio[written_samples]));
written_samples += 480 * channels;
// Sometimes we need to loop over the audio vector to produce the right