commit | adfc1601c1262c5c83bfae5287fff0ee015f8a9e | [log] [tgz] |
---|---|---|
author | Jakob Ivarsson <jakobi@webrtc.org> | Fri Mar 31 13:19:03 2023 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 31 14:47:55 2023 |
tree | ec255467625050548f4e5c281539aba7c02be541 | |
parent | 3beacb7a871db95671f10c5160e8ded45d722f68 [diff] |
Rewrite NetEq stable delay mode. The goal is to reduce the amount of time stretching done in response to network jitter. Specifically, we should be able to “ride” over delay spikes if the current delay is sufficient, without decelerating playout. We should also avoid accelerating immediately after a buffer underrun, until we are reasonably sure that the jitter has passed. This is achieved by increasing the deadband where we choose to do normal playout, based on the maximum delay in the short term packet arrival history. The buffer level filter is still used to report the average delay for A/V sync purposes. The new behavior is behind a flag and will be experimented with before it is made default. Bug: webrtc:13322 Change-Id: I5fba0c9d46d835dbe5401669598fa031512ccced Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/299500 Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org> Commit-Queue: Jakob Ivarsson <jakobi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#39730}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.