Adding ability to simulate EWOULDBLOCK/SignalReadyToSend.

Calling VirtualSocketServer::SetSendingBlocked(true) will simulate the
network interface being blocked, and SetSendingBlocked(false) will
simulate it being unblocked, resulting in SignalReadyToSend if
appropriate.

I plan to use this to write tests for upper layers of code that deal
with EWOULDBLOCK/SignalReadyToSend.

Also doing some minor housekeeping in this CL (using RTC_DCHECK,
renaming variables, etc.).

R=pthatcher@webrtc.org, skvlad@webrtc.org

Review URL: https://codereview.webrtc.org/2284903002 .

Cr-Commit-Position: refs/heads/master@{#14170}
5 files changed
tree: 7c74961cc251fb2d511cca51e67109dc96efff57
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. third_party/
  7. tools/
  8. webrtc/
  9. .clang-format
  10. .gitignore
  11. .gn
  12. all.gyp
  13. AUTHORS
  14. BUILD.gn
  15. check_root_dir.py
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. setup_links.py
  27. sync_chromium.py
  28. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info