commit | d58ac5adf887a2bc96d75b1c0fb6fef17889ac80 | [log] [tgz] |
---|---|---|
author | Philipp Hancke <phancke@nvidia.com> | Thu Nov 25 07:57:54 2021 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 30 11:01:14 2021 |
tree | 01aa5a44a92fe18baf9b0ed04ff8ddb7e9815f66 | |
parent | 6c167d8278a26cdf8ec1f77fb8e69b8f913f4d13 [diff] |
sdp: reject large number of channels the maximum used in practice is multiopus with 6 or 8 channels. 24 is the maximum number of channels supported in the audio decoder. BUG=chromium:1265806 Change-Id: Iba8e3185a1f235b846fed9c154e66fb3983664ed Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/238980 Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Philipp Hancke <phancke@nvidia.com> Cr-Commit-Position: refs/heads/main@{#35440}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.