VP9 screenshare: Don't base layers frame-rate on input frame-rate If input framerate is a little unstable, using it to cap layers will make output framerate even smaller for longer periods of time. Also, fix screenshare_loopback test for low-fps vp9 testing. Bug: webrtc:10257 Change-Id: I64aa087e859ab4ab8e484c9ab7f5ac0fb18bd37d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/138204 Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Sergey Silkin <ssilkin@webrtc.org> Cr-Commit-Position: refs/heads/master@{#28050}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.