Moves channel-dependent audio input processing to separate encoder task queue.

First approach to remove parts of the heavy load done for encoding, and
preparation for sending, from native audio thread to separate task queue.

With this change we will give the native input audio thread more time to
"relax" between successive audio captures.

Separate profiling done on Android has verified that the change works well;
the load is now redistributed and the load of the native AudioRecordThread
is reduced. Similar conclusions should be valid for all other OS:es as well.

BUG=NONE
CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.android:android_compile_dbg,linux_android_rel_ng

Review-Url: https://codereview.webrtc.org/2665693002
Cr-Commit-Position: refs/heads/master@{#17488}
9 files changed
tree: 6b3a67a6a809548767e32ffcbc3cd282189e2202
  1. build_overrides/
  2. data/
  3. infra/
  4. resources/
  5. tools-webrtc/
  6. webrtc/
  7. .clang-format
  8. .git-blame-ignore-revs
  9. .gitignore
  10. .gn
  11. AUTHORS
  12. BUILD.gn
  13. check_root_dir.py
  14. cleanup_links.py
  15. codereview.settings
  16. DEPS
  17. LICENSE
  18. license_template.txt
  19. LICENSE_THIRD_PARTY
  20. OWNERS
  21. PATENTS
  22. PRESUBMIT.py
  23. pylintrc
  24. README.md
  25. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info