Revert "Move webrtc/{base => rtc_base}" (https://codereview.webrtc.org/2877023002)
Will reland in two different commits to preserve git blame history.
BUG=webrtc:7634
NOTRY=True
TBR=kwiberg@webrtc.org
Change-Id: I550da8525aeb9c5b8f96338fcf1c9714f3dcdab1
Reviewed-on: https://chromium-review.googlesource.com/554610
Reviewed-by: Henrik Kjellander <kjellander@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#18820}
diff --git a/webrtc/base/asyncsocket.h b/webrtc/base/asyncsocket.h
index 9c97139..6dc41b6 100644
--- a/webrtc/base/asyncsocket.h
+++ b/webrtc/base/asyncsocket.h
@@ -11,9 +11,73 @@
#ifndef WEBRTC_BASE_ASYNCSOCKET_H_
#define WEBRTC_BASE_ASYNCSOCKET_H_
+#include "webrtc/base/sigslot.h"
+#include "webrtc/base/socket.h"
-// This header is deprecated and is just left here temporarily during
-// refactoring. See https://bugs.webrtc.org/7634 for more details.
-#include "webrtc/rtc_base/asyncsocket.h"
+namespace rtc {
+
+// TODO: Remove Socket and rename AsyncSocket to Socket.
+
+// Provides the ability to perform socket I/O asynchronously.
+class AsyncSocket : public Socket {
+ public:
+ AsyncSocket();
+ ~AsyncSocket() override;
+
+ AsyncSocket* Accept(SocketAddress* paddr) override = 0;
+
+ // SignalReadEvent and SignalWriteEvent use multi_threaded_local to allow
+ // access concurrently from different thread.
+ // For example SignalReadEvent::connect will be called in AsyncUDPSocket ctor
+ // but at the same time the SocketDispatcher maybe signaling the read event.
+ // ready to read
+ sigslot::signal1<AsyncSocket*,
+ sigslot::multi_threaded_local> SignalReadEvent;
+ // ready to write
+ sigslot::signal1<AsyncSocket*,
+ sigslot::multi_threaded_local> SignalWriteEvent;
+ sigslot::signal1<AsyncSocket*> SignalConnectEvent; // connected
+ sigslot::signal2<AsyncSocket*, int> SignalCloseEvent; // closed
+};
+
+class AsyncSocketAdapter : public AsyncSocket, public sigslot::has_slots<> {
+ public:
+ // The adapted socket may explicitly be null, and later assigned using Attach.
+ // However, subclasses which support detached mode must override any methods
+ // that will be called during the detached period (usually GetState()), to
+ // avoid dereferencing a null pointer.
+ explicit AsyncSocketAdapter(AsyncSocket* socket);
+ ~AsyncSocketAdapter() override;
+ void Attach(AsyncSocket* socket);
+ SocketAddress GetLocalAddress() const override;
+ SocketAddress GetRemoteAddress() const override;
+ int Bind(const SocketAddress& addr) override;
+ int Connect(const SocketAddress& addr) override;
+ int Send(const void* pv, size_t cb) override;
+ int SendTo(const void* pv, size_t cb, const SocketAddress& addr) override;
+ int Recv(void* pv, size_t cb, int64_t* timestamp) override;
+ int RecvFrom(void* pv,
+ size_t cb,
+ SocketAddress* paddr,
+ int64_t* timestamp) override;
+ int Listen(int backlog) override;
+ AsyncSocket* Accept(SocketAddress* paddr) override;
+ int Close() override;
+ int GetError() const override;
+ void SetError(int error) override;
+ ConnState GetState() const override;
+ int GetOption(Option opt, int* value) override;
+ int SetOption(Option opt, int value) override;
+
+ protected:
+ virtual void OnConnectEvent(AsyncSocket* socket);
+ virtual void OnReadEvent(AsyncSocket* socket);
+ virtual void OnWriteEvent(AsyncSocket* socket);
+ virtual void OnCloseEvent(AsyncSocket* socket, int err);
+
+ AsyncSocket* socket_;
+};
+
+} // namespace rtc
#endif // WEBRTC_BASE_ASYNCSOCKET_H_