Propagate socket write errors for DtlsTransport

The UDP sockets in WebRTC are non-blocking, and when writing too much
to them so that their send buffer becomes exhausted, they will return
EAGAIN or EWOULDBLOCK, which indicates that the client will need to
retry a bit later.

Media packets are generally sent by the pacer, which generally avoids
this exhaustion, but for SCTP which has a congestion control algorithm
quite similar to TCP, it may overshoot the amount of data it writes. If
the SCTP library can be notified when writing fails, it can stop writing
for a while until the socket recovers, which will result in less
overshooting and fewer lost packets (possibly even none). But for the
SCTP library to be able to know this, errors must be propagated, which
they weren't with the argument that packets may get lost anyway.

Bug: webrtc:12943
Change-Id: I9244580abf0d48ff810da30a23f995d12be623ed
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/228439
Reviewed-by: Tommi <tommi@webrtc.org>
Commit-Queue: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34751}
3 files changed
tree: c1f6479112749d714f052650c980d584fa1b5d2e
  1. api/
  2. audio/
  3. build_overrides/
  4. call/
  5. common_audio/
  6. common_video/
  7. data/
  8. docs/
  9. examples/
  10. g3doc/
  11. logging/
  12. media/
  13. modules/
  14. net/
  15. p2p/
  16. pc/
  17. resources/
  18. rtc_base/
  19. rtc_tools/
  20. sdk/
  21. stats/
  22. system_wrappers/
  23. test/
  24. tools_webrtc/
  25. video/
  26. .clang-format
  27. .git-blame-ignore-revs
  28. .gitignore
  29. .gn
  30. .vpython
  31. AUTHORS
  32. BUILD.gn
  33. CODE_OF_CONDUCT.md
  34. codereview.settings
  35. DEPS
  36. DIR_METADATA
  37. ENG_REVIEW_OWNERS
  38. g3doc.lua
  39. LICENSE
  40. license_template.txt
  41. native-api.md
  42. OWNERS
  43. PATENTS
  44. PRESUBMIT.py
  45. presubmit_test.py
  46. presubmit_test_mocks.py
  47. pylintrc
  48. README.chromium
  49. README.md
  50. WATCHLISTS
  51. webrtc.gni
  52. webrtc_lib_link_test.cc
  53. whitespace.txt
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info