commit | f4d0a493b49eef7e55c66e4d03d329e3e655b182 | [log] [tgz] |
---|---|---|
author | Linus Nilsson <lnilsson@webrtc.org> | Thu May 25 08:43:44 2023 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 25 11:03:53 2023 |
tree | 2f16411bb8d75ff595522c31ea1883fdc8d6fa0b | |
parent | 1cc41ea84f3ae72b784b5150d275b5ea45625217 [diff] |
Adopt EglThread in EglRenderer This allows EglRenderer to share render thread EGLContext with other renderers. go/meet-android-eglcontext-reduction Bug: b/225229697 Change-Id: I8aa41e61ada195fbbe3338c05815b26f3238dd78 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/306281 Reviewed-by: Xavier Lepaul‎ <xalep@webrtc.org> Commit-Queue: Linus Nilsson <lnilsson@webrtc.org> Cr-Commit-Position: refs/heads/main@{#40141}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.