commit | f5f7e8e8067f3801db0199849ab00398756fc80a | [log] [tgz] |
---|---|---|
author | Åsa Persson <asapersson@webrtc.org> | Wed Jun 09 20:55:38 2021 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 10 16:00:39 2021 |
tree | 9d134b1f1acd884ae514ca9ae71932aad1506f65 | |
parent | c63ae48871f342150b4a2b467280b299cd86e815 [diff] |
Ensure that fps adaptation count can go back to zero when framerate is unrestricted. Bug: webrtc:12867 Change-Id: I1c11d1a1154ea3d802cdc01e260f72a7e9d17e99 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/221373 Commit-Queue: Åsa Persson <asapersson@webrtc.org> Reviewed-by: Evan Shrubsole <eshr@google.com> Cr-Commit-Position: refs/heads/master@{#34265}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.