commit | f77b939d44fc11bba57545ce96179a11fbbb1d70 | [log] [tgz] |
---|---|---|
author | Sebastian Jansson <srte@webrtc.org> | Tue Oct 08 10:09:57 2019 |
committer | Commit Bot <commit-bot@chromium.org> | Tue Oct 08 15:52:23 2019 |
tree | 4b5551bae6bc62c65e3f46a521d393fcc34e7ffd | |
parent | 46b01401724c4619c7c687adaef0bd7b4eb88996 [diff] |
Makes render time > decode time in VideoFrameMatcher. Without this, we can end up with negative capture-to-render delays if the jitter buffer sets the render time to an earlier time. Bug: webrtc:11017 Change-Id: I590509136f630d025cde6e5e13d4a3ee620267ae Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/156081 Commit-Queue: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#29409}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.