Implement kBalanced degradation preference.
A balance of framerate reduction and resolution down-scaling is used on degrades.
BUG=webrtc:7607
Review-Url: https://codereview.webrtc.org/2887303003
Cr-Commit-Position: refs/heads/master@{#18583}
diff --git a/webrtc/video/vie_encoder.cc b/webrtc/video/vie_encoder.cc
index 203d1c4..63b1c80 100644
--- a/webrtc/video/vie_encoder.cc
+++ b/webrtc/video/vie_encoder.cc
@@ -73,6 +73,29 @@
return std::numeric_limits<uint32_t>::max();
}
+// Initial limits for kBalanced degradation preference.
+int MinFps(int pixels) {
+ if (pixels <= 320 * 240) {
+ return 7;
+ } else if (pixels <= 480 * 270) {
+ return 10;
+ } else if (pixels <= 640 * 480) {
+ return 15;
+ } else {
+ return std::numeric_limits<int>::max();
+ }
+}
+
+int MaxFps(int pixels) {
+ if (pixels <= 320 * 240) {
+ return 10;
+ } else if (pixels <= 480 * 270) {
+ return 15;
+ } else {
+ return std::numeric_limits<int>::max();
+ }
+}
+
bool IsResolutionScalingEnabled(
VideoSendStream::DegradationPreference degradation_preference) {
return degradation_preference ==
@@ -211,7 +234,7 @@
// the used degradation_preference.
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
- FALLTHROUGH();
+ break;
case VideoSendStream::DegradationPreference::kMaintainFramerate:
wants.max_framerate_fps = std::numeric_limits<int>::max();
break;
@@ -227,6 +250,15 @@
return wants;
}
+ void ResetPixelFpsCount() {
+ rtc::CritScope lock(&crit_);
+ sink_wants_.max_pixel_count = std::numeric_limits<int>::max();
+ sink_wants_.target_pixel_count.reset();
+ sink_wants_.max_framerate_fps = std::numeric_limits<int>::max();
+ if (source_)
+ source_->AddOrUpdateSink(vie_encoder_, sink_wants_);
+ }
+
bool RequestResolutionLowerThan(int pixel_count) {
// Called on the encoder task queue.
rtc::CritScope lock(&crit_);
@@ -447,6 +479,15 @@
// Reset adaptation state, so that we're not tricked into thinking there's
// an already pending request of the same type.
last_adaptation_request_.reset();
+ if (degradation_preference ==
+ VideoSendStream::DegradationPreference::kBalanced ||
+ degradation_preference_ ==
+ VideoSendStream::DegradationPreference::kBalanced) {
+ // TODO(asapersson): Consider removing |adapt_counters_| map and use one
+ // AdaptCounter for all modes.
+ source_proxy_->ResetPixelFpsCount();
+ adapt_counters_.clear();
+ }
}
degradation_preference_ = degradation_preference;
bool allow_scaling = IsResolutionScalingEnabled(degradation_preference_);
@@ -803,12 +844,10 @@
last_adaptation_request_ &&
last_adaptation_request_->mode_ == AdaptationRequest::Mode::kAdaptDown;
- int max_downgrades = 0;
switch (degradation_preference_) {
case VideoSendStream::DegradationPreference::kBalanced:
- FALLTHROUGH();
+ break;
case VideoSendStream::DegradationPreference::kMaintainFramerate:
- max_downgrades = kMaxCpuResolutionDowngrades;
if (downgrade_requested &&
adaptation_request.input_pixel_count_ >=
last_adaptation_request_->input_pixel_count_) {
@@ -818,7 +857,6 @@
}
break;
case VideoSendStream::DegradationPreference::kMaintainResolution:
- max_downgrades = kMaxCpuFramerateDowngrades;
if (adaptation_request.framerate_fps_ <= 0 ||
(downgrade_requested &&
adaptation_request.framerate_fps_ < kMinFramerateFps)) {
@@ -836,20 +874,32 @@
}
if (reason == kCpu) {
- if (GetConstAdaptCounter().TotalCount(kCpu) >= max_downgrades)
+ if (GetConstAdaptCounter().ResolutionCount(kCpu) >=
+ kMaxCpuResolutionDowngrades ||
+ GetConstAdaptCounter().FramerateCount(kCpu) >=
+ kMaxCpuFramerateDowngrades) {
return;
+ }
}
switch (degradation_preference_) {
- case VideoSendStream::DegradationPreference::kBalanced:
+ case VideoSendStream::DegradationPreference::kBalanced: {
+ // Try scale down framerate, if lower.
+ int fps = MinFps(last_frame_info_->pixel_count());
+ if (source_proxy_->RestrictFramerate(fps)) {
+ GetAdaptCounter().IncrementFramerate(reason);
+ break;
+ }
+ // Scale down resolution.
FALLTHROUGH();
+ }
case VideoSendStream::DegradationPreference::kMaintainFramerate:
// Scale down resolution.
if (!source_proxy_->RequestResolutionLowerThan(
adaptation_request.input_pixel_count_)) {
return;
}
- GetAdaptCounter().IncrementResolution(reason, 1);
+ GetAdaptCounter().IncrementResolution(reason);
break;
case VideoSendStream::DegradationPreference::kMaintainResolution:
// Scale down framerate.
@@ -857,7 +907,7 @@
adaptation_request.framerate_fps_)) {
return;
}
- GetAdaptCounter().IncrementFramerate(reason, 1);
+ GetAdaptCounter().IncrementFramerate(reason);
break;
case VideoSendStream::DegradationPreference::kDegradationDisabled:
RTC_NOTREACHED();
@@ -888,29 +938,34 @@
last_adaptation_request_ &&
last_adaptation_request_->mode_ == AdaptationRequest::Mode::kAdaptUp;
- switch (degradation_preference_) {
- case VideoSendStream::DegradationPreference::kBalanced:
- FALLTHROUGH();
- case VideoSendStream::DegradationPreference::kMaintainFramerate:
- if (adapt_up_requested &&
- adaptation_request.input_pixel_count_ <=
- last_adaptation_request_->input_pixel_count_) {
- // Don't request higher resolution if the current resolution is not
- // higher than the last time we asked for the resolution to be higher.
- return;
- }
- break;
- case VideoSendStream::DegradationPreference::kMaintainResolution:
- // TODO(sprang): Don't request higher framerate if we are already at
- // max requested fps?
- break;
- case VideoSendStream::DegradationPreference::kDegradationDisabled:
+ if (degradation_preference_ ==
+ VideoSendStream::DegradationPreference::kMaintainFramerate) {
+ if (adapt_up_requested &&
+ adaptation_request.input_pixel_count_ <=
+ last_adaptation_request_->input_pixel_count_) {
+ // Don't request higher resolution if the current resolution is not
+ // higher than the last time we asked for the resolution to be higher.
return;
+ }
}
switch (degradation_preference_) {
- case VideoSendStream::DegradationPreference::kBalanced:
+ case VideoSendStream::DegradationPreference::kBalanced: {
+ // Try scale up framerate, if higher.
+ int fps = MaxFps(last_frame_info_->pixel_count());
+ if (source_proxy_->IncreaseFramerate(fps)) {
+ GetAdaptCounter().DecrementFramerate(reason, fps);
+ // Reset framerate in case of fewer fps steps down than up.
+ if (adapt_counter.FramerateCount() == 0 &&
+ fps != std::numeric_limits<int>::max()) {
+ LOG(LS_INFO) << "Removing framerate down-scaling setting.";
+ source_proxy_->IncreaseFramerate(std::numeric_limits<int>::max());
+ }
+ break;
+ }
+ // Scale up resolution.
FALLTHROUGH();
+ }
case VideoSendStream::DegradationPreference::kMaintainFramerate: {
// Scale up resolution.
int pixel_count = adaptation_request.input_pixel_count_;
@@ -920,7 +975,7 @@
}
if (!source_proxy_->RequestHigherResolutionThan(pixel_count))
return;
- GetAdaptCounter().IncrementResolution(reason, -1);
+ GetAdaptCounter().DecrementResolution(reason);
break;
}
case VideoSendStream::DegradationPreference::kMaintainResolution: {
@@ -932,11 +987,11 @@
}
if (!source_proxy_->RequestHigherFramerateThan(fps))
return;
- GetAdaptCounter().IncrementFramerate(reason, -1);
+ GetAdaptCounter().DecrementFramerate(reason);
break;
}
case VideoSendStream::DegradationPreference::kDegradationDisabled:
- RTC_NOTREACHED();
+ return;
}
last_adaptation_request_.emplace(adaptation_request);
@@ -994,6 +1049,7 @@
ViEEncoder::AdaptCounter::AdaptCounter() {
fps_counters_.resize(kScaleReasonSize);
resolution_counters_.resize(kScaleReasonSize);
+ static_assert(kScaleReasonSize == 2, "Update MoveCount.");
}
ViEEncoder::AdaptCounter::~AdaptCounter() {}
@@ -1012,12 +1068,48 @@
return counts;
}
-void ViEEncoder::AdaptCounter::IncrementFramerate(int reason, int delta) {
- fps_counters_[reason] += delta;
+void ViEEncoder::AdaptCounter::IncrementFramerate(int reason) {
+ ++(fps_counters_[reason]);
}
-void ViEEncoder::AdaptCounter::IncrementResolution(int reason, int delta) {
- resolution_counters_[reason] += delta;
+void ViEEncoder::AdaptCounter::IncrementResolution(int reason) {
+ ++(resolution_counters_[reason]);
+}
+
+void ViEEncoder::AdaptCounter::DecrementFramerate(int reason) {
+ if (fps_counters_[reason] == 0) {
+ // Balanced mode: Adapt up is in a different order, switch reason.
+ // E.g. framerate adapt down: quality (2), framerate adapt up: cpu (3).
+ // 1. Down resolution (cpu): res={quality:0,cpu:1}, fps={quality:0,cpu:0}
+ // 2. Down fps (quality): res={quality:0,cpu:1}, fps={quality:1,cpu:0}
+ // 3. Up fps (cpu): res={quality:1,cpu:0}, fps={quality:0,cpu:0}
+ // 4. Up resolution (quality): res={quality:0,cpu:0}, fps={quality:0,cpu:0}
+ RTC_DCHECK_GT(TotalCount(reason), 0) << "No downgrade for reason.";
+ RTC_DCHECK_GT(FramerateCount(), 0) << "Framerate not downgraded.";
+ MoveCount(&resolution_counters_, reason);
+ MoveCount(&fps_counters_, (reason + 1) % kScaleReasonSize);
+ }
+ --(fps_counters_[reason]);
+ RTC_DCHECK_GE(fps_counters_[reason], 0);
+}
+
+void ViEEncoder::AdaptCounter::DecrementResolution(int reason) {
+ if (resolution_counters_[reason] == 0) {
+ // Balanced mode: Adapt up is in a different order, switch reason.
+ RTC_DCHECK_GT(TotalCount(reason), 0) << "No downgrade for reason.";
+ RTC_DCHECK_GT(ResolutionCount(), 0) << "Resolution not downgraded.";
+ MoveCount(&fps_counters_, reason);
+ MoveCount(&resolution_counters_, (reason + 1) % kScaleReasonSize);
+ }
+ --(resolution_counters_[reason]);
+ RTC_DCHECK_GE(resolution_counters_[reason], 0);
+}
+
+void ViEEncoder::AdaptCounter::DecrementFramerate(int reason, int cur_fps) {
+ DecrementFramerate(reason);
+ // Reset if at max fps (i.e. in case of fewer steps up than down).
+ if (cur_fps == std::numeric_limits<int>::max())
+ std::fill(fps_counters_.begin(), fps_counters_.end(), 0);
}
int ViEEncoder::AdaptCounter::FramerateCount() const {
@@ -1028,10 +1120,6 @@
return Count(resolution_counters_);
}
-int ViEEncoder::AdaptCounter::TotalCount() const {
- return FramerateCount() + ResolutionCount();
-}
-
int ViEEncoder::AdaptCounter::FramerateCount(int reason) const {
return fps_counters_[reason];
}
@@ -1048,6 +1136,13 @@
return std::accumulate(counters.begin(), counters.end(), 0);
}
+void ViEEncoder::AdaptCounter::MoveCount(std::vector<int>* counters,
+ int from_reason) {
+ int to_reason = (from_reason + 1) % kScaleReasonSize;
+ ++((*counters)[to_reason]);
+ --((*counters)[from_reason]);
+}
+
std::string ViEEncoder::AdaptCounter::ToString(
const std::vector<int>& counters) const {
std::stringstream ss;
diff --git a/webrtc/video/vie_encoder.h b/webrtc/video/vie_encoder.h
index f2d7cfd..460abf1 100644
--- a/webrtc/video/vie_encoder.h
+++ b/webrtc/video/vie_encoder.h
@@ -189,13 +189,15 @@
std::string ToString() const;
- void IncrementFramerate(int reason, int delta);
- void IncrementResolution(int reason, int delta);
+ void IncrementFramerate(int reason);
+ void IncrementResolution(int reason);
+ void DecrementFramerate(int reason);
+ void DecrementResolution(int reason);
+ void DecrementFramerate(int reason, int cur_fps);
// Gets the total number of downgrades (for all adapt reasons).
int FramerateCount() const;
int ResolutionCount() const;
- int TotalCount() const;
// Gets the total number of downgrades for |reason|.
int FramerateCount(int reason) const;
@@ -205,6 +207,7 @@
private:
std::string ToString(const std::vector<int>& counters) const;
int Count(const std::vector<int>& counters) const;
+ void MoveCount(std::vector<int>* counters, int from_reason);
// Degradation counters holding number of framerate/resolution reductions
// per adapt reason.
diff --git a/webrtc/video/vie_encoder_unittest.cc b/webrtc/video/vie_encoder_unittest.cc
index 7a54fbe..a016fa9 100644
--- a/webrtc/video/vie_encoder_unittest.cc
+++ b/webrtc/video/vie_encoder_unittest.cc
@@ -311,6 +311,37 @@
EXPECT_GT(wants1.max_pixel_count, wants2.max_pixel_count);
}
+ void VerifyFpsMaxResolutionEq(const rtc::VideoSinkWants& wants1,
+ const rtc::VideoSinkWants& wants2) {
+ EXPECT_EQ(std::numeric_limits<int>::max(), wants1.max_framerate_fps);
+ EXPECT_EQ(wants1.max_pixel_count, wants2.max_pixel_count);
+ }
+
+ void VerifyFpsLtResolutionEq(const rtc::VideoSinkWants& wants1,
+ const rtc::VideoSinkWants& wants2) {
+ EXPECT_LT(wants1.max_framerate_fps, wants2.max_framerate_fps);
+ EXPECT_EQ(wants1.max_pixel_count, wants2.max_pixel_count);
+ }
+
+ void VerifyFpsGtResolutionEq(const rtc::VideoSinkWants& wants1,
+ const rtc::VideoSinkWants& wants2) {
+ EXPECT_GT(wants1.max_framerate_fps, wants2.max_framerate_fps);
+ EXPECT_EQ(wants1.max_pixel_count, wants2.max_pixel_count);
+ }
+
+ void VerifyFpsEqResolutionLt(const rtc::VideoSinkWants& wants1,
+ const rtc::VideoSinkWants& wants2) {
+ EXPECT_EQ(wants1.max_framerate_fps, wants2.max_framerate_fps);
+ EXPECT_LT(wants1.max_pixel_count, wants2.max_pixel_count);
+ EXPECT_GT(wants1.max_pixel_count, 0);
+ }
+
+ void VerifyFpsEqResolutionGt(const rtc::VideoSinkWants& wants1,
+ const rtc::VideoSinkWants& wants2) {
+ EXPECT_EQ(wants1.max_framerate_fps, wants2.max_framerate_fps);
+ EXPECT_GT(wants1.max_pixel_count, wants2.max_pixel_count);
+ }
+
void VerifyFpsMaxResolutionLt(const rtc::VideoSinkWants& wants,
int pixel_count) {
EXPECT_EQ(std::numeric_limits<int>::max(), wants.max_framerate_fps);
@@ -324,6 +355,13 @@
EXPECT_FALSE(wants.target_pixel_count);
}
+ void VerifyFpsEqResolutionMax(const rtc::VideoSinkWants& wants,
+ int expected_fps) {
+ EXPECT_EQ(expected_fps, wants.max_framerate_fps);
+ EXPECT_EQ(std::numeric_limits<int>::max(), wants.max_pixel_count);
+ EXPECT_FALSE(wants.target_pixel_count);
+ }
+
class TestEncoder : public test::FakeEncoder {
public:
TestEncoder()
@@ -808,6 +846,59 @@
vie_encoder_->Stop();
}
+TEST_F(ViEEncoderTest, TestMaxCpuResolutionDowngrades_BalancedMode_NoFpsLimit) {
+ const int kMaxDowngrades = ViEEncoder::kMaxCpuResolutionDowngrades;
+ const int kWidth = 1280;
+ const int kHeight = 720;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ AdaptingFrameForwarder source;
+ source.set_adaptation_enabled(true);
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+
+ // Trigger adapt down kMaxCpuDowngrades times.
+ int t = 1;
+ for (int i = 1; i <= kMaxDowngrades; ++i) {
+ source.IncomingCapturedFrame(CreateFrame(t, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(t++);
+ vie_encoder_->TriggerCpuOveruse();
+ VerifyFpsMaxResolutionLt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_EQ(i, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ }
+
+ // Trigger adapt down, max cpu downgrades reach, expect no change.
+ rtc::VideoSinkWants last_wants = source.sink_wants();
+ source.IncomingCapturedFrame(CreateFrame(t, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(t++);
+ vie_encoder_->TriggerCpuOveruse();
+ VerifyFpsEqResolutionEq(source.sink_wants(), last_wants);
+ EXPECT_EQ(last_wants.max_pixel_count, source.sink_wants().max_pixel_count);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_EQ(kMaxDowngrades,
+ stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+
+ // Trigger adapt up kMaxCpuDowngrades times.
+ for (int i = 1; i <= kMaxDowngrades; ++i) {
+ source.IncomingCapturedFrame(CreateFrame(t, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(t++);
+ vie_encoder_->TriggerCpuNormalUsage();
+ VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
+ EXPECT_GT(source.sink_wants().max_pixel_count, last_wants.max_pixel_count);
+ EXPECT_EQ(kMaxDowngrades + i,
+ stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ }
+
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+
+ vie_encoder_->Stop();
+}
TEST_F(ViEEncoderTest, SinkWantsStoredByDegradationPreference) {
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
VerifyNoLimitation(video_source_.sink_wants());
@@ -1376,6 +1467,45 @@
vie_encoder_->Stop();
}
+TEST_F(ViEEncoderTest, SkipsSameOrLargerAdaptDownRequest_BalancedMode) {
+ const int kWidth = 1280;
+ const int kHeight = 720;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ test::FrameForwarder source;
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+ source.IncomingCapturedFrame(CreateFrame(1, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(1);
+ VerifyNoLimitation(source.sink_wants());
+
+ // Trigger adapt down, expect scaled down resolution.
+ vie_encoder_->TriggerQualityLow();
+ VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+ const int kLastMaxPixelCount = source.sink_wants().max_pixel_count;
+
+ // Trigger adapt down for same input resolution, expect no change.
+ source.IncomingCapturedFrame(CreateFrame(2, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(2);
+ vie_encoder_->TriggerQualityLow();
+ EXPECT_EQ(kLastMaxPixelCount, source.sink_wants().max_pixel_count);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down for larger input resolution, expect no change.
+ source.IncomingCapturedFrame(CreateFrame(3, kWidth + 1, kHeight + 1));
+ sink_.WaitForEncodedFrame(3);
+ vie_encoder_->TriggerQualityLow();
+ EXPECT_EQ(kLastMaxPixelCount, source.sink_wants().max_pixel_count);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_MaintainFramerateMode) {
const int kWidth = 1280;
const int kHeight = 720;
@@ -1426,6 +1556,33 @@
vie_encoder_->Stop();
}
+TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_BalancedMode) {
+ const int kWidth = 1280;
+ const int kHeight = 720;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ test::FrameForwarder source;
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+
+ source.IncomingCapturedFrame(CreateFrame(1, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no change.
+ vie_encoder_->TriggerQualityHigh();
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
TEST_F(ViEEncoderTest, NoChangeForInitialNormalUsage_DisabledMode) {
const int kWidth = 1280;
const int kHeight = 720;
@@ -1618,6 +1775,59 @@
}
TEST_F(ViEEncoderTest,
+ AdaptsResolutionUpAndDownTwiceForLowQuality_BalancedMode_NoFpsLimit) {
+ const int kWidth = 1280;
+ const int kHeight = 720;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ AdaptingFrameForwarder source;
+ source.set_adaptation_enabled(true);
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+
+ source.IncomingCapturedFrame(CreateFrame(1, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect scaled down resolution.
+ vie_encoder_->TriggerQualityLow();
+ source.IncomingCapturedFrame(CreateFrame(2, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(2);
+ VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no restriction.
+ vie_encoder_->TriggerQualityHigh();
+ source.IncomingCapturedFrame(CreateFrame(3, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect scaled down resolution.
+ vie_encoder_->TriggerQualityLow();
+ source.IncomingCapturedFrame(CreateFrame(4, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(4);
+ VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(3, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no restriction.
+ vie_encoder_->TriggerQualityHigh();
+ source.IncomingCapturedFrame(CreateFrame(5, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_EQ(4, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
+TEST_F(ViEEncoderTest,
AdaptsResolutionOnOveruseAndLowQuality_MaintainFramerateMode) {
const int kWidth = 1280;
const int kHeight = 720;
@@ -1926,6 +2136,41 @@
vie_encoder_->Stop();
}
+TEST_F(ViEEncoderTest, ResolutionNotAdaptedForTooSmallFrame_BalancedMode) {
+ const int kTooSmallWidth = 10;
+ const int kTooSmallHeight = 10;
+ const int kFpsLimit = 7;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ test::FrameForwarder source;
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+
+ // Trigger adapt down, expect limited framerate.
+ source.IncomingCapturedFrame(CreateFrame(1, kTooSmallWidth, kTooSmallHeight));
+ sink_.WaitForEncodedFrame(1);
+ vie_encoder_->TriggerQualityLow();
+ VerifyFpsEqResolutionMax(source.sink_wants(), kFpsLimit);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, too small frame, expect no change.
+ source.IncomingCapturedFrame(CreateFrame(2, kTooSmallWidth, kTooSmallHeight));
+ sink_.WaitForEncodedFrame(2);
+ vie_encoder_->TriggerQualityLow();
+ VerifyFpsEqResolutionMax(source.sink_wants(), kFpsLimit);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
TEST_F(ViEEncoderTest, FailingInitEncodeDoesntCauseCrash) {
fake_encoder_.ForceInitEncodeFailure(true);
vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
@@ -2118,6 +2363,384 @@
CreateFrame(timestamp_ms, kFrameWidth, kFrameHeight));
sink_.WaitForEncodedFrame(timestamp_ms);
}
+
vie_encoder_->Stop();
}
+
+TEST_F(ViEEncoderTest, AdaptsResolutionAndFramerateForLowQuality_BalancedMode) {
+ const int kWidth = 1280;
+ const int kHeight = 720;
+ const int64_t kFrameIntervalMs = 150;
+ int64_t timestamp_ms = kFrameIntervalMs;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ AdaptingFrameForwarder source;
+ source.set_adaptation_enabled(true);
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect scaled down resolution (960x540@30fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect scaled down resolution (640x360@30fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionLt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect reduced fps (640x360@15fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(3, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect scaled down resolution (480x270@15fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionLt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(4, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Restrict bitrate, trigger adapt down, expect reduced fps (480x270@10fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(5, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect scaled down resolution (320x180@10fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionLt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(6, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect reduced fps (320x180@7fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
+ rtc::VideoSinkWants last_wants = source.sink_wants();
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(7, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, min resolution reached, expect no change.
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionEq(source.sink_wants(), last_wants);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(7, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt down, expect expect increased fps (320x180@10fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsGtResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(8, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect upscaled resolution (480x270@10fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionGt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(9, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Increase bitrate, trigger adapt up, expect increased fps (480x270@15fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsGtResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(10, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect upscaled resolution (640x360@15fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionGt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(11, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect increased fps (640x360@30fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(12, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect upscaled resolution (960x540@30fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(13, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no restriction (1280x720fps@30fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_EQ(14, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no change.
+ vie_encoder_->TriggerQualityHigh();
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_EQ(14, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
+TEST_F(ViEEncoderTest, AdaptWithTwoReasonsAndDifferentOrder_Framerate) {
+ const int kWidth = 1280;
+ const int kHeight = 720;
+ const int64_t kFrameIntervalMs = 150;
+ int64_t timestamp_ms = kFrameIntervalMs;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ AdaptingFrameForwarder source;
+ source.set_adaptation_enabled(true);
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger cpu adapt down, expect scaled down resolution (960x540@30fps).
+ vie_encoder_->TriggerCpuOveruse();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionLt(source.sink_wants(), kWidth * kHeight);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger cpu adapt down, expect scaled down resolution (640x360@30fps).
+ vie_encoder_->TriggerCpuOveruse();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionLt(source.sink_wants(), source.last_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger quality adapt down, expect reduced fps (640x360@15fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsLtResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger cpu adapt up, expect increased fps (640x360@30fps).
+ vie_encoder_->TriggerCpuNormalUsage();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionEq(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(3, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger quality adapt up, expect upscaled resolution (960x540@30fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(3, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger cpu adapt up, expect no restriction (1280x720fps@30fps).
+ vie_encoder_->TriggerCpuNormalUsage();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyFpsMaxResolutionGt(source.sink_wants(), source.last_wants());
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(4, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no change.
+ vie_encoder_->TriggerQualityHigh();
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_EQ(4, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
+TEST_F(ViEEncoderTest, AdaptWithTwoReasonsAndDifferentOrder_Resolution) {
+ const int kWidth = 640;
+ const int kHeight = 360;
+ const int kFpsLimit = 15;
+ const int64_t kFrameIntervalMs = 150;
+ int64_t timestamp_ms = kFrameIntervalMs;
+ vie_encoder_->OnBitrateUpdated(kTargetBitrateBps, 0, 0);
+
+ // Enable kBalanced preference, no initial limitation.
+ AdaptingFrameForwarder source;
+ source.set_adaptation_enabled(true);
+ vie_encoder_->SetSource(&source,
+ VideoSendStream::DegradationPreference::kBalanced);
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(kWidth, kHeight);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger cpu adapt down, expect scaled down framerate (640x360@15fps).
+ vie_encoder_->TriggerCpuOveruse();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionMax(source.sink_wants(), kFpsLimit);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(0, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger quality adapt down, expect scaled down resolution (480x270@15fps).
+ vie_encoder_->TriggerQualityLow();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionLt(source.sink_wants(), source.last_wants());
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger cpu adapt up, expect upscaled resolution (640x360@15fps).
+ vie_encoder_->TriggerCpuNormalUsage();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyFpsEqResolutionGt(source.sink_wants(), source.last_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_TRUE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(1, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger quality adapt up, expect increased fps (640x360@30fps).
+ vie_encoder_->TriggerQualityHigh();
+ timestamp_ms += kFrameIntervalMs;
+ source.IncomingCapturedFrame(CreateFrame(timestamp_ms, kWidth, kHeight));
+ sink_.WaitForEncodedFrame(timestamp_ms);
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().bw_limited_framerate);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_resolution);
+ EXPECT_FALSE(stats_proxy_->GetStats().cpu_limited_framerate);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ // Trigger adapt up, expect no change.
+ vie_encoder_->TriggerQualityHigh();
+ VerifyNoLimitation(source.sink_wants());
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_cpu_adapt_changes);
+ EXPECT_EQ(2, stats_proxy_->GetStats().number_of_quality_adapt_changes);
+
+ vie_encoder_->Stop();
+}
+
} // namespace webrtc